[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
The Elder Scrolls 4
File Search

The Elder Scrolls IV: Oblivion Downloads > Modifications > Companions:
Filename: keric.zip

Date Added:
Type / Category:
10.25 MB
Modifications > Companions

Average User Rating: 6.2
Number of Votes: 8
Related Files:
Latest 5 Modifications > Companions:
- Morahirs Oblivion Companions (1)
- MOC Morahirs Oblivion Companions (1)
- Kvatch Guard Detail (1.0)
- BlackerrR's CM Partners (1.0)
- Xefiel a Dark Elf CM Partner (1.0)

2 Other Files by MrUniq:
- Shard and Skar
- Alandria

 Picture of the Month

 The Files
 » Browse Files
 » Search
 » Submit Files

 The News
 » News
 » News Archive
 » Submit News

 Elder Scrolls IV: Oblivion
 » About
 » Features
 » Screenshots
 » Cheats
 » Mod FAQ
 » System Requirements
 » Browse
    - Media
    - Miscellaneous
    - Modifications
    - Official
    - Skins
    - Utilities

 TES III: Morrowind
 » About
 » Features
 » Screenshots
 » System Requirements
 » Browse
    - Media
    - Modifications
    - Official
    - Skins
    - Utilities

 Elder Scrolls Lore
 » Races
    - Orc
    - Breton
    - Imperial
    - Redguard
    - Nord
    - High Elf
    - Dark Elf
    - Wood Elf
    - Argonian
    - Khajiit
 » Provinces
    - High Rock
    - Cyrodiil
    - Hammerfell
    - Skyrim
    - Summerset Isle
    - Morrowind
    - Valenwood
    - Black Marsh
    - Elsweyr
 » Elder Scrolls Universe

 The Community
 » Links
 » ES4 Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
 » PotD Archive
 » Submit PotD
 » Taking Screenshots

 The Site
 » Latest Poll
 » Staff
 » Apply To Volunteer
 » Contact

Keric - File Description  

This is part of my project to create companions distinct attributes and character design. The player can choose companions based on their attributes and strengths for certain situations. Kind of a 'party' concept seen in other games. These companions are not universal companions that are highly customizable; there is no 'romance' dialogue, no warping, or level up scripts. They use oblivion's level up system and if they get stuck a cell transition or two fixes that. All of them come with quests to either unlock their full dialogue options or earn their loyalty. The exceptions can be (in some releases) if you are a high ranking member in the same guild. I recognize issues with companions catching afflictions so I will release a healer (for the entire party) once I finish him. All companions become part of the player's faction so they have high tolerance of each other.

Quest indicators keeps track of them and any owned horses. There have been strange occurences where a character may grab their horse to catch up to the player, in that case you'll have to chose follow and allow them to dismount. If you want the horse to return to it's stable just switch to "don't use horse".

Keric is a mage guild warlock capable of summoning ghosts and spirits. He is very powerful and has specialized spells and abilities. His Elements spell combines fire/ice/electricity...taking lesser foes down in one strike. He has "Nether Power" which temporarily gives him the same abilities as a Lich and envelopes him in a ghostly glow. He can summon his own lich as a major power and can heal himself completely. He is balanced btw magic, blade, and blunt which makes him highly adaptable. He is at his best when tackling vampires, the undead, and necromancers. His most important dialouge options are available immediately but you must be a Wizard rank or higher to unlock them all.

He has a horse "NightShade" outside of Imperial City. You can find inside Arcane University(Mage quarters at night) or Elven gardens King and Queen Tavern in the mornings.

I have managed to implement a form of 'companion share' thanks to techniques used in Toaster's Comapnion Share. The incumberance values are not accurate so if the character stops moving then they have too much weight.

The dialouge features are(an * indicates features that may not be present)
Follow - they follow you at default distance

Follow/closer/far/etc - they follow at a predetermined distance(Follow resets back to default distance)

Aggressiveness - use this to prod them to attack or not (I use this b/c sometimes a companion won't attack unless directly hit). Less aggressive is the default aggression value.

