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The Elder Scrolls IV: Oblivion Downloads > Modifications > Sound and Textures:
Improved doors and flora (1.0)
Filename: improved_doors_and_flora.7z

Date Added:
Type / Category:
16.64 MB
Modifications > Sound and Textures

Average User Rating: 9.1
Number of Votes: 22
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Improved doors and flora (1.0) - File Description  

Tech: 10
Balance: 10
Quality: 10
FunFactor: 8
Stability: 10
Creativity: 10
Item Placement: 10
Size vs. Usefulness: 9
Installation Instructions: 9

Overall Rating: 9.6


Improved Doors and Flora

Improved Doors and Flora

This mod retextures several doors, flowers, various flora, and miscelaneous items. It adds realism and credibility to the game atmosphere by replacing the vanilla oblivion door/flora textures with detailed realistic ones. Some retextures include the Rhododendrons and Catherdral doors. Now wooden doors look like they are made of wood, and flora looks like the real deal.


My review:

This was a great addition to my growing mod list. I am a plants and nature person (hence the Unique Landscapes mods) so I enjoyed the flora upgrade. The doors' wood is stunningly realistic. Mods like this make oblivion realistic. Great job.

Improved doors and flora (1.0) - Screenshots  
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Improved doors and flora (1.0) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Improved doors and flora!

Improved doors and flora (1.0) - Readme  
Readme File:
improved doors and flora v1.0

This is new hi res textures for several doors,flowers and other misc. textures.

installation :

unzip or drag to the oblivion folder. If asked to overwrite, choose "Yes".

I have included three door meshes so if you are using a parallax mod it will overwrite the parallax meshes which can cause problems with the textures.

Be sure to update your OBMM setting.The picture included shows the proper setting for the OBMM when updating.

uninstall :
go to the data/textures/architecture/castleinterior/towers and delete castletowerdoor01 & castletowerdoor01_n

go to the data/textures/architecture/cloudrulertemple and delete crtdoormainload & crtdoormainload_n

go to the data/textures/architecture/priory and delete priorydoor01,priorydoor01_n,weynondoor01 & weynondoor01_n

go to the data/textures/architecture/skingrad and delete skingraddoor01,skingraddoor01_n,skingraddoor02 & skingraddoor02_n

go to the data/textures/plants and delete florasacredlotus01,florasacredlotus01_n,florawaterhyacinth01 & florawaterhyacinth01_n

go to the data/textures/trees/leaves and delete shrubrhododendronsu

go to the data/textures/architecture/statue and delete lilypad01,lilypad02,lilypad01_n &lilypad02_n

go to the data/textures/clutter/upperclass and delete upperchest,upperchest01,upperchest_n & upperchest01_n

go to the data/textures/dungeons/misc and delete dunhay,dunhay02,dunhay_n,dunhay02_n,root01,root02,root01_n & root02_n

You can use this in your mod, or upload this where you want,just give me the credit (Mikal33)

P.S. thanks to dev_akm for his help

Improved doors and flora (1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 13 | Last comment: 10-07-2008 at 21:23

 #1 - 12-18-2006 at 11:34
From: (Oregon)
Joined: July 31st, 2006
Posts: 248
it works this time

 #2 - 12-18-2006 at 23:42
Joined: October 31st, 2005
Posts: 178
WOW i thought this was an ok mod for doors, and then i got to the pictures with the leaves. WOW, just WOW. So detailed and amazing. You have to DL this.

 #3 - 12-19-2006 at 06:28
From: (Bredene)
Joined: April 11th, 2005
Posts: 85
dl'ing right now, you don't even have to go through te fileplanet site wink

 #4 - 12-19-2006 at 17:12
From: (Mackay/Queensland)
Joined: November 19th, 2006
Posts: 69
*drooling* wow this is awesome! I'm definitely dl'ing now!

 #5 - 12-20-2006 at 02:29
From: (Kent)
Joined: June 3rd, 2006
Posts: 168

I'm downloading now! Good work my man!

I'll need that GeForce 8800GTX before I start using it though frown

 #6 - 12-23-2006 at 05:59
Joined: May 8th, 2006
Posts: 338
Wow, the leaves look absolutely awesome!

If I could run Oblivion, I'd download this... that's just as good as actualy downloading it. Right?

 #7 - Cool! - 01-02-2007 at 07:52
From: (England)
Joined: October 31st, 2004
Posts: 5
Won't let me download at the moment, but as soon as I can, I will. Screenshots look amazing, especially the leaves!!!!

 #8 - Excellent - 01-02-2007 at 11:48
From: (England)
Joined: October 31st, 2004
Posts: 5
I managed to dowload an installed it. But only the water lotus plants have changed, the others haven't :S Any ideas? I did the OBMM settings as detailed as well.

 #9 - 01-12-2007 at 15:28
Joined: July 24th, 2006
Posts: 116
ultimate thing would be to create these sort of textures but for EVERY part of cyrodiil, oblivion wud be awesome with those sort of textures since i found oblivion SERIOUSLY lacking in visual potential.
gd mod but its limited only to plants n doors and i dont really spend most of time flower picking in tamriel.
10/10 anyway

 #10 - 01-15-2007 at 11:31
From: (ymGz RollaH t0wn)
Joined: December 11th, 2006
Posts: 195
do you need some kinda imba resolotion to run this? im using 1256x1024 and i dont see any changes in the flowers or doors! Maybe i just installed it in a wrong way...but how can that happen? Dont you just unpack the contents into the data folder of oblivion?

 #11 - 10-27-2007 at 14:57
From: (Ohio)
Joined: October 27th, 2007
Posts: 4
these textures is pimpinPimp!

 #12 - 03-11-2008 at 20:01
Joined: February 17th, 2008
Posts: 126
mom said"go outside and play!!!", takes a look at the screen and said "oh, never mind"Rock way better graphics than ever before 10/10

 #13 - Oh yea! - 10-07-2008 at 21:23
From: (Portland, Oregon)
Joined: October 30th, 2007
Posts: 54
The original flowers looked so out of focus and dreary, even when full of color. Now they are vibrant and realistic looking. 10/10 definitely. Great job Two Thumbs Up!

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