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The Elder Scrolls IV: Oblivion Downloads > Utilities:
Beginner's Guide to Modding
Filename: begginners_guide.zip

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265.56 KB

Average User Rating: 8.4
Number of Votes: 13
Related Files:
Latest 3 Utilities:
- Oblivion Itemizer v3.00 (3.00)
- TES Construction Set (1.2)
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- Verona House (1.3)

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Beginner's Guide to Modding - File Description  

This mod is intended for use with the Beginner's Guide to Modding.
It Contains Three Files in the Zip.
1. TopViewCottageBGmod.esp

This adds A medium sized house in the lower Jerral Mountains close to the position mentioned in Tutorial One. This is the prixe in the quest we will build in Lessons 6-8

The mod also adds a farmhouse/cottage west of chorrol and a dungeon in the jerral Mountains that will be sets in the tutorial.
to use it simple add it to your data file and activate.
THIS IS NOT A COMPLETE QUEST, it is for use with the tutorials

This is a simple CHEAT mod that gives players 5000 gold pieces to complete the Anvil House quest detailed in lessons 4-5. The gold is in a chest outside the Count's Arms.
To use, add the mod to your data file, activate it, go get the cash, deactivate the mod. IT IS A CHEAT.

3. The first five lessons in RTF document TESIVBGText 1-5

Beginner's Guide to Modding - File Download Options  

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Download from Worldwide Mirror by FileFront Download Beginner's Guide to Modding!

Beginner's Guide to Modding - Readme  
Readme File:
Unzip to read guide to modding.

Beginner's Guide to Modding - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 15 | Last comment: 11-16-2008 at 14:53

 #1 - 12-28-2006 at 19:10
Joined: September 12th, 2006
Posts: 206
thanks ! i hope this will get me started , i wass gettin a bit bored on the
source SDK smile

 #2 - cool - 01-10-2007 at 08:36
From: (Charfield)
Joined: January 9th, 2007
Posts: 33
This is cool but could u ( idont no i never modded) add ragdoll physics so it wold act like a cape?

 #3 - sorry wrong mod - 01-10-2007 at 08:37
From: (Charfield)
Joined: January 9th, 2007
Posts: 33
sorry wrong mod

 #4 - YYYYYYYYYYYYYYYYYYYYY??? - 01-10-2007 at 11:09
From: (Charfield)
Joined: January 9th, 2007
Posts: 33
My render window wont work can u help me???????mad

 #5 - 01-10-2007 at 11:37
From: (Charfield)
Joined: January 9th, 2007
Posts: 33
This is so easy to use!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!big grin

 #6 - im stuck - 01-12-2007 at 09:28
From: (Charfield)
Joined: January 9th, 2007
Posts: 33
When it says anvil *fighters* guild does it mean mages???????????eek!

 #7 - HELPPPPPPPPPPPP!!!!!!!!!!!!!!!!!!! - 01-12-2007 at 10:53
From: (Charfield)
Joined: January 9th, 2007
Posts: 33
Can any one help me i cant find anvil fighters guild on the cs(sorry about all these comments)

 #8 - help for saintmax - 02-03-2007 at 18:27
Joined: February 3rd, 2007
Posts: 2
The fighters guild for anvil is in the interior cells world space, editorid "AnvilFightersGuild (000308CB)" , Name: "Fighters Guild", path "Y", Owner "FightersGuild. Without changing the cell windows size its under anvilfi... instead of normal anvil.

 #9 - wait, my mistake. - 02-03-2007 at 19:17
Joined: February 3rd, 2007
Posts: 2
There is no anvilfighters whatever the heck it wanted. The author must have meant bravil, which has that file.

 #10 - Help please!!! - 02-22-2007 at 13:42
From: (Ontario)
Joined: February 16th, 2007
Posts: 42
I'm really new to mods and modding, so I don't know much about it. Most guys on this site seem to know alot about downloading mods and making them work, so could 1 of you please help? Here's my problem:
- I can only get my 1st mod i downloaded to work, the plasma sabres one (if the name will help u answer)
- I check off all other mods i downloaded (all compatible with each other), but the first one only works (the rest of the weapons from other mods show up as huge, grey !s). My character was created before i downloaded the others, so does that mean i need to make a new character to make the other mods work? If not, may you please tell me (If u can), what i'm doing wrong??? confused thanks!

 #11 - Hmm.. - 02-23-2007 at 01:11
Joined: November 27th, 2006
Posts: 121
You dont have to restart every time you download a new mod. Maybe you should try and restart it may work. are you sure you have installed in the right way and got every things in right places (like all mods in data folder)? Have you tested to play without the plasma sabers? If dont try!

 #12 - Love it! - 12-27-2007 at 09:17
From: (Wezep)
Joined: December 27th, 2007
Posts: 2
Whoo! eek! Very nice work! smile
It's really easy to understand..
But I've got a small problem finding the FightersGuildBasement. (Lesson 2, Page 20/21)
Where can I find it? Is it in the Cells-screen? Or is it in the Objects-screen?

Anyway, I like this guide! big grin
Oh, btw..
Sorry for my really bad english..

 #13 - 02-20-2008 at 10:41
Joined: November 28th, 2007
Posts: 8
Very helpfulbig grinRock

 #14 - 08-09-2008 at 04:17
From: (Hamilton)
Joined: August 8th, 2008
Posts: 15
oblivion_rocks you say you cant get the other weapon mods to work this is probly because the creator of the mod has'nt deleted that grey thing when he created it i suggest if you have the elder scrolls construction set (cs) you can upload the mod then when it comes up in the render window you will see the big grey thing then simply delete it this works for me when i downloaded this stupid mod before i fixed it it looked like a big exclamation mark hope this helped

 #15 - 11-16-2008 at 14:53
Joined: November 16th, 2008
Posts: 19
just a small question... this northmarker... where on the list is it to be found as i cant find it... i did find the nightmother base but no northmarker next to it... i know i can do the nightmother way to sove it but it would be cool to know where it is...

exept for that this one is deffently 10/10 Two Thumbs Up!

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