[Register] [785339 Members] [237723 Online; 497 Members, 237226 Guests]  
The Elder Scrolls 4
File Search

The Elder Scrolls IV: Oblivion Downloads > Modifications > Miscellaneous:
Improved UI (2.01)
Filename: improveduimodswithnomarkers2.01.rar

Date Added:
Type / Category:
99.55 KB
Beider and Tikigod
Modifications > Miscellaneous

Average User Rating: 8.4
Number of Votes: 79
Related Files:
Latest 5 Modifications > Miscellaneous:
- Champions of Light (V2)
- Dermantila Sigil Stones (1.00)
- Black Soul Gem Altar (2.0)
- Item Chest (1.00)
- Hackdirt Rebuilt

Other Files by Beider and Tikigod:
  No Files Found!

 Picture of the Month

 The Files
 » Browse Files
 » Search
 » Submit Files

 The News
 » News
 » News Archive
 » Submit News

 Elder Scrolls IV: Oblivion
 » About
 » Features
 » Screenshots
 » Cheats
 » Mod FAQ
 » System Requirements
 » Browse
    - Media
    - Miscellaneous
    - Modifications
    - Official
    - Skins
    - Utilities

 TES III: Morrowind
 » About
 » Features
 » Screenshots
 » System Requirements
 » Browse
    - Media
    - Modifications
    - Official
    - Skins
    - Utilities

 Elder Scrolls Lore
 » Races
    - Orc
    - Breton
    - Imperial
    - Redguard
    - Nord
    - High Elf
    - Dark Elf
    - Wood Elf
    - Argonian
    - Khajiit
 » Provinces
    - High Rock
    - Cyrodiil
    - Hammerfell
    - Skyrim
    - Summerset Isle
    - Morrowind
    - Valenwood
    - Black Marsh
    - Elsweyr
 » Elder Scrolls Universe

 The Community
 » Links
 » ES4 Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
 » PotD Archive
 » Submit PotD
 » Taking Screenshots

 The Site
 » Latest Poll
 » Staff
 » Apply To Volunteer
 » Contact

Improved UI (2.01) - File Description  

This small mod changes the UI of the game around a bit, making more items fit into your inventory, loot, and magic menus. The map has also been reworked and so has the quest journal. Overall, it makes the UI much more easier to browse through.

Improved UI (2.01) - Screenshots  
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge

Improved UI (2.01) - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download Improved UI!

Improved UI (2.01) - Readme  
Readme File:

The Elder Scrolls IV
Improved UI Mods with No Markers
by Beider & Tikigod

26.03.2006 - 12:00 PM (+1 GMT)




There is no esp file. These files should be unzipped in the Data directory
of your Oblivion installation.

This new release is a joint effort between Tikigod and Beider, we merged our UI packages
to try and make a single and better release for everyone.

This mod can also turn off the Quest Hint Markers on the Compass and Map pages. It
will remove the Dungeon/POI hints that the compass shows. The
Dungeon/POI icons still show up on your main map screens though.
You just have to be more "explorery" :P

**NOTE: There is no way to toggle these within the game (that
I know of yet). If you want to reenable the markers, you will
need to exit the game, delete (or rename) the "menus" and then
restart Oblivion.

In some rare occasions, the Compass will show the red marker(sometimes more than one).
It may be related to putting down a User Created marker. If this happens,
you can open the console and enter: reload hudmainmenu
This should clear and reload the hud with the compass.




Just extract the menues folder within the archive to your oblivion\data directory

Your folder path should look like,

If you wish to use a morrowwind (or other elderscroll games) fonts then put them in
then change oblivion.ini to refer to them instead. Font 3 is the one this addon uses for most of the stuff.




Changes the loot windows ingame to have more items showing at once.

Changes repair menu, alchemy, soulgem, etc...

Extends the item screen and makes 15 records visible at once.

Extends the magic screen and makes 15 records visible at once.

Improves the status views a bit.

Change the size of your quest font to font 3 (A smaller font)
Changes your map size and adds fade on quests
(You can change the fade / no fade and add markers if you want)

Will remove the Quest Markers and Dungeons from the Compass if you use the No Markers version

(By default map_menu.xml and hud_main_menu.xml in the menus\main\ directory are the Quest Markers OFF versions. Use the 2 files in the "Markers" directory in the other 2 sub-directories off of the extract.)

Added functionality where the Up Arrow will exit out of the dialogue. The Down Arrow should open up the Persuasion Menu. (This is somewhat buggy for various hardcoded reasons)

During Class Selection, when you made a custom class, the name entry was very limited in size(limited by the sum of the widths of the letters used). Can now enter HUGE class names if desired.




