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The Elder Scrolls IV: Oblivion Downloads > Modifications > House Mods:
Anvil Abandoned Redone
Filename: anvil_abandoned_redone.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
11.33 KB
The Fly
283
12-07-2006
Modifications > House Mods


Average User Rating: 5.8
Number of Votes: 5
Related Files:
Latest 5 Modifications > House Mods:
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5 Other Files by The Fly:
- Adoring fan Redone (1.0)
- Imperial City Treasure (1.0)
- Anvil Abandoned Redone (1.5)
- Bruma Farm
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Anvil Abandoned Redone - File Description  


Description:
This mod changes the abandoned house in anvil this changes the room that is allways blocked by planks and changes the normal
bottom floor by cleaning it up and it changes the other room by adding upper class stuff

V1.1
This one changes the outside of the anvil abandoned house
V1.2
Fixed glitch when fire was out of fireplace.
V1.3
Added lots of flowers to the front yard
V1.4
This adds a back yard to the house



Anvil Abandoned Redone - File Download Options  

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Anvil Abandoned Redone - Readme  
Readme File:
Anvil Abandoned Redone
By:The Fly
_____________________
this mod changes
the abandoned house
in anvil this changes
the room that is allways
blocked by planks
and changes the normal
bottom floor by cleaning
it up and it changes
the other room by
adding upper class stuff
V1.1
This one changes the outside
of the anvil abandoned house
V1.2
fixed glitch when fire
was out of fireplace.
V1.3
added lots of flowers to
the front yard
V1.4
this adds a back yard
to the house
_____________________
Legal Stuff:
do not take credit for
my mod if its not
yours
_____________________
if you have any comments
on how to improve this
mod or any glitches E-MAIL
me at jamesphillips@telkomsa.net


Anvil Abandoned Redone - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 11 | Last comment: 11-06-2011 at 11:49

 #1 - 12-07-2006 at 09:15
Fire_Legion
Joined: July 30th, 2006
Posts: 276
And yes, there were no screenshots emailed.

 #2 - 12-07-2006 at 09:20
thefly
From: (Cape Town)
Joined: October 14th, 2006
Posts: 59
I still dont understand how to change the format of the screenshots

 #3 - 12-07-2006 at 09:35
Teh_ES_Pwnerer
From: (Hofors)
Joined: October 3rd, 2006
Posts: 88
ok thats it im gonna explode!!!!!! NOOOOOOO!!!!!!!!!!!!1

 #4 - 12-07-2006 at 10:29
thefly
From: (Cape Town)
Joined: October 14th, 2006
Posts: 59
screen shots can be found at http://www.tessource.net/files/file.php?id=8155

 #5 - 12-07-2006 at 20:59
aberneth
From: (Oregon)
Joined: July 31st, 2006
Posts: 248
IM GONNA EXPLODE if a see another nearly empty house with floating fires and candles the size of stools

 #6 - 12-07-2006 at 22:57
thefly
From: (Cape Town)
Joined: October 14th, 2006
Posts: 59
hey that not very nice(did you have to comment about that on my mod?)

 #7 - 12-08-2006 at 08:07
Gui_s
Joined: August 13th, 2006
Posts: 6
Why do you all have to complain, he may become a real modder, just let him begin.......and if you don't like it don't download it.

 #8 - 12-08-2006 at 08:13
aberneth
From: (Oregon)
Joined: July 31st, 2006
Posts: 248
instead of releasing a bunch of houses with empty interiors and nothing unique, try quality over quantity.

 #9 - 12-08-2006 at 08:17
Gui_s
Joined: August 13th, 2006
Posts: 6
lol yeah that's a good idea spending mre time on a mod makes it bter

 #10 - 12-08-2006 at 09:49
Teh_ES_Pwnerer
From: (Hofors)
Joined: October 3rd, 2006
Posts: 88
exactly....

 #11 - 11-06-2011 at 11:49
Cheveyo
Joined: January 29th, 2010
Posts: 11
Well, I'm not knocking you Gui s; but I have added mods that wouldn't even run! On looking into them I found they were FULL of errors.

On one very small mod I spent about three hours fixing .nifs and other things that were obviously mooched off other peoples mods including their whole buildings then they just stuffed(!) something in and VIOLA! They're modders. I am not, and I'm not pretending to be; I'm 72 years old (YES!) and I just like Oblivion and looking to see how these people do all the things that make it what it is.

You see a little time in making a mod would result in a "clean" mod; otherwise you just get what Aberneth is commenting on.



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