[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
The Elder Scrolls 4
File Search

The Elder Scrolls IV: Oblivion Downloads > Modifications > Gameplay Tweaks:
AF Level Mod (2.8.7)
Filename: aflevelmod2.8.7.rar

Date Added:
Type / Category:
40.06 KB
Auryn and Fraktyl
Modifications > Gameplay Tweaks

Average User Rating: 6.3
Number of Votes: 16
Related Files:
Latest 5 Modifications > Gameplay Tweaks:
- Champions of Light (2.0)
- Oblivion Overhaul (1.0)
- Dungeon Lighting Reduced (1.0)
- Oblivion Gates From the Beginning (1.0)
- Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0)

Other Files by Auryn and Fraktyl:
  No Files Found!

 Picture of the Month

 The Files
 » Browse Files
 » Search
 » Submit Files

 The News
 » News
 » News Archive
 » Submit News

 Elder Scrolls IV: Oblivion
 » About
 » Features
 » Screenshots
 » Cheats
 » Mod FAQ
 » System Requirements
 » Browse
    - Media
    - Miscellaneous
    - Modifications
    - Official
    - Skins
    - Utilities

 TES III: Morrowind
 » About
 » Features
 » Screenshots
 » System Requirements
 » Browse
    - Media
    - Modifications
    - Official
    - Skins
    - Utilities

 Elder Scrolls Lore
 » Races
    - Orc
    - Breton
    - Imperial
    - Redguard
    - Nord
    - High Elf
    - Dark Elf
    - Wood Elf
    - Argonian
    - Khajiit
 » Provinces
    - High Rock
    - Cyrodiil
    - Hammerfell
    - Skyrim
    - Summerset Isle
    - Morrowind
    - Valenwood
    - Black Marsh
    - Elsweyr
 » Elder Scrolls Universe

 The Community
 » Links
 » ES4 Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
 » PotD Archive
 » Submit PotD
 » Taking Screenshots

 The Site
 » Latest Poll
 » Staff
 » Apply To Volunteer
 » Contact

AF Level Mod (2.8.7) - File Description  

The intention of this mod is to fix the annoying parts about Oblivion's Player
leveling system and keep intact as much as possible in the spirit of the
original game. To create a mod where you can play it and have fun and not
worry about micromanaging X5 Multipliers, and be able to level up a character
and not "GIMP" him by not training the right skills at the right times

Attributes : :

Attribute growth : each attribute based on 3 skills (see manual for which
skills affect which attributes)

Clasic Gamer Mode:
Major skills affect attributes at a rate of .32
Minor skills at a rate of .17

Power Gamer Mode:
Major skills affect attributes at a rate of .52
Minor skills at a rate of .26

Attribute cap : 100 + racial, favored attribute, and birthsign modifiers

Instead of micromanaging your character to get X5 multipliers, all you need to
do now is play the game naturally, your skill ups from normal activites will
affect your Attributes on a weighted basis determined by skill type (Major or
Minor.) Each skill only affects only 1 attribute, much like original Oblivion.
The more majors skills you have for an attribute, the faster it will go up
and cap, but you can still cap attributes with no majors.

Only one weapon skill is needed to raise your strength, as AF mod finds your
chosen weapon and multiplies its influience so that it acts as if its all
3 for the purpose of raising Attributes.

Luck calculation : Luck can be determined one of four ways:
1 - Luck never changes.
2 - Luck is based on your other 7 stat averages.
3 - Luck can raise 0, 1, or 2 points per level.
4 - Luck can raise -1, 0, 1, or 2 points per level.

And Birthsigns that raise Attributes are actually useful now, they allow you
to exceed 100 (as well as racial and favored attribute modifiers )

Skills : :

Skill growth : same as orignal
Skill caps : same as original

Skill level and rate of growth are exactly the same as original Oblivion.
Racial skill mods do not allow one to exceed 100 in a skill. You receive perks
at the same level you do in regular Oblivion.

You may use skill rate slowdown mods in conjuction with this mod with no ill

Level : :

Leveling is determined by one of 6 ways, which you may choose by equiping the
"Ring of Choice" that is placed into your inventory shortly after you leave
the Imperial Sewers (upon completion of tutorial quest step 90 (this is also
the time when the mod scripts start processing):

1) Based on skills you have as Major Skills - with 10 skills per level and 50
levels max
2) Based on skills you have as Major Skills - with 15 skills per level and 35
levels max

For these 2 modes you go up a level when skills you have chosen as Major skills
change by the listed amount

3) Based on skills you have as Specialization Skills - with 10 skills per
level and 50 levels max
4) Based on skills you have as Specialization Skills - with 15 skills per
level and 35 levels max

For these 2 modes you go up a level when skills considered Specialization
skills change by the listed amount

5) Based on your attribute gains(except luck) - with 7 gains per level and
soft cap of lvl 52ish (hard cap of 50 applies)
6) Based on your attribute gains(except luck) - with 9 gains per level and a
soft cap of lvl 42ish

For these 2 modes you go up a level when your attributes go up by the listed

You can change methods whenever you want to by re-equiping the Ring of Choice.
Keep in mind though that you may DE-LEVEL by changing.

For Major and Spec leveling modes, minor skills also play a VERY minor role in
the level of your character (approx 10% that of a major skill)

Derived Stats : :

Magicka & Stamina are calculated the same as original Oblivion. Health uses a
formula that causes it to be your Endurance multiplied by 2 at level 1 and
approximetly 650 at level 50 with 100 Endurance. This works out to be very
much like the original Oblivion.

Other Notes : :

This mod does not require that you make a new character, although you most
likely be unable to undo the changes once you have loaded your character into
the mod and saved your game. It is compatible with all former versions of my
mod , 1.73 and 1.74 MAY give you a unexpected results though.

What this mod doesn't do : :

Affect monster levels, leveling rates, scaling, loot tables, etc. You may use
other mods to manage these issues with Oblivion. I prefir Oscuro's

Add any content for character creation (Races, birthsigns, classes, etc) Once
again Oscuro's is great here, it adds the missing birthsigns from Morrowind.

AF Level Mod (2.8.7) - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download AF Level Mod!

AF Level Mod (2.8.7) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 1 | Last comment: 04-11-2007 at 17:46

 #1 - 04-11-2007 at 17:46
From: (New York)
Joined: July 12th, 2005
Posts: 12
I tried this mod. I didn't give it the long trial it deserved, because a few things annoyed me. It seemed that my skills were being recalculated every time I gained a level or two... and the level progress bar was missing.

I would LOVE a standalone that just makes sword (in my case) the sole way to determine strength.

When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!

  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:

 Latest Files
 » DUN.. (special addition)
 » Visible Mournhol.. (1.0)
 » Champions of Ligh.. (V2)
 » Champions of Lig.. (2.0)
 » Skyrim White Wer.. (1.0)
 » Faction Living.. (v1.00)
 » Dancing Boys (v1)
 » Necromancer Birthsig..
 » Black Rose Manor (1.0)
 » The Castle of Re.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.2795 seconds using 6 MySQL queries and 13 includes
Copyright © 2015 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & FileTrekker. Use of The Elder Scrolls Files materials is subject to certain Terms & Conditions.
TM & © 2015 Bethesda Softworks LLC. All rights reserved. The Elder Scrolls and related marks are trademarks of Bethesda Softworks LLC