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The Elder Scrolls IV: Oblivion Downloads > Modifications > Huge Mods:
Damarask (1.01v)
Filename: damarack.7z

Date Added:
Type / Category:
17.32 MB
Modifications > Huge Mods

Average User Rating: 7.8
Number of Votes: 4
Related Files:
Latest 5 Modifications > Huge Mods:
- The Town of Bartholm 7.0 (7.0)
- daedric_city_in_tamriel
- Open Cities (3.2.4)
- New Lands - Lokgarvia Beta (0.61)
- Farleum (1.1)

3 Other Files by Polycrates:
- Damarask (1.2)
- Damarask (0.85v)
- Dremoraville (0.1v Alpha)

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Damarask (1.01v) - File Description  

This mod contains a complete Dremora city in the Oblivion planes, complete with an extensive questline. The city contains: a number of private residences, a council hall/museum, a smithy, an alchemist's, a xivilai ice mage's dwelling, an arena/bloodworks, a temple to Dagon, a bar, guard towers, a barracks, the home of a particularly unhinged individual, slave caverns, and a massive apartment-type building. There's 50-odd NPCs, with AI schedules and a fair amount of unique dialogue (all unvoiced). There's a separate and ruthless criminal justice system. And there's ten quests, as well as a large number of fights in the pit of the Damarask arena.

1.01 fixes:
- The position of the summon in the Dirty Deeds mission was somewhat erratic, fixed
- Stats of the xivilai were very low, raised to appropriate levels
- Dialogue about the Julianos chapel in Bravil, fixed to Mara
- Too many NPCs exiting the arena at once could push NPCs into the lava, added some collisionboxes to stop that.
- Added a couple of non-neutral expressions for the non-dremora characters
- Problem with arenamaster dialogue in 'honour amongst fiends' if player is already arena champion fixed
- Collision problem with butcher's house fixed
- More robust prevention of crime bounty accumulating in arena fights

Damarask (1.01v) - Screenshots  
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Damarask (1.01v) - File Download Options  

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Damarask (1.01v) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 10 | Last comment: 06-22-2008 at 11:11

 #1 - 10-01-2006 at 06:43
From: (Kentucky)
Joined: August 20th, 2006
Posts: 228
k... y wud u want 2 even visit a daedric city? might d/l... i have the races mod so i can b a dremora but still lol

 #2 - Um... - 10-01-2006 at 09:51
Joined: April 19th, 2006
Posts: 97
Its a nice mod but since i completled the main qeust all oblivion gates are closed so i dont think it would work. Im sure it took a really long time because it sounds and looks really realistic.

 #3 - 10-01-2006 at 10:42
Joined: August 30th, 2006
Posts: 75
need more info:
1. do this mod changes the oblvion gates?
2. what happens when i close them allwith the main quests?
3. are there sigil stones or how can i close them??

i downloaded it but i dont play with it first i need more info but this is a cool mod 9/10 Rock

 #4 - 08-13-2007 at 12:02
Joined: August 13th, 2007
Posts: 4
I haven't installed it yet but it sounds pretty cool! big grin I hope I can get a house there so I can live there. I have the Dremora race mod so I hope I will blend in! stick out tongue
I only have one question: do the dremora attack you if you are one or not?

 #5 - Oh no! - 08-13-2007 at 13:23
Joined: August 13th, 2007
Posts: 4
I can't find the city! I followed the path but I can't find it! Aaargh!!! mad I need help! Cry

 #6 - Victory! - 08-13-2007 at 17:34
Joined: August 13th, 2007
Posts: 4
I found it! I only have one more question: Can I buy a house there?

 #7 - 08-13-2007 at 17:39
Joined: August 13th, 2007
Posts: 4
This mod really rocks! I rate it 10/10! Rock Beer! Beer! Hmmm Donut!

 #8 - how you get there? - 10-14-2007 at 09:14
Joined: October 14th, 2007
Posts: 19
how do you get there? i mean oblivions dangerous man i dont want to fight hordes of daedroth to get there

 #9 - next version - 06-22-2008 at 11:08
Joined: June 18th, 2008
Posts: 27
you can go 2 that link (dosnt work for me) you go 2 the top of this page next to the description (size version developer downloads etc) there is 3 Other Files by Polycrates and under it there should be Damarask (1.2)

happy hunting! :devil:
btw i am a dunmer (hence my username!) but from the feedback im gonna get the daedra race mod, Looks cool

this mod deserves Beer! Beer! and :donuts: !!!!!!

 #10 - 06-22-2008 at 11:11
Joined: June 18th, 2008
Posts: 27
sry i meant Hmmm Donut! and Devil!

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