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The Elder Scrolls IV: Oblivion Downloads > Modifications > Gameplay Tweaks:
Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0)
Filename: alternative_start_arrive_by_boat_1_0.7z

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Modifications > Gameplay Tweaks

Average User Rating: 8.8
Number of Votes: 61
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Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0) - File Description  

You get to start the game on a boat bound for the Imperial City instead of starting the
game in a prison cell. You get to choose your occupation and social status. No mention at all is made of the main quest. This mod is for people who do not want to play the main quest.

Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0) - Screenshots  
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Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0) - File Download Options  

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Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0) - Readme  
Readme File:
Mod: Alternative Start - Arrive by Boat, Version 1.0
Game: TES IV: Oblivion
Author: Robert_evrae
Release to the Public: 5/6/10
1. Information on the Mod
2. Installation
3. Version History
4. Conflicts, Known Issues, and Troubleshooting
5. Copy Status and Credits
You get to start the game on a boat bound for the Imperial City instead of starting the
game in a prison cell. You get to choose your occupation and social status. No mention at all
is made of the main quest. This mod is for people who do not want to play the main quest.

This mod is a remake of Alternative Start Arrive by Ship
@ http://www.tesnexus.com/downloads/file.php?id=11495 This mod includes a variety of
additions, subtractions, bug-fixes, and tweaks.

What is different about this mod from the other one:

(1) You start aboard a ship and can walk around inside the ship and on deck and talk to the
people there. The ship cabin is no longer labeled as "Imperial Prison," and does not have grim
music playing.

(2) You do not start out in scroungy prison clothes and wrist-irons. You start out in random
generic middle-class clothes until your class and status are chosen.

(3) The ship arrives at port in the Imperial City and you walk down the gangplank. You do not
get a message trying to make you feel guilty for not playing the main quest.

(4) Dependence on OBSE removed.

(5) Mod cleaned.

(6) Dead code removed.

(7) Mod made more toggleable for if some of your characters play the main quest and others
use this mod. Less items can be lost if you deactivate this mod.

(8) Bug fixed to prevent Mythic Dawn Assassin from following you around Tamriel as a friendly

(9) Factions severely de-emphasized to minimize mod conflicts.

(10) Combat experience de-emphasized in gear selection.

(11) Bug fixed so that the main quest is not broken and can be started if you insist on both using
this mod and playing the main quest.

A mod this complex and disruptive is bound to contain strange bugs. This mod is designed
for people who do not play the main quest, so bugs concerning the main quest are of less concern
than bugs that could effect people who are using this mod as intended. If you encounter bugs,
please report them so they can be fixed.

If you insist on playing the main quest while this mod is installed, go to the Imperial City
Prison Sewer Exit across from Vilverin. You will then know what to do.
2. Installation
Extract (decompress) the .esp file, and sounds to your Oblivion
directory, the default is: C:Program FilesBethesda SoftworksOblivionData

Alternately, extract someplace else. Then move the esp. to OblivionData, and the
and Sound folders there also. Merge the new folder with the old. Often
you can simply drop the "Data" file into the "Oblivion" folder Make sure the files go into
the proper directories they were in when you downloaded the mod.

Mark the box next to the "Alternative Start - Arrive by Boat" plug-in.

If you wish to get rid of the opening movie where the Emperor talks about the Oblivion
crisis, go to OblivionDataVideo. Rename "OblivionIntro" to save it as a backup. (For example,
you could name it XOblivionIntro.) Copy "game studios" and paste it back into the same folder.
Rename the copy "OblivionIntro" This makes it so you will see a short video-game company
logo screen instead of a long movie about the main quest you won't be playing. To disinstall this
part, delete your copied file and rename your renamed OblivionIntro to how it was in the beginning.
Alternately, delete the effected files to revert to hardcoded vanilla Oblivion.

You will need to start a new character to play this mod.
3. Version History
V 1.0 5/6/10 Release of the first version of this iteration of the mod.
4. Conflicts, Known Issues, and Troubleshooting
This mod makes the first part of the main quest unplayable. It is designed for people who
do not want to play the main quest yet again. If you want to play the main quest, you should
deactivate this mod.

Disabling big chunks of the main quest is a hazardous activity. Bugs and quirks are
bound to crop up. They shall be dealt with when reported.

5. Copy Status and Credits
Bethesda for making the game in an open format that anyone can mod.

Copy Status:
Contact Robert-evrae with questions concerning this.

Mod: Alternative Start - Arrive by Boat, Version 1.0 (1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 4 | Last comment: 09-07-2010 at 15:58

 #1 - 05-15-2010 at 23:22
From: (Split)
Joined: July 15th, 2007
Posts: 863
I love this mod,saw a video of it!Too bad ive got oblivion version 1.0,cracked it without thinking of patching it.Can you make this mod for patch 1.0?

 #2 - 06-08-2010 at 08:45
From: (Ohio)
Joined: June 7th, 2010
Posts: 6
wow your cheap; why don't you gust go to walmart and buy it for $20

 #3 - 07-29-2010 at 05:52
Joined: July 29th, 2010
Posts: 1
Thanks for fantastic mod smile

 #4 - Neat - 09-07-2010 at 15:58
Joined: August 29th, 2010
Posts: 21
Ehh you should make it act like you finished the start quest so we can do the main quest. over all 8/10

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