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The Elder Scrolls IV: Oblivion Downloads > Modifications > House Mods:
Floating Platforms (1.2)
Filename: floating_platforms_v1.2.zip


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Version:
Developer:
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Date Added:
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451.88 KB
1.2
CobraUnit42
563
11-22-2007
Modifications > House Mods


Average User Rating: 9.3
Number of Votes: 3
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1 Other Files by CobraUnit42:
- Floating Platforms (1.5)


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Floating Platforms (1.2) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
What we have here is a nifty floating platform of a house.

It's well organized, un-cluttered, and has a few unique items for your character to enjoy, such as: a custom Doomstone and some 'cool gadgets'. Good for characters who don't like the fluff a normal house mods.

For a first mod from this author, I'd say it's a fine job.

Download an enjoy! And try not to fall off. wink

~Ray




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




Floating Platforms (1.2) - Screenshots  
Screenshots:
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Floating Platforms (1.2) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Floating Platforms!



Floating Platforms (1.2) - Readme  
Readme File:
------------------------ Floating Platforms ------------------------
by CobraUnit42



VERSION HISTORY-
-1.0 - Everything fine so far (not submitted yet).
-1.1 - Fixed Ruin Script.
-1.2 - Fixed some placement glitches




---------------------------------------------------
-Introduction-
---------------------------------------------------

Floating Platforms is a mod that creates a reasonable sized floating platform or house with no walls, ceiling, and is suspended a couple
thousand feet in the air. It contains very organized containers, a Doomstone that has a cool effect that I created myself including script which I
suck at, I made some cool gadgets that you can find on and near the desk I placed. I originally made this for myself but since this was the first type
of cool mod that I made I wanted to see how people would react to it. I recommend this mod to a person that likes to be organized, likes heights, and
likes custom magic/doomstone/potion effects. Also there's no quests involved (some may like this fact or not).

---------------------------------------------------
-Finding Everything-
---------------------------------------------------

The entrance is rather easy to find. Go out the Imperial city House, make a right, and go near the shallow water. The Floating platforms themselves
are located over top of the Haracine Grove (the one with the Unicorn). I did not put any items in secret locations so you should not have to search
hard to find them in Floating Platforms.

---------------------------------------------------
-Installation-
---------------------------------------------------

You should have no problem downloading anything. I did not add any new textures or meshes. All you have to do is put the .esp File in
C:\Program Files\Bethesda Softworks\Oblivion\Data or where ever your Data file is at.

---------------------------------------------------
-Bugs/Issues-
---------------------------------------------------

Before the 1.2 you would spawn inside the door.

---------------------------------------------------
-Credits/Thanks-
---------------------------------------------------

-Me; for making this
-TES:Construction Site
-All the people who made this great game possible
-Fraps for making the screenshots possible

---------------------------------------------------
-Contact Me-
---------------------------------------------------

You can contact me by posting comments at Filefront: Oblivion (where you downloaded this)
And also at the Filefront Forums.


-CobraUnit42


Floating Platforms (1.2) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 12 | Last comment: 04-11-2008 at 15:07

 #1 - Nice. - 11-22-2007 at 18:46
unrealdestroyer
From:
Joined: July 7th, 2006
Posts: 17
Looks awesome, and is awesome.

10/10.

 #2 - 11-23-2007 at 08:55
gaurinnsad
From: (akureyri)
Joined: November 1st, 2007
Posts: 5
its good 8/10 smile

 #3 - 11-24-2007 at 07:35
evoman
Joined: November 17th, 2007
Posts: 30
looks pretty good. Nice job Cobra Unit!

 #4 - 11-24-2007 at 08:06
oblivionfan
From:
Joined: November 27th, 2006
Posts: 121
You better don't fall down. To fall a couple of thousands feet would hurt pretty much!big grin

 #5 - 11-25-2007 at 20:12
IFailedEnglish
Joined: December 26th, 2005
Posts: 278
i can't find the entrance...

 #6 - #5 - 11-26-2007 at 12:06
CobraUnit42
From:
Joined: October 7th, 2007
Posts: 27
Which is the reason I have the screenshot and directions in the ReadMe file. "The entrance is rather easy to find. Go out the Imperial City House, make a right, and go near the shallow water". As I said in the ReadMe, or if you still have trouble I was referring to the Waterfront House (shack) that you can buy in the Imperial City, or check if you have the mod checked in the Data Files option. Other than that I have no clue why you can't find it. Oh and I've discovered a bug that I ran into but also have no clue on how to fix it. It's that if you leave your companions, pets, etc. at the platforms and come back they will load up at ground level.

 #7 - 11-29-2007 at 17:43
IFailedEnglish
Joined: December 26th, 2005
Posts: 278
i've done exactly what the instructions said and even sweeped the entire coatline around the imperial city, and the deeper waters. still no dice. maybe i have a conflicting mod, i'll look into that later. looks like a cool mod.

 #8 - LOL - 12-21-2007 at 21:25
firewall405
From: (North Carolina)
Joined: August 28th, 2007
Posts: 35
nice mod!! will the adoring fan follow u up there?... just asking Roll Eyes (sarcastic)

 #9 - 12-24-2007 at 07:27
aggron2
From: (Iowa)
Joined: October 16th, 2007
Posts: 93
wouldn't be good if u slipped stick out tongue

 #10 - Slight problem. - 12-25-2007 at 00:53
CobraUnit42
From:
Joined: October 7th, 2007
Posts: 27
I currently have no clue why it does this, but if you leave a personal npc (guild members, companions, pets, etc.) they will load up at ground level which is about 1k feet down. I'm looking to update this soon, much more too.

 #11 - 04-11-2008 at 11:56
CobraUnit42
From:
Joined: October 7th, 2007
Posts: 27
I uploaded the update like 12 hours ago? Why isn't it here?

 #12 - 04-11-2008 at 15:07
CobraUnit42
From:
Joined: October 7th, 2007
Posts: 27
Oh, there it is. You should go to the recent update if you're still reading this!



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