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The Elder Scrolls IV: Oblivion Downloads > Modifications > Magic:
More and Moldy Ingredients (1.1)
Filename: q_more_and_moldy_ingredients_v11.rar


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867.77 KB
1.1
asQarne
867
08-02-2006
Modifications > Magic


Average User Rating: 7
Number of Votes: 11
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More and Moldy Ingredients (1.1) - File Description  


Description:
The guards are alerted and you have to quickly get away. The sewers seems like a nice hiding place, and you make your way there. Once in,
you sit down for a while to try to put a value on the stole goods. While counting, you grab a conveniently placed apple. Since all sewers come with fresh apples these days, as part of the Cyriodiil welfare program... Right?

No, actually - there's something wrong with that picture. Something you can now fix. With this mod, around 26 new moldy and spoiled ingredients will be added to the food lists, so they randomly appear in chest and crates. Ever tried to eat a moldy fruit? With logic alone you should be able to tell it's not a good idea. These moldy ingredients work prefect for poisons though, or just for added realism.

So far it's pretty rare to stumble upon something moldy, with the highest chance in the lower class containers. I will change this in future releases, if possible (thinking in compatibility tracks) by editing the containers directly, to increase the chances in sewers and dungeons.

Complete list of ingredients:
Apple, Beef, Blackberry, Boar meat, Bread loaf, Carrot, Cheese wedge, Cheese wheel, Corn, Crab meat, Grapes, Lettuce, Mutton, Onion, Orange, Pear, Potato, Pumpkin, Radish, Rat meat, Strawberry, Tomatoe, Wattermelon, Venison steak.

How the effects for the new moldy ingredients were made:
Negative effects (drain, damage, etc.) have been strengthen, together with neutral (night eye, light) ones. Positive (restore, fortify) have been flipped.



More and Moldy Ingredients (1.1) - File Download Options  

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More and Moldy Ingredients (1.1) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 4 | Last comment: 08-03-2007 at 04:03

 #1 - 08-03-2006 at 01:46
karpentor
Joined: July 22nd, 2006
Posts: 34
The idea is quite good actually, Im glad you are honest in saying it's hard to find these ingredients. I will wait for the update you told us about, however keep up the good work! Alchemy should be more realistic then it is in the game now, this mod is a step in the right direction..

 #2 - cool - 08-05-2006 at 08:07
RSgeek
From: (CA)
Joined: July 8th, 2006
Posts: 98
neat i guess its ok it adds a touch of realism tho so yeh i like it

 #3 - 07-16-2007 at 21:35
J__
Joined: July 14th, 2007
Posts: 4
this mod should help with the dark brother hood quests. hopefully i can max my alchemy out soon to make super potions/poisions.

 #4 - Nice Comment, and... - 08-03-2007 at 04:03
panther455
Joined: March 14th, 2007
Posts: 14
NICE MOD!!! do i hear a 10/10? yah! i've always hated that your in the sewer/dungeon, and you find FRESH meat, FRESH fruit, and FRESH un-tainted anything! Aaargh!!! besides skellys, BUT THATS NOT ENOUGH! big grin nice! Rock



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