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The Elder Scrolls IV: Oblivion Downloads > Modifications > House Mods:
Good Bruma Farm House
Filename: goodbruma_farm_house.zip


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Developer:
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48.42 KB
The Fly
418
12-01-2006
Modifications > House Mods


Average User Rating: 4.1
Number of Votes: 7
Related Files:
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Good Bruma Farm House - File Description  


Description:
Adds a good farm house outside Bruma, to opose the evil one with 3 barrels, a drawer, a cup board, a bed, a fire place and 2 notes.



Good Bruma Farm House - Screenshots  
Screenshots:
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Good Bruma Farm House - File Download Options  

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Good Bruma Farm House - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 9 | Last comment: 04-30-2008 at 08:46

 #1 - 12-01-2006 at 09:19
Morgoth_of_Udun
Joined: October 19th, 2006
Posts: 64
I've got one tip for you and your mods thefly: Don't use to much light (the overlighted, red and evil Devil! farmhouse) or things that don't belong in the farmhouse, unless it's connected to a quest or anything else to make sense... The Aylied throne and stone in the farmhouses and the Skingrad throne (? !confused:?) for examplefrown

 #2 - Throne - 12-01-2006 at 09:50
thefly
From: (Cape Town)
Joined: October 14th, 2006
Posts: 59
it has a skingrad throne beacouse it very close to skingrad and name of mod
(skingrad farm house)and the Aylied throne it look cool with the red lights and the blood trail.

 #3 - Rigghhtt... - 12-01-2006 at 10:40
Oblivion_Addict
From: (Louisville, KY)
Joined: November 21st, 2006
Posts: 26
yah, but it's a farm house (lowly pesent and stuff like that...) your mods have been too disapointing frown

 #4 - Fine - 12-01-2006 at 10:44
thefly
From: (Cape Town)
Joined: October 14th, 2006
Posts: 59
O.K i will work on thatcool

 #5 - 12-01-2006 at 13:04
NUX_74
From: (Queensland)
Joined: September 21st, 2006
Posts: 27
be nice.
they are good mods. good work
try making a cave hideout

 #6 - 12-01-2006 at 13:29
Teh_ES_Pwnerer
From: (Hofors)
Joined: October 3rd, 2006
Posts: 88
why dont you just quadrupe the size of the imperial city? that would be so cool

 #7 - 12-03-2006 at 14:40
Azrune
From: (St.Joseph, Missouri)
Joined: November 23rd, 2006
Posts: 330
Eh...doesn't it have to have a farm to be a farm house? I don't see a farm from the screenshots...

 #8 - 12-03-2006 at 21:16
DarkdragonX
From: (OR)
Joined: August 11th, 2006
Posts: 11
its a good mod but i think it needs work on concept

 #9 - 04-30-2008 at 08:46
dootidude
From: (manchester)
Joined: April 27th, 2008
Posts: 21
looks poo i hate
it
Two Thumbs Down!Aaargh!!!Two Thumbs Down!



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