*Invisibilty - Makes the companion nearly invisible..helpful for sneaking. Seems to wear off after awhile so just turn it off/on again if it wears off.

*Armor repair/reuse - if the companion has an original armor(nonplayable) use this to repair if damaged(usually you can tell if they unequip it)

*Use Summons/Don't - minimize summoned monsters, sometimes they get in the way more than help. Due to the game, I can't completely disable summoned monsters for companions.

*Use horse/don't - some companions have horses near their city's stables, off by default but if you switch it on..they mount when you do (I generally don't use this because it is a complex script). If they are still dismounted when you are on a horse just nudge them b/c the script runs constantly until they are mounted and will make them act. A map indicator for the horse also is activated when the switch is enabled. When the horse switch is "off" the companion's horse will always return to their original location otherwise the horse will always stay put where it is left. A companion mounted on a horse disables several dialouge options.

Inventory - companion share(sort of)..basically just a way to exchange inventory items. If a character has a bound weapon the game will crash so be mindfull, I'm not checking for them. For Thelias who specifically has a bound dagger summon I am, so the option won't be available as long as he has it. There may be other items(mythic dawn?) that crashes the inventory exchange but I haven't ran across any yet.

Stay - this differs from wait because the character will wander/sleep/eat in the area. Basically a way to have your companions occupy an area or building. Also handy way to keep enemies cleared from a specific location(cave or ruin) because your companion will kill them. This works even better with a gang of companions.

Use torch/don't - does what it says

Wait - Companion stays in one spot until player issues another command, don't forget them!

Dismiss - does what is says, the companion returns to their original location/routines

Keric - Screenshots  
Click to enlarge Click to enlarge Click to enlarge

Keric - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download Keric!

Keric - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 7 | Last comment: 06-26-2008 at 03:16

 #1 - 08-25-2006 at 22:15
Joined: July 22nd, 2006
Posts: 37
cool i like 7/10

 #2 - 08-26-2006 at 02:23
From: (Hawaii)
Joined: January 21st, 2006
Posts: 80
wow, nicely done. Great choice on the face by the way, its very unique and stands out to other in game characters

 #3 - 08-26-2006 at 03:25
Joined: July 24th, 2006
Posts: 116
im not commenting on the mod saying its bad or anything, but the dude in the screenshot with the deadric armour has a pretty weird axe. Is this part of the mod cos i aint ever seen one like that before.

 #4 - 08-26-2006 at 08:38
Joined: November 20th, 2005
Posts: 6
yo wt kind of sword does that dude have

 #5 - 08-26-2006 at 09:36
Joined: May 3rd, 2005
Posts: 551
It's a mod on this site, I believe. I forgot what it's called, though.

 #6 - 08-26-2006 at 16:44
Joined: August 8th, 2006
Posts: 28
7/10, it's a good mod bud but it needs a little more touching up, after I got the Dark Brotherhood to contact me Keric attacked LaChance (the guy you speak to) for no reason at all, also at times even when you pay him he does not follow, but still, great mod. smile

 #7 - 06-26-2008 at 03:16
Joined: June 20th, 2008
Posts: 102
Ummm...where is it?confusedconfused

~elaskin was here Pimp!

When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!

  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:

 Latest Files
 » DUN.. (special addition)
 » Visible Mournhol.. (1.0)
 » Champions of Ligh.. (V2)
 » Champions of Lig.. (2.0)
 » Skyrim White Wer.. (1.0)
 » Faction Living.. (v1.00)
 » Dancing Boys (v1)
 » Necromancer Birthsig..
 » Black Rose Manor (1.0)
 » The Castle of Re.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.2973 seconds using 6 MySQL queries and 13 includes
Copyright © 2015 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & FileTrekker. Use of The Elder Scrolls Files materials is subject to certain Terms & Conditions.
TM & © 2015 Bethesda Softworks LLC. All rights reserved. The Elder Scrolls and related marks are trademarks of Bethesda Softworks LLC