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The Elder Scrolls IV: Oblivion Downloads > Modifications > Miscellaneous:
NPC with Jobs (0.9.2)
Filename: 0.9.2npc_with_jobs.zip

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27.38 KB
Modifications > Miscellaneous

Average User Rating: 7.2
Number of Votes: 11
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NPC with Jobs (0.9.2) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!

Go to the Imperial City at the sewer exit gates. You know, the place where you fist stepped into the outside world after the tutorial. There should be a marker on the map.

There are four people there. One guy, the indian looking guy named Viator Accius, is the merchant. Please don't select a profession for him yet, or strange things may happen. It will probably still work though, but better not change him.
For the other people, you are free to choose a profession. To do so, you need to pick up an item laying around called Mayor's Hood. If you wear this, people will acknowledge you as their mayor and accept your orders.

After you wear the hood, you get a topic "profession" in each conversation. If you pick this, you can choose the profession they have to perform. On exit dialogue, they will start their selected job. At this point, only one person can perform each job. In the future, I hope to extend this, even to unlimited.


will search for prey animals (deer, sheep, horses) that don't belong to anyone. Sells their food to the merchant.

Hunter video: http://www.youtube.com/view_play_list?p=8240CBC6813FE53E

searches cuttable trees (trees changed by me,a round 15 around the sewer exit, and every new tree the forrester plants), cuts them down and carries them to the merchant.

Lumberjack videos: http://www.youtube.com/view_play_list?p=3B5A092779FE5797

Walks around and plants a new tree now and then. Needs to get seeds after 5 plants at the merchant.

* when an NPC is outside active cells, he stops moving (or slows down)
* trees have some clipping issues with the ground and rocks they fall on.

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!

NPC with Jobs (0.9.2) - File Download Options  

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NPC with Jobs (0.9.2) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 5 | Last comment: 07-07-2006 at 12:21

 #1 - Great mod - 07-04-2006 at 07:19
From: (brielle)
Joined: June 15th, 2006
Posts: 11
i love this mod Rock

 #2 - 07-04-2006 at 07:26
From: (WA)
Joined: February 20th, 2006
Posts: 501
This is only a beta version. It is not complete. I will post updates as they come out.

 #3 - Wow!! - 07-05-2006 at 09:16
Joined: August 27th, 2004
Posts: 61
This sounds awesome!! Definetely a download from me. You seem how to use the modding tools well. Can you re-Enable all the original Radiant AI cool stuff? Like NPC schedules? as it seems to have been disabled...

 #4 - 07-07-2006 at 06:33
From: (Breda)
Joined: February 25th, 2004
Posts: 188
Just 1 question.... why?

 #5 - 07-07-2006 at 12:21
Joined: May 20th, 2006
Posts: 63
ok ok i have a great idea (and since i know nothing of modding i could be wrong) wouldnt it be great if u could have like miner mine rock then have a mason build buildings and a carpenter who makes furniture (u could use AMajors imperial furniture store as a moddle or guid or w/e) and like a black smith and eventualy a whole town just thought id put that out there right now it seems a bit point less the wood (although fun to play with) serves no purpose and the meat is easily obtainable on your own just thought id put that out there

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