[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
The Elder Scrolls 4
File Search





The Elder Scrolls IV: Oblivion Downloads > Modifications > Guilds:
Necromancer's Guild (BETA 1)
Filename: betanecromancers_guild.rar


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
9.4 MB
BETA 1
seiggy
13003
05-31-2006
Modifications > Guilds


Average User Rating: 8.1
Number of Votes: 52
Related Files:
Latest 5 Modifications > Guilds:
- The Imperial Legion (3.2)
- The Imperial Legion - Expanded (1)
- Arcane Rising (1.0)
- The Imperial Legion (BETA)
- The Lawn Gnome Society (1.0)

1 Other Files by seiggy:
- Elemental Horses (v2.5)


 Picture of the Month


 The Files
 » Browse Files
 » Search
 » Submit Files

 The News
 » News
 » News Archive
 » Submit News

 Elder Scrolls IV: Oblivion
 » About
 » Features
 » Screenshots
 » Cheats
 » Mod FAQ
 » System Requirements
 » Browse
    - Media
    - Miscellaneous
    - Modifications
    - Official
    - Skins
    - Utilities

 TES III: Morrowind
 » About
 » Features
 » Screenshots
 » System Requirements
 » Browse
    - Media
    - Modifications
    - Official
    - Skins
    - Utilities

 Elder Scrolls Lore
 » Races
    - Orc
    - Breton
    - Imperial
    - Redguard
    - Nord
    - High Elf
    - Dark Elf
    - Wood Elf
    - Argonian
    - Khajiit
 » Provinces
    - High Rock
    - Cyrodiil
    - Hammerfell
    - Skyrim
    - Summerset Isle
    - Morrowind
    - Valenwood
    - Black Marsh
    - Elsweyr
 » Elder Scrolls Universe

 The Community
 » Links
 » ES4 Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
 » PotD Archive
 » Submit PotD
 » Taking Screenshots

 The Site
 » Latest Poll
 » Staff
 » Apply To Volunteer
 » Contact





Necromancer's Guild (BETA 1) - File Description  


Quality: 7
FunFactor: 9
Item Placement: 8
Installation Instructions: 10

Overall Rating: 8.5

Description:
The mod everyone has been waiting for, its the Necromancer's Guild. Although at this stage it is a Beta 1 and has no audio. It shows promise.
Quote:
"While the Arts of Necromancy are only illegal in the province of
Morrowind, few citizens of the Empire have an enlightened view of
our Art. Thus, the acquisition of corpses on which to experiment is
often difficult...

...In Cyrodiil, a few Necromancers who have served the Empire are
given the corpses of criminals and traitors to use legally. This
provides those who have acquired such a post with a fresh supply of
corpses, most of them young, strong, and intact...

...While the Arts of Necromancy can be practiced on animals, such
experiments rarely produce interesting results. The servant's ability
to follow directions seems to be related to the subject's intelligence
in life. While raising the corpse of a man, elf, or beastman can
produce a useful servant, the corpses of animals produce mere guard
dogs at best. Often a raised animal is unable to distinguish its
master from the rest of the living and many amateur practitioners
have been torn apart by the animal servants they created. Let such
stories be a lesson to you..."
- Taken from On the Preperation of a Corpse


To start the questline talk to Jack Nueroth at the Chestnut Handy
Stables near the Imperial City, from there everything should be self
explanitory.





Necromancer's Guild (BETA 1) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Necromancer's Guild!



Necromancer's Guild (BETA 1) - Readme  
Readme File:
====================================================================
Necromancer's Guild ALPHA README
====================================================================

====================================================================
LICENSE AND COPYRIGHT
====================================================================
Music by Kevin MacLeod (incompetech.com) Licensed under Creative
Commons "Attribution 2.0" http://creativecommons.org/licenses/by/2.0/

====================================================================
INTRODUCTION
====================================================================
"While the Arts of Necromancy are only illegal in the province of
Morrowind, few citizens of the Empire have an enlightened view of
our Art. Thus, the acquisition of corpses on which to experiment is
often difficult...

...In Cyrodiil, a few Necromancers who have served the Empire are
given the corpses of criminals and traitors to use legally. This
provides those who have acquired such a post with a fresh supply of
corpses, most of them young, strong, and intact...

...While the Arts of Necromancy can be practiced on animals, such
experiments rarely produce interesting results. The servant's ability
to follow directions seems to be related to the subject's intelligence
in life. While raising the corpse of a man, elf, or beastman can
produce a useful servant, the corpses of animals produce mere guard
dogs at best. Often a raised animal is unable to distinguish its
master from the rest of the living and many amateur practitioners
have been torn apart by the animal servants they created. Let such
stories be a lesson to you..."
- Taken from On the Preperation of a Corpse


To start the questline talk to Jack Nueroth at the Chestnut Handy
Stables near the Imperial City, from there everything should be self
explanitory.

