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The Elder Scrolls IV: Oblivion Downloads > Modifications > Quest Mods:
Main Quest Refusal Mod (v1.0)
Filename: refusal.zip

Date Added:
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14.92 KB
Modifications > Quest Mods

Average User Rating: 5.6
Number of Votes: 14
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Main Quest Refusal Mod (v1.0) - File Description  

When delivering the Amulet of Kings to Jauffre, you will be given multiple chances to tell him you are not interested in helping him.


So if you have any intention of completing the main quest, do not tell Jauffre that you are not interested.

Main Quest Refusal Mod (v1.0) - File Download Options  

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Main Quest Refusal Mod (v1.0) - Readme  
Readme File:
Main Quest Refusal 1.0

by wsrowland (wsrowland@gmail.com)

When delivering the Amulet of Kings to Jauffre, you will be given multiple chances to tell
him you are not interested in helping him. DOING SO WILL PERMANENTLY STOP THE PROGRESSION
OF THE MAIN QUEST. So if you have any intention of completing the main quest, do not
tell Jauffre that you are not interested.

Just extract the contents of this folder into your Oblivion/Data folder. If you already
have mods installed that use the Oblivion/Data/Sound folder, be careful not to overwrite
any files they included.

** In case you are wondering, the sound file is there to give Jauffre a fully-voiced
response (a fairly generic one included with the game) to your refusal. **

Possible Conflicts:
Any mod that changes the conversation with Jauffre after you deliver the amulet might
conflict with this mod.

If you want to use this mod in another mod (for some strange reason), all I ask is that
I am given credit for the little bit I did.


Main Quest Refusal Mod (v1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 12 | Last comment: 11-24-2006 at 01:45

 #1 - 08-10-2006 at 10:36
From: (Sleeuwijk)
Joined: January 16th, 2006
Posts: 329
why do you need a mod to not do a quest? you can just ignore the mainquest...

 #2 - WTF! - 08-10-2006 at 10:46
Joined: January 8th, 2006
Posts: 28
where did u made this mod for....

 #3 - 08-10-2006 at 16:02
Joined: July 16th, 2006
Posts: 12
"where did u made this mod for...."

I think you mean "what", not "where".

But yeah, what prompted you to make a mod that performs a feature anyone can do by ignoring a character? It seems redundant.

 #4 - 08-10-2006 at 21:59
From: (Noosa)
Joined: June 24th, 2006
Posts: 122
thats just stupid

 #5 - 08-11-2006 at 00:33
Joined: July 30th, 2006
Posts: 276
Well, it does add a sense of story to the whole thing, and creates a more rich and 'real' image for an character.

So I'll say... 7/10

 #6 - 08-11-2006 at 04:08
Joined: December 22nd, 2005
Posts: 46
Would be cool to tell Jauffre to bugger off stick out tongue

 #7 - 08-11-2006 at 06:58
Joined: May 11th, 2006
Posts: 60
What the point of this mof????????????????????????????????????????????
Just ignore the MQ.

 #8 - 08-11-2006 at 06:59
Joined: May 11th, 2006
Posts: 60
i ment MOD, not mof!

 #9 - 08-25-2006 at 16:30
Joined: August 25th, 2006
Posts: 32
Though its sort of funny to tell Jauffre to go F**K himself, but you can just simply ignore him, or keep Martin at the camp.. so this mod is pretty usless.

 #10 - 09-30-2006 at 14:28
From: (Kentucky)
Joined: August 20th, 2006
Posts: 228
i just like that u no longer have that idiotic quest stuck in ur journal 4 all eternity if u ignore... 10/10

 #11 - Simple yet Liked it... - 10-20-2006 at 12:24
Joined: October 19th, 2006
Posts: 1
Hehe, this is a funny mod smile

How about making a mod that where we can capture Martin and sell him to oblivion lords?!

Hehe, that would be cool too stick out tonguestick out tongue

 #12 - 11-24-2006 at 01:45
From: (St.Joseph, Missouri)
Joined: November 23rd, 2006
Posts: 330
Hey, maybe instead of telling Jaufre to bugger off, have your character give him the finger, then kill Jaufre and eat his corpse! Devil!

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