- Fixed a selection bug on the Inventory Menu
- Extended parts of the Stats Menu. Can view all Minor Skills at once! (Hit down arrow)
- Fixed formatting issues on the Container Menu (Looting Menu)
- Added some limited hotkey functionality to the Dialog Menu
- Extended the size of the Custom Class Name when creating a class.
- Fixed the files in the Markers/No Markers directories so they do as they should according to their directory

- Because we merged our mods we decided to go up to version 2.0 to avoid any confusion
- Extended the inventory and magic lists
- Fixed the header when viewing a completed quest line.
- Fixed the worldmap so it works for both widescreen and normal. Also fixed cropping
- Added status screen display
- Added map with/without fade and with/without markers (4 different types) (Default no mark, with fade)

V1.4 Test 1
- Copied the stat screen from Tikigod's "No Quest Markers & Improved UI"
- Copied the taller quest log Tikigod made as well.
- Fixed the map bug in lower resolutions, it should scale to any reslution now.
- Fixed the map bug where the tooltip text was a bit outside the tooltip.
- Added borders around the map.

- Reduced the amount of fade on inactve quests.
- Changed map size (This job was a pain in the arse!)
- Added an unsupported version without the fade
- Small fix to move the date when viewing a completed quest.
- Fixed the marker on the new windows. Looked a bit silly.
- Added the new and improved(?) quest log.
- Fixed a small bug with the exit button on the new menues added in 1.3 Test 1
- Added the repair, alchemy, soulgem, etc.. menu

- Changed quest text to font 3 (from the ini file)
- Fixed the equipped items in loot window bug
- Magic icon adjusted slightly to look more centered
- Corrected some typos in the tutorial.rtf

- Added loot windows as well
- Fixed the "odd line" bug thanks to strakar.
- Changed the background of selected spells / items to look a bit better
- Renamed to UI mods




Part 01

Part 02




Thanks to Ghostwheel for his "Elder Scrolls 4 (Oblivion) BSA file unpacker"!

Huge thanks to Nosanity over at Bethesda for the great XML info!

Thanks to strakar and ALBATROSSSSS for pointing out some bugfixes!

And a huge thanks to everyone testing and giving feedback as we develop this mod!

Feel free to email me at tikigod633@yahoo.com or PM beider on the forums with any comments or questions.

Improved UI (2.01) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 26 | Last comment: 07-25-2009 at 17:17

 #1 - This rocks - 03-27-2006 at 02:19
Joined: April 17th, 2004
Posts: 4
This mod is a must. the original UI was crap (probly made for the xbox360)
you can also change the font in your oblivion.ini I changed it back to the original Morrowind font it looks a lot better.

 #2 - 03-27-2006 at 04:15
From: (WA)
Joined: February 20th, 2006
Posts: 501
Yea this is a must, other wise the screen gets too crowed, mainly the map screen.

 #3 - Definetly worth getting - 03-27-2006 at 11:56
From: (NY)
Joined: November 8th, 2005
Posts: 117
Man this is a simple but great mod, makes browsing thru your inventory a breeze....great work here, i hope to see more in the future...thanks

 #4 - 03-27-2006 at 13:18
Joined: January 21st, 2005
Posts: 435
Looks good... got my download.

 #5 - 03-27-2006 at 15:58
Joined: August 10th, 2004
Posts: 165
already the mods are cropping up, excellent, great file thank you very much for sharing smile

 #6 - chuck - 03-27-2006 at 16:05
From: (NY)
Joined: November 8th, 2005
Posts: 117
Umm i like this mod alot and all but i still want arrows for quests and stuff to show up on my compass, i know you said you cant toggle that but is there anyway to make it so that you could have the arrows on always because i cant play without them seriously

if there is a way i must have missed it in the notes, if you could do me a huge favor and email me instructions i would be greatful, my email is exclusiveburner@yahoo.com

please email me i love the menus but i need my compas

 #7 - 03-30-2006 at 15:18
Joined: January 21st, 2005
Posts: 435
Theirs two versions genius. by the way, its a pretty cool mod.

 #8 - 04-01-2006 at 10:48
From: (Missouri)
Joined: January 25th, 2004
Posts: 217
I love this mod. I never undertood why they made the map so small.

 #9 - 04-01-2006 at 17:51
From: (Cincinnati, OH)
Joined: April 1st, 2006
Posts: 1
nice work! hope to see the quest marker toggleable soon! also fix those few minor bugs! but this definatly Rock

 #10 - 04-01-2006 at 22:48
From: (Flevoland)
Joined: November 30th, 2005
Posts: 1267
#1 "This mod is a must. the original UI was crap (probly made for the xbox360)"
Nice comment, i dont like xbox 360 so much too!

About the mod, its freaking handy (though i dont have obliviob yet.....)!

 #11 - Nice work! - 04-02-2006 at 21:20
Joined: December 28th, 2002
Posts: 25
Why does everyone seem to want an in-game toggle switch for the quest markers? It's up to you when you install the mod if you want them or not (just drop in the files from the corresponding folders to the main folder ), and I chose to just leave them in. I'm not sure why you'd want/need to switch them on and off during a game...?