====================================================================
VERSION HISTORY
====================================================================
- VERSION .04 ALPHA -

Fixed the Mehtcen dungeon to include a Void Soul Gem instead of a
Black Soul gem.
Fixed length of time Dialog stays on screen for jack's conversation
Added a key requirment to the new World's entrace, key recieved at
the end of the Ethereal Horses quest.
Fixed shader issues on Horses
Fixed Jack's dialog to better reflect the location of Mehtcen
Added Necromancer's Alter to the New World
Removed broken references, fixed compatibility flags from other mods

- VERSION .03 ALPHA -

Initial questline has been initially scripted out, the
passage to the world of the Necromancers has been created, and the
initial landmass of the Necromancer's World has been created.

- VERSION .02 ALPHA -

Changed some of the dialog in the initial quest to reflect quest
better. Also changed journal entry to reflect this.

- VERSION .01 ALPHA -

Initial pre-release, includes the Ethereal Horses quest, and an
introduction to the Necromancer's Guild. 2 New Necromancer Spells,
the Necromancer Skill, and the original Ethereal Horses spells.

====================================================================
BUG FIXES
====================================================================

v.04 - fixed issue with Mehtcen containing a Black Soul Gem instead
of a Void Soul Gem
v.02 - fixed issue with door to the Aylied Ruin not opening

====================================================================
KNOWN ISSUES
====================================================================

None at this time.

====================================================================
GETTING STARTED
====================================================================

SOFTWARE DEPENDENCIES
--------------------------------------------------------------------
The Elderscrolls IV: Oblivion

INSTALLATION INSTRUCTIONS
--------------------------------------------------------------------
extract the archive using WinRAR to
C:\Program Files\Bethesda Softworks\Oblivion\Data directory OR
wherever you installed Oblivion!

Be sure to include the directory structure in the archive!

For WinRAR visit www.rarlabs.com


TESTING THE SOFTWARE
--------------------------------------------------------------------
This mod is still in alpha release status, please email post all bugs
in http://www.elderscrolls.com/forums/index.php?showtopic=380429 or
email to seiggy2k@gmail.com

====================================================================
SOURCE CODE INFORMATION
====================================================================

If you need help creating a mod that uses any features that I have
already created here, feel free to email me and I will help you with
any problems that I can! If you want to direct copy anything from my
mod, just please credit me for the work!


====================================================================
DIRECTORY STRUCTURE
====================================================================

\Oblivion\Data\Necromancer Guild Prequal.esp
\Oblivion\Data\Meshes\creatures
\Oblivion\Data\Meshes\creatures\horse
\Oblivion\Data\Meshes\creatures\horse\horsefire.nif
\Oblivion\Data\Meshes\creatures\horse\horsefrost.nif
\Oblivion\Data\Meshes\creatures\horse\horseheadfire.nif
\Oblivion\Data\Meshes\creatures\horse\horseheadfrost.nif
\Oblivion\Data\Meshes\creatures\horse\horseheadshock.nif
\Oblivion\Data\Meshes\creatures\horse\horseshock.nif
\Oblivion\Data\Meshes\creatures\horse\mane_fire.nif
\Oblivion\Data\Meshes\creatures\horse\tail_fire.nif
\Oblivion\Data\sound\fx
\Oblivion\Data\sound\fx\Necro
\Oblivion\Data\sound\fx\Necro\The_Dread_Kevin_MacLeod.mp3
\Oblivion\Data\textures\creatures
\Oblivion\Data\textures\creatures\horse
\Oblivion\Data\textures\creatures\horse\horsefrost.dds
\Oblivion\Data\textures\creatures\horse\horsefrost_n.dds
\Oblivion\Data\textures\creatures\horse\horsetailfire.dds
\Oblivion\Data\textures\creatures\horse\horsetailfire_n.dds
\Oblivion\Data\textures\creatures\horse\horse_fire.dds
\Oblivion\Data\textures\creatures\horse\horse_n.dds
\Oblivion\Data\textures\creatures\horse\horse_shock.dds


====================================================================
CONTRIBUTORS
====================================================================

Questline Story designed by SeiGGy, Written by Ciinien
All dialog written by Ciinien

Music by Kevin MacLeod (incompetech.com) Licensed under Creative
Commons "Attribution 2.0" http://creativecommons.org/licenses/by/2.0/


====================================================================
CONTACT INFORMATION AND WEBSITE
====================================================================
We welcome your feedback, suggestions and contributions. Contact us
via email if you have questions, feedback, code submissions,
and bug reports.

For general inquiries - seiggy2k@gmail.com or on TES Forums::
http://www.elderscrolls.com/forums/index.php?showtopic=380429

====================================================================


Necromancer's Guild (BETA 1) