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The Elder Scrolls IV: Oblivion Downloads > Modifications > Buildings and Places:
Bruma Bunker (v1.0)
Filename: bruma_bunker_v1.0.zip

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1.08 MB
Elder Scrolls IV: Oblivion with Shivering Isles
Modifications > Buildings and Places

Average User Rating: 1
Number of Votes: 1
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Bruma Bunker (v1.0) - File Description  


Here I constructed a bunker which has the setting of an old fortress. It is located deep beneath Brumra with the portal near the castle hall’s main door (outside near the brazier).

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Bruma Bunker (v1.0) - Readme  
Readme File:


First I want to start off by saying that this is my first mod for Elder Scrolls. And what an adventure it was in making. :p

Here I constructed a bunker which has the setting of an old fortress. It is located deep beneath Brumra with the portal near the castle hallâs main door (outside near the brazier).
While testing this mod I used two companions to watch how they would interact with the layout. I corrected any problems as they were discovered.

REQUIREMENTS: Elder Scrolls: IV Oblivion with Shivering Isles.

The Bruma Bunker consists of the following:
01) Sleeping quarters with shelves, chests, and a hidden wall safe.
02) Dining area with upper class table and chairs.
03) A swimming pool. For some strange reason I felt it needed one.
04) An indoor garden area with plenty of plants and loot. This room also has shelves, a keg (for storage) and display cases.
05) A practice room with a chain dummy, hay bail, shelves, display cases and chests.
06) An enchanting and spell making station.
07) You will find plenty of storage chests and display cases throughout most of the bunker.

This bunker also has a resident.
Meet Reinhard:
Just past the practice room you will find a gate (no key required) that leads to Reinhardâs quarters. Reinhard was an old Mythic Dawn necromancer before he decided to up and quit. Now he just sits in his small cave like dwelling waiting for you to buy up his large selection of stuff. He also repairs and recharges your gear, as well as teaches destruction up to 100.
Be cautions as not to get caught stealing from him. He has a really bad attitude and will either call the guards or give you âwhat forâ. He has also been known to attack if you refuse to leave after closing time.

Upon entering the bunker you may find that all the display cases and storage containers are locked and require a key. The âBRUMA BUNKER KEYâ is located either in the bunker itself or in Reinhardâs quarters. I increased itâs size as to make it easier to find. It is not a quest item, so it can be removed from your inventory. However, it does weigh about 100 pounds.

01) âYou cannot sleep / wait while enemies are nearâ.
Check the pool and you will find two Giant Slaughter Fish and six Mud Crabs. After a while the Mud Crabs may respawn but the fish wonât. I decided to leave the crabs there to keep it interesting. The Slaughter Fish are set as âleveled to playerâ, while the crabs are level 1.
02) Also in the pool you will find gold and silver veins. DO NOT store items in these containers (rocks). They are set to respawn and you will loose your items. These veins are set to respawn so one can mine them on occasion.
03) Reinhard is set at level 100 and is equipped with a nasty dagger called Whitsplitter. He also sells this dagger.
04) You cannot relock the display cases using the key. However you can relock all the storage containers.
05) When visiting Reinhard it may take a moment for his inventory window to open. I think this is due to his very large selection needing time to load. Once it opens itâs fine.
06) Reinhardâs shop hours are from six in the morning (6am) until six at night(6pm). He wonât help you after shop hours.

I want to thank Ub3rman123 for inspiring me in getting back into modding. After seeing his âShadowfang Keepâ mod I was truly amazed. Thanks for your help in answering my questions.
I also want to thank the developers at Bethesda for spending those extra hours to provide us with such an awesome game.

Just drop this file into your DATA folder.

WINDOWS XP: My Computer / Local Disk C / Program Files / Bethesda Softworks / Oblivion / Data
WINDOWS 7: My Computer / Local Disk C / Program Files (x86) / Bethesda Softworks / Oblivion / Data

I spend a lot of time with a lot of trial and error working on this mod. Please do not copy, redistribute, or alter for redistribution without asking me first. Thank you.

April 21, 2011

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