The mod itself is great. It's not perfect, but's it's certainly a big step in the right direction.

 #12 - not working - 04-03-2006 at 20:51
Joined: April 3rd, 2006
Posts: 2
i dont see how you guys got it to work, i did what it was told in the instalation (Extract the zip to Data wich i did, i load up the game and my inv size hasnt change, was wondering , am i suppost to edit the XML?

 #13 - MAD - 04-04-2006 at 07:08
From: (San Diego, CA)
Joined: March 27th, 2006
Posts: 2
Hay, nice MOD...... IF

mad you had a ZIP version.

 #14 - Map fade? - 04-04-2006 at 10:45
Joined: April 4th, 2006
Posts: 1
What do you mean by "map fade?" is this a feature in the game or something y'all addded with the mod? What happens when it's on or off?

 #15 - 04-04-2006 at 11:51
From: (Flevoland)
Joined: November 30th, 2005
Posts: 1267
#12, when everything that you need to put in data,is in data, then start oblivion.
Dont start the game, but in the menu it will say on the second line: Data Files.

Open it, and select the mod (look left side, click and check the checkbox near the mod file and you will be able to use it).

 #16 - 04-04-2006 at 19:22
Joined: April 3rd, 2006
Posts: 2
#13 all you need to do is download (i recomend) Winace, its like winzip but it covers allot more compression program. .ace .rar .zip (and more)

 #17 - Journal Entries - 04-06-2006 at 10:21
From: (OR)
Joined: October 30th, 2005
Posts: 412
From what I've seen, there's no way to make your OWN entries in Oblivion.

Say for example, you want to write yourself a quick note to come back and pick up all that daedric armor at a certain area...I'd love to be able to actually PUT entries in my "journal". Maybe somebody could make a mod that allows you to make your own journal entries.

Anyways, I love the mod though, much better than before, thx Beider and Tikigod smile

 #18 - 04-15-2006 at 22:51
Joined: May 1st, 2004
Posts: 85
Nothing is showing up on the compass HELP!

 #19 - 04-17-2006 at 20:25
Joined: September 25th, 2005
Posts: 117
Make sure you have a quest set that is suppost to have a marker fiirst, Baddog ^^;

But am I able to uninstall this without needing to reinstall Oblivion. I don't want to install this, and then find I don't need it yet I am forced to delete critical data files and reinstall Oblivion. The GUI isn't that bad, but it would be nice to scroll through my spells quicker, but I do want a way out if I find the mod is trouble.

 #20 - stolen? - 06-04-2006 at 14:05
From: (Buena Park)
Joined: November 27th, 2004
Posts: 32
Hmm this seems exactly like the BT mod I have. Coincidence I think not!

 #21 - sorry - 06-04-2006 at 14:07
From: (Buena Park)
Joined: November 27th, 2004
Posts: 32
I am sorry I didn't realise that it was made by the same people just a different name my apologies.

 #22 - HElP - 08-16-2006 at 13:41
Joined: March 2nd, 2006
Posts: 12
When I go to download the file it says open it with internet explorer(default), normally i save them to a compressed file and extract them from there but it won't let me chose that option, when i try using windows it doesn't work. Anyone know what else I can do, it's happening with the time mod to!

 #23 - 09-01-2007 at 08:31
From: (Georgia)
Joined: August 27th, 2007
Posts: 3
Is this compatible with the Elven Map Redux?

 #24 - 12-08-2007 at 20:53
From: (petawawa on)
Joined: December 8th, 2007
Posts: 3
yes they can be used together I've been using it for a while and noticed no problems.

 #25 - Better Version - 08-13-2008 at 03:07
From: (NSW)
Joined: August 10th, 2008
Posts: 10
There is a better version of this, v2.20. Its in gameplay tweaks>Cleaner Inventory uploaded by me. By the way the original name of this mod is BTmod if you didnt know

 #26 - 07-25-2009 at 17:17
From: (California)
Joined: February 8th, 2008
Posts: 17
excellent work
you missed the save game and load game menus however smile

When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!

  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:

 Latest Files
 » DUN.. (special addition)
 » Visible Mournhol.. (1.0)
 » Champions of Ligh.. (V2)
 » Champions of Lig.. (2.0)
 » Skyrim White Wer.. (1.0)
 » Faction Living.. (v1.00)
 » Dancing Boys (v1)
 » Necromancer Birthsig..
 » Black Rose Manor (1.0)
 » The Castle of Re.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.3791 seconds using 6 MySQL queries and 13 includes
Copyright © 2015 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & FileTrekker. Use of The Elder Scrolls Files materials is subject to certain Terms & Conditions.
TM & © 2015 Bethesda Softworks LLC. All rights reserved. The Elder Scrolls and related marks are trademarks of Bethesda Softworks LLC