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The Elder Scrolls IV: Oblivion Downloads > Modifications > Gameplay Tweaks:
Gamluvr's Magic Lanterns (1.1)
Filename: gamluvrs_magic_lanterns_v11.zip


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547.85 KB
1.1
Gamluvr
1083
12-29-2006
Modifications > Gameplay Tweaks


Average User Rating: 9
Number of Votes: 3
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1 Other Files by Gamluvr:
- Gamluvr's Magic Lanterns (1.0)


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Gamluvr's Magic Lanterns (1.1) - File Description  


Description:
Update V 1.1

My apologies to all who dl'd v 1.0 I forgot to add some files. no changes made to original mod only to readme and to add missing files. again, my sincere apologies to those who dl v1.0 - Gamluvr


Quote:
One thing that I missed from Morrowind were the lanterns. Across Morrowind, you could equip and carry around like a real lantern, giving you light. When I got stronger and began using illumination and night-eye more, I still used them. You could drop your lanterns anywhere in the game, and they would give some lighting in that area. I found this very useful in some of my houses which were dimly lit.

This modder added seven different lanterns to the Chorrol Mages Guild, free for you to pick up and use. They come in different colors and effects. They illuminate much better than a torch and do not give out. And just like in Morrowind, you can drop them anywhere, and they'll illuminate the area.

Some issues the modder warns is that the lanterns may occasionally fall through tables, and a flickering from the light as the script updates the lighting of the lantern. This may also mean that if you are already have trouble with lighting in the game, this mod will make things worse, as it is a moving light source.





Gamluvr's Magic Lanterns (1.1) - Screenshots  
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Gamluvr's Magic Lanterns (1.1) - File Download Options  

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Gamluvr's Magic Lanterns (1.1) - Readme  
Readme File:
Install to Oblivion/Data folder.
I missed the lanterns from morrowind, so I scripted some of my own. All 7 items are in the Chorrol mages guild, free for the taking.

Known Bugs: lanterns occasionally fall thru tables. also will notice a "flicker" after moving so far while equipped, this is the script updating the light position to force surroundings to reflect properly. may cause a slight drop in framerate when having several on in the same room!

Much thanks to Scruggsywuggsy the Ferret for the advice on scripting!

Permission is granted to use any part of this mod as long as credit is given, but please drop me a line to let me know who's using what parts in what mod.

please send feedback/bug reports to Gamluvr@gmail.com

ENJOY!!! - Gamluvr

p.s. try throwing one off the top of a mountain at night to watch the light tumble down! ;)



Update V 1.1

My apologies to all who dl'd v 1.0 I forgot to add some files. no changes made to original mod only to readme and to add missing files. again, my sincere apologies to those who dl v1.0 - Gamluvr


Gamluvr's Magic Lanterns (1.1) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 3 | Last comment: 01-05-2007 at 09:16

 #1 - 12-29-2006 at 15:12
orKun
From: (Istanbul)
Joined: December 4th, 2006
Posts: 68
Zerg HQ ??

 #2 - 01-04-2007 at 13:19
BadHairDay
From:
Joined: November 3rd, 2006
Posts: 167
im gunna DL it. for some people theyll download it to see if their lighting is good though

 #3 - 01-05-2007 at 09:16
IsolinaBlack
From: (California)
Joined: January 4th, 2007
Posts: 98
Nice! xD I always missed the lanterns from morrowing, too. But, are those lanterns shaped like dragons.... ??? eek!
Anyways, 'tis a wonderful download. -Downloads and opens Oblivion-



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