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The Elder Scrolls IV: Oblivion Downloads > Modifications > Weather:
All Natural (0.9.7)
Filename: all_natural_097.7z


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129.48 MB
0.9.7
Arthmoor
http://www.tesnexus.com/dow...
965
10-03-2009
OBSE v0018
Modifications > Weather


Average User Rating: 9.8
Number of Votes: 4
Related Files:
Latest 5 Modifications > Weather:
- All Natural (0.9.8)
- All Natural (0.9.6)
- All Natural (0.9.5)
- All Natural - Weather (0.9.2)
- All Natural - Weather (0.9)

5 Other Files by Arthmoor:
- All Natural (0.9.8)
- All Natural (0.9.6)
- All Natural (0.9.5)
- Open Cities (3.2.4)
- All Natural - Weather (0.9.2)

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All Natural (0.9.7) - File Description  


Description:
All Natural is a modular weather modification that incorporates Natural Interiors (NI) for indoor weather synchronization. The modular nature allows you to choose add-ons for Enhanced Weather (EW), Natural Weather (NW, part of Natural Environments [NE]), Atmospheric Weather System (AWS), or all three at the same time. This allows for a degree of customization with weather that hasn't been available before, all while keeping everything in sync when transitioning from outdoor to indoor locations. With the included mesh resources, All Natural's NI support will not just let you experience weather sounds while indoors, it allows you to look through the transparent windows to actually see the sky.

As an added bonus, there is also an included Real Lights module to add even more realism to the interior and exterior lighting, based on Josef's original work.



All Natural (0.9.7) - Screenshots  
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All Natural (0.9.7) - File Download Options  

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All Natural (0.9.7) - Readme  
Readme File:
Changelog for version 0.9.7:

* Many improvements and tweaks to Real Lights, too many to list. In general, the entirety of the Imperial City, Anvil, Bravil, Bruma, all sewers and caves below the Imperial City, and some scattered other places nearby like Vilverin.
* Full Shivering Isles weather support (but no natural interiors support for SI yet).
* Fixed Imperial Temple interior graphical problem where the city outside the windows was way too high up and would look wacky when jumping.
* Added full Natural Interiors support for Kvatch Rebuilt by including edited meshes in the archive and updating the filter patch to include Kvatch Rebuilt. Make sure to install the .esp, meshes, and use the filter patch to make Kvatch Rebuilt work as intended.
* Fixed bugs in GaussianNumberGenerator function.
* Fixed bugs with weather script, including IC district transition not being detected and weather remaining stormy in kvatch after the battle.
* A couple of bugs fixed in SI weather script to do with New Sheoth detection.
* Minor aesthetic changes to the console output of the init scripts.
* Added patches for Kvatch Rebuilt and Gates To Aesgaard 2, both fixing bugs in the mods that break the weather in general. These patches may hopefully be merged into updated versions of both quest mods in the future.
* Added variable weather volatility for Tamriel and SI and parameters to ini.
* Added timescaled weather functionality which is buit-in and controlled by the above feature.
*Fixed the following mesh:
skingradskhouselowerint04.nif


All Natural (0.9.7) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 3 | Last comment: 12-04-2009 at 00:32

 #1 - 10-03-2009 at 15:58
SweetPunishment
From:
Joined: February 7th, 2008
Posts: 370
Awesome!!! eek!

 #2 - 10-29-2009 at 07:38
superevilnastyman
From: (Tansly)
Joined: June 23rd, 2007
Posts: 244
the wyre bash site is down so i cant find any way to download it, any other place i can get it people, i really wanna play this mod!!!

 #3 - 12-04-2009 at 00:32
OblivionFan190
From: (Vilnius)
Joined: November 29th, 2009
Posts: 13
WHOW !!!! eek! cool mod Two Thumbs Up!



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