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The Elder Scrolls IV: Oblivion Downloads > Modifications > Utilities:
Create Oblivion Mod List (1.0)
Filename: create_oblivion_mod_list_1_0.zip


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25.94 KB
1.0
lhammonds
http://69.151.188.194/obmm/
349
10-16-2009
Windows Scripting Host (included with Windows XP)
Modifications > Utilities


Average User Rating: 10
Number of Votes: 3
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Create Oblivion Mod List (1.0) - File Description  


Description:
Creates a comma-delimited file of your Oblivion Mod Collection folder (on your PC).

If you're like me, you've downloaded a lot of mods from tessource.net and other places. I created a mod folder and then made sub-folders that match the categories at tessource.net to keep things organized. One problem that became hard to keep up with is whether or not you've downloaded a mod that shows up on download sites. Rather than trying to fit my entire collection onto a Flash drive, I decided to create a program that listed all the files in my mod directory and place it into a spreadsheet so that I can search, sort, and count the mods that I have anywhere I go.



Create Oblivion Mod List (1.0) - Screenshots  
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Create Oblivion Mod List (1.0) - File Download Options  

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Third-Party Download Locations:

Download from third party serverhttp://www.tesnexus.com/downloads/file.php?id=6998


Create Oblivion Mod List (1.0) - Readme  
Readme File:
Name: Create Oblivion Mod List
Version: 1.0
Date: 9/19/2006
Category: Utilities
Requires: Windows Scripting Host (included with Windows XP)
Author: lhammonds
Source: http://www.tessource.net/files/file.php?id=6998
Homepage: http://69.151.188.194/obmm/

Description:
Creates a comma-delimited file of your Oblivion Mod Collection folder (on your PC).

If you're like me, you've downloaded a lot of mods from tessource.net and other places. I created a mod folder and then made sub-folders that match the categories at tessource.net to keep things organized. One problem that became hard to keep up with is whether or not you've downloaded a mod that shows up on download sites. Rather than trying to fit my entire collection onto a Flash drive, I decided to create a program that listed all the files in my mod directory and place it into a spreadsheet so that I can search, sort, and count the mods that I have anywhere I go.

NOTE: If you have subfolder upon subfolder of categories, it will include the directories as part of the filename. See the examples below regarding my "new" folder.

The 1st column is the sub-folder where the mod is located.
The 2nd column is the name of the file (without the extension).
The 3rd column is the extension of the filename.

Here is a sample of .csv output that this program makes:

buildings, armorylab 3.2, omod
buildings, armorylab readme, txt
buildings, armorylab, 7z
cheats, tempo jewellery 1.0, omod
cheats, tempo jewellery, esp
cheats, tempo jewellery, txt
companions, gg_vincente 1.6, omod
companions, gg_vincente readme, txt
companions, gg_vincente, 7z
dungeons and locations, vibliribland dungeons 2.0, omod
dungeons and locations, vibliribland dungeons readme, txt
dungeons and locations, vibliribland dungeons, 7z
gameplay changes, banditmarauders wear helmets 1.1, omod
gameplay changes, banditmarauders wear helmets readme, txt
gameplay changes, banditmarauders wear helmets, esp
hair and face models, ift improved facial textures 2.1, omod
hair and face models, ift improved facial textures readme, txt
hair and face models, ift improved facial textures, 7z
items objects clothes, capes and cloaks 1.2, omod
items objects clothes, capes and cloaks readme, txt
items objects clothes, capes and cloaks-1, jpg
items objects clothes, capes and cloaks, 7z
misc, atmospheric weather system readme, txt
misc, atmospheric weather system-1, jpg
misc, atmospheric weather system, 7z
models and textures, alivewaters readme, txt
models and textures, alivewaters-1, png
models and textures, alivewaters, 7z
new, unsorted
ewpaintings 1.2, rar
new, unsorted
ewpaintings-1, jpg
new, ready to omododdbasket glass replacement readme, txt
new, ready to omododdbasket glass replacement-1, jpg
new, ready to omododdbasket glass replacement, 7z
npcs, crowded roads readme, txt
npcs, crowded roads revamped 2.0, omod
npcs, crowded roads-1, jpg
npcs, crowded roads, esp
quests and adventures, dexwoods hideout 2.0.7, omod
quests and adventures, dexwoods hideout readme, txt
quests and adventures, dexwoods hideout-1, jpg
quests and adventures, dexwoods hideout, 7z
race class birthsign, uruk-hai race replacement 1.0, omod
race class birthsign, uruk-hai race replacement readme, txt
race class birthsign, uruk-hai race replacement-1, jpg
race class birthsign, uruk-hai race replacement, 7z
saved games, nord female clothilde by walko - sewers level 1-1, jpg
saved games, nord female clothilde by walko - sewers level 1, ess
saved games, nord female clothilde by walko - sewers level 1, txt
video, menu video - scenery 1.0, omod
video, menu video - scenery readme, txt
video, menu video - scenery, jpg
weapons and armor, conan armory 0.1, omod
weapons and armor, conan armory readme, txt
weapons and armor, conan armory-1, jpg
weapons and armor, conan armory, 7z
official, dependant modsebony horse armor readme, txt
official, dependant modsebony horse armor-1, jpg
official, dependant modsebony horse armor, 7z

The sample above shows that my Oblivion mod collection folders are structured like this:

mods
|- buildings
|- cheats
|- companions
|- dungeons and locations
|- gameplay changes
|- hair and face models
|- items objects clothes
|- misc
|- models and textures
|- new
|- unsorted
|- ready to omod
|- npcs
|- quests and adventures
|- race class birthsign
|- saved games
|- video
|- weapons and armor
|- official
|- dependant mods

Usage:
1) Double-click CreateOblivionModList.vbs
2) A file in your mod collection folder will be created with todays timestamp.
Example: 2006-09-18 Mod List.csv
3) Open the .csv file in Excel, OpenOffice, Notepad or any other program that can import comma-delimited files.

Installation:
1) Extract the archive to your mod collection folder.
2) Edit CreateOblivionModList.vbs with notepad or your favorite text editor.
3) GoTo Line #38 and update the drive letter with the letter where your mod collection is located.
Example: str_root_drive = "D:"
4) GoTo Line #39 and update the root dir with the path to your mod collection folder.
Example: str_root_dir = str_root_drive & "DLOblivionMods"
5) Save and close CreateOblivionModList.vbs

NOTE: Some sections have extra code that is commented-out in case you'd like to use this program a little different such as prompting for mod paths and scanning for only certain file types.

Upgrade:
If I release another version, simply delete your old .vbs file and follow the install instructions again.

Uninstall:
Delete CreateOblivionModList.vbs

Incompatibility:
None.

Known Issues or Bugs:
None.

History:
1.0, 2006-09-18 - Initial Release.

Contact:
You might find me on the Elderscrolls forums as Conan_Lon
You can find me at my web site: http://69.151.188.194/obmm/

Credits:
Thanks to Bethesda for making TES:Oblivion and the construction kit.
Thanks to God for making us all!

Licensing/Legal:
Do what you want with this file but don't blame me if it trashes your hard drive, puts you into financial ruins and runs off with your girl/boy friend. ;)
I do not give you permission to modify this program in order to make it do anything destructive or anything that can be considered malware.
It would be nice if you gave me some credit if you re-package this into something else but I won't cry if you don't.


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