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Old Republic at War Space Beta (1.0) - File Description  
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Old Republic at War Space Beta (1.0) - Screenshots  
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Old Republic at War Space Beta (1.0) - Readme  
Readme File:
From my moddb page:

"Now, let me tell you a few things.

To install put the Old Republc at War folder in your mods folder. A shortcut is included so you should have to trouble starting the mod.

Now, There are new sounds. Most of them are from The_Farseer, credit to him for it. The music is what I thought would fit, if you disagree, to into the audio folder and delete them map called music. If you do like it, please comment about it.
The new loading screen I had costum made and credit for it goes to [R3Vo] Obliterator789.
A lot of thanks to the Ages of Star Wars team for letting me use some of their work.
The Sith gunship and Swiftgunboat are both from the team, but the coding and hardpoints are mine.
Also, a lot of graphic improvement. Credit go to The_Farseer and Filo (From the FX mod) and a thanks from me to them for letting me use their graphics. The lasers are half The_Farseer and half Filo's.
Another thanks to The_Farseer for helping me out with the menu battles.
The new starbases are from the Legacy mod, and therefor credit for them goes to Cheesecake645. I still need to overhaul them.

Ok, now the shitty part to write.
All new ships exept the ones named above and the ones I will specially name are made by Warb_Null.
Their code and hardpoints are overhauled my me, Geroenimo.
Also all heroes were made by me. I used a AI modification from Dark_Lord (Filefront).
Also I used the KotOR icon pack from filefront. Now that they are updating I can't find the file somewhere so I can't give credit to the one who made it.
And I must credit...mmm...........there was someone more.........Ahh, I remember.
ME. Geroenimo for the idea, for all the hard work, for all dedication and time in where I could have done things with my mates, girlfriend, parents....etc. I really thank you for doing this all and bring us this mod, thanks man, your the man.

Ok now over the ego part.
I changed the consortium into mando's. They have no units, no ground units, no powers and all heroes are gone, also, I removed the corruption feature. so you can try to play them, but it wont work. Another thing here:

pfff, ok
The ebon hawk is missing a death clone.
The sith gunship's deathclone stays when destroyed.
the swift raider variant's death clone stays aswell, mmmm what more, o yea
sometimes you can get a bowl fight with leviathans and such. just remove them from the bowl and they will be ok. sometimes ships colide and go into eachother. This can't be fixed, because that was with the space layer and I had to remove that in order to get the ships in 3D moving.
The heroes don't appear in GC, I have no idea why, If you can, help me please.
The ravager has the same model and skin as another centurion but I can't change that since I cant model. I tried to get the ships working on different levels but I can't do it. lol i tried real hard. Please help me with this aswell if you can.
I actually can't think of somehting else.

Report what you think should be improved.
And ofcourse comment about your oppinion.
And no, I am probebly not going to remove malak and revan from space combat, so stop complaining about them not being cannon."

The shotcut is not correct, you'll have to make one yourself, or wait untill I upload the patch, I'll do that right after I finished uploading this. The patch includes a fix for GC and a few other things.

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