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The Elder Scrolls III: Morrowind Downloads > Modifications > House Mods:
Jallen's Balmora Cave
Filename: jallens_balmora_house.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
460.2 KB
bahhh
785
06-15-2007
Modifications > House Mods


Average User Rating: 9.7
Number of Votes: 14
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Other Files by bahhh:
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Jallen's Balmora Cave - File Description  


Description:
Another house mod!
Now before you all groan and click either back, or the 'x' in the top right-hand corner, hear me out.
This is a new house located outside of Balmora, inside a cave with some nifty extras apart from the usual. The first time released mod from bahhh contains plenty of storage space (including a big chest, I mean big, if you download you'll know what I mean), a small pen with a mother, father and baby guarcool (plants too), three doors that lead to respawning monsters (3 scamps, 3 hungers and daedroth), one table with full daedric armor and 3 daedric weapons, another table with full glass armor and 2 glass weapons.
Explore around a bit, and you'll find an 'obese mudcrab' some skeletal remains that have a little back story.
The house itself is located just the Silt Strider when facing away from Balmora.
So from a first time modder, this is a real gem and we hope that bahhh keeps up the good workstick out tongue!

Download and enjoy!

-Humble



Jallen's Balmora Cave - Screenshots  
Screenshots:
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Jallen's Balmora Cave - File Download Options  

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Jallen's Balmora Cave - Readme  
Readme File:
*==========================================*

Elder Scrolls III: Morrowind

MOD NAME: Jallens Balmora Cave
# of files: 8 (including readme and screenshots)
Total size: About 460kb
ESP size: 54kb

by Jallen (aka bahhh)

*==========================================*

###############
# DESCRIPTION #
###############

This is a cave and house mod for TES:III Morrowind.
The cave is located on a mountain side next to the Balmora silt strider so finding the cave should not be difficult.

The cave includes:
- 3 rooms with different respawning monsters (Scamp, Hunger and Giant Daedroth).
- A living/bedroom which has an armour table, small chest, lamp, guar skin screens and more.
- A guar captivity pit which holds a Mother Guar, Father Guar and Baby Guar which has been sized appropriately.
- A large cavern entrance (which isnt geographically correct to the outside world but who cares).
- A Giant Mudcrab with a nest and the corpse of its tender; Harlequinn Tuckleburry.

####################
# MORE INFORMATION #
####################

I did not use any of my own textures or models, they were all from Morrowind.
This is the first real mod I have made for Morrowind and is the first I have released but I think it is still of a good quality.

IMPORTANT!!!----------
THIS MODIFICATION DOES -=NOT=- REQUIRE THE TRIBUNAL OR BLOODMOON EXPANSIONS.

TO GET BACK UP FROM THE WATER UNDER THE BRIDGE, GO TO THE FIRST PILLAR ON THE RIGHT, UNDERWATER IS A HATCH WHICH TELEPORTS YOU BACK UP!
----------------------

####################
# UN/ INSTALLATION #
####################

Put BALMORAHOUSE.esp in your morrowind/data files folder and check it under Data Files on the launcher.
Default- C:\Program Files\Bethesda Softworks\Morrowind\Data Files

To uninstall, uncheck the esp and save your game.
Then delete the esp file.


###########
# CONTACT #
###########

If you want to contact me, leave a comment on the Filefront page with my file on, il read it pretty soon.

###########
# CREDITS #
###########

Bethesa made all of the models and textures included in this mod.
The screenshots were taken while i was using Morrowind Visual Pack- Combined (3.0).
I made the ESP.

-------
I AM NOT RESPONSIBLE FOR ANY DAMAGE THIS MOD MAY CAUSE TO MORROWIND, YOUR COMPUTER OR OTHERWISE.

However the effects of the ESP are completely reversable and should not cause any problems atall.
-------


Jallen's Balmora Cave - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 11 | Last comment: 04-04-2008 at 09:36

 #1 - 06-16-2007 at 02:16
Choronzon
From:
Joined: June 25th, 2003
Posts: 268
Looks nice. I just started playing MW agains after installing some great texture replacement mods along with an HDR lighting mod so will give this a try. Two Thumbs Up!

 #2 - Thanks! - 06-16-2007 at 06:57
bahhh
From: (New Milton)
Joined: August 7th, 2006
Posts: 81
" this is a real gem and we hope that bahhh keeps up the good workstick out tongue! "
Thankyou very muchsmile
I think il make something for oblivion now

 #3 - 06-16-2007 at 08:04
StalkingTiger
From: (Gorleston, Gt. Yarmouth (Norfolk))
Joined: September 2nd, 2006
Posts: 95
Nice work, I love it. I also jsut started playing Morrowind again and its definetly a lovely 'come back to that old warm fuzzy feeling' stick out tongue. If you do somethign like this for oblivion that would be awesome too big grin

 #4 - Good work! - 06-17-2007 at 00:06
Scorian
From: (Melbourne, Victoria)
Joined: August 10th, 2004
Posts: 624
Mmm, I downloaded this and tried it out - it's very nice. The only thing I could suggest is this:

- The lighting in the rooms was really gharish. I know there are quite a few torches in there, but the light looks unnatural. Maybe make the room look darker.

- There are way too many chests xD but that's okay. I just think you should put them all in a separate room, or organise them a little better than having them in the corners of rooms.

That said, I was really impressed with this big grin keep up the good work, man!

 #5 - 06-17-2007 at 03:36
StalkingTiger
From: (Gorleston, Gt. Yarmouth (Norfolk))
Joined: September 2nd, 2006
Posts: 95
Apart from torches there are them light sources you can put in on the construction set, altho it may look odd in the mid of a dependently dark room, it would suit a window or such. Have to agree with Scorian about the chests really XD, maybe dot them around in an order with a little note in each creating a random but fun story? Beer! Beer!

 #6 - legendary!!!! - 06-17-2007 at 04:51
sk555
From: (Hampshire)
Joined: June 17th, 2007
Posts: 1
Two Thumbs Up!

It looks bloody brilliant.!.

Rock Rock

 #7 - 06-18-2007 at 04:21
W4rbird
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
Good mod, but it'll collide with 'Balmora University' mod, 'cos of stairs are placed there where univ is placed.
8/10 though.

 #8 - 06-20-2007 at 12:54
Jager_57
From:
Joined: September 9th, 2006
Posts: 388
My morrowind house mod never got a review frown.
Anyway, looks really cool. I haven't played Morrowind in awhile, but I'll give it a download. big grin

 #9 - 07-04-2007 at 05:21
master_seravat
From: (Caldas da Rainha)
Joined: December 15th, 2006
Posts: 9
hum seems nice
i'll try it out now but from what i've seen it is worthy 10/10


CheersBeer! Beer!

 #10 - 10-05-2007 at 10:12
Deady07
From: (Washington)
Joined: September 22nd, 2007
Posts: 82
Looks good I'll give it that but is it worth a download? probablies gonna test anyway!Rock

 #11 - dl now - 04-04-2008 at 09:36
joeb
From:
Joined: February 27th, 2008
Posts: 124
im dl now look's good
r look at the baby guar ermm tasty



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