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The Elder Scrolls IV: Oblivion Downloads > Modifications > Sound and Textures:
Gorier Blood mod (v1.09c)
Filename: gorierblood_v1.09c.zip

Date Added:
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271.94 KB
Modifications > Sound and Textures

Average User Rating: 8.4
Number of Votes: 24
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3 Other Files by dDefinder:
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Gorier Blood mod (v1.09c) - File Description  

Small mod that makes the blood look more gory, On the modules, walls and floors. (Changed how the blood looks..Blah!)

>Fixed Blood Changing or disappearing from a distance.
>Slight Color Change.
>Name Change.
>Reworked readme.
>Changed Splatter effects.
>Further fixed the black lines appearing near decals.
>Fixed decals making a cycle on the ground when fighting people.
>Fixed black lines appearing with the decals. (Should be gone now)
>Remade textures and added more replacements.
>Adjusted blood color.
>Added a alternate fixed version of the 1.0 blood
---| |---
To install put the zip into the oblivion directory and right click and Extract here...
Move the content inside the effects folder of this mod into OblivionDatatextureseffects
If there are no folders there create them.
"No datafile activation required."
---| |---
v1.0 Fixed? (Alternate option)
If you want the 1.0 fixed version blood then move the files inside
.../textures/effects/v1.0 Fixed
to the effects folder and replace them.
---| |---
remove the following inside the effects folder and the 1.00 fix folder.
blood01 - blood06
---| |---
Want more blood? Follow these steps.
(Will also add blood on weapons and makes them last longer)
Go into: Documents and Settings[User]My DocumentsMy GamesOblivion

Open: Oblivion.ini with notepad

find the following: (Ctrl+F)

*If its not there add the the line anywhere*

Then change the numbers after it to like:
(If you have a lower end pc you may want to lower the settings of decallifetime and maxdecalsperframe to something below 20 or 30)
---| |---
-Blood not showing up, same old blood.-
Delete your archiveinvalidation.txt inside the data folder. get Oblivion mod manager(http://timeslip.chorrol.com/obmm_download.html)
-Start OBMM.
-Click Utilities.
-Select Archive invalidation.
-Click Directly Edit BSAs.
-Check Textures.
-Check Generate archiveinvalidation entries on hash collision.
-Click the checkbox for autoupdate on exit and/or click Update Now.
-Close the Archive invalidation popup (click the red X in the upper-left corner).
-Quit OBMM or click Launch Oblivion.
Or Your decal blood setting is not high, your ini file is not changed, make sure the files are in here: Oblivion/Data/textures/effects, Oblivion will sometimes won't display the decals at all and sometimes it will.
-How come the blood still last 10 seconds?-
The ini file will reset the fDecalLifetime when you change something in your option or sometimes it will just do that on its own. Just change the number to what ever number you had before.
-Blood Flickers-
I have no control over this. The game will just seem to do this when there is more then what the default number of decals that are on the screen. Defaultly it still flickered but it wasn't as noticeable. This is mostly accures while in caves.
-OMG the poor kitty frown....
Well, I didn't do it the guards did... and its not beheaded!! XE.
---| |---
The Future?
Those are just future plans that don't seem to be working out correctly.
-Increase the blood particle effect when they get hit by a weapon. Like if you hit someone it in the face with your sword there will be decals right there where you hit them.
-Fix the current textures if needed.
-Change the behavior of some of the blood FX, Gibing.(Seems impossible at the moment.)

Gorier Blood mod (v1.09c) - Screenshots  
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Gorier Blood mod (v1.09c) - File Download Options  

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Gorier Blood mod (v1.09c) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 17 | Last comment: 09-12-2010 at 17:51

 #1 - 08-01-2006 at 00:40
From: (Valga)
Joined: July 10th, 2005
Posts: 245
Heh, compare your fist with the one on the middle picture. The guy on the pic is missing a finger bonestick out tongue

 #2 - 08-01-2006 at 02:46
From: (Melbourne, Victoria)
Joined: August 10th, 2004
Posts: 624
Meh, the mod doesn't do a lot. I can see the improvements, but... meh.

 #3 - Gibbing? - 08-01-2006 at 19:13
From: (Glendale)
Joined: August 10th, 2004
Posts: 80
"-Change the behavior of some of the blood FX, Gibing.(Seems impossible at the moment.)"

So is there gibbing in this?

 #4 - - - 08-02-2006 at 00:21
From: (Ceby City)
Joined: February 21st, 2005
Posts: 105
"The Future?
Those are just future 'PLANS' that don't seem to be working out correctly."

No. not as of yet.
if someone would like to lend a hand in finding a way to make this possible that is...

 #5 - 10-05-2006 at 14:25
From: (Hofors)
Joined: October 3rd, 2006
Posts: 88
Heh. only thing that's missing now is larger vampire teeth comin out from teh mouth with blood on em' an' teh mooth!! Roll Eyes (sarcastic)

 #6 - 10-07-2006 at 05:48
From: (Belgrade)
Joined: June 17th, 2006
Posts: 20
Do u need to start new game for the mod to work?

 #7 - 10-18-2006 at 01:49
From: (Ceby City)
Joined: February 21st, 2005
Posts: 105
@ #6

 #8 - 11-25-2006 at 13:43
From: (The Heartlands)
Joined: November 5th, 2006
Posts: 334
that is absolutely disgusting!!!! Two Thumbs Down!Two Thumbs Down!Cry 0/10

 #9 - 12-10-2006 at 03:24
Joined: October 22nd, 2005
Posts: 105
rofl blood stays there for 5 sec Aaargh!!! Aaargh!!! Aaargh!!!

 #10 - UPDATE - 12-16-2006 at 23:46
From: (Ceby City)
Joined: February 21st, 2005
Posts: 105
please update to 1.09.1e

 #11 - 01-03-2007 at 02:49
From: (Cape Town)
Joined: November 30th, 2006
Posts: 311
I knew that Aggron wud hate this mod!Roll Eyes (sarcastic)

 #12 - 01-19-2007 at 12:24
Joined: October 29th, 2006
Posts: 3
I figured he would too...

 #13 - 01-24-2007 at 20:03
Joined: January 24th, 2007
Posts: 11
I don't see whats wrong with it #8...

 #14 - 12-01-2007 at 12:20
From: (North Dakota)
Joined: November 23rd, 2007
Posts: 7
Mod Two Thumbs Up! Aggron the pokemon person Two Thumbs Down!Two Thumbs Down!

 #15 - 10-07-2008 at 21:26
From: (Portland, Oregon)
Joined: October 30th, 2007
Posts: 54
I love how the blood seems deeper, and now sticks to your weapons and splashes over everything. It'd be cooler if the blood stayed on the objects/walls/people longer then a couple seconds though. 9/10 though cool

 #16 - 06-24-2010 at 12:03
From: (Visby)
Joined: June 26th, 2006
Posts: 162
hmm I'd love to see an higher texture blood mod for the deadly reflexes mod

 #17 - 09-12-2010 at 17:51
Joined: August 29th, 2010
Posts: 21
Does the blood dissapear? cuz that kind of was retarted...... oh and what about the sword? does the blood go away on that too? the silver sword looks cool splatterd in blood.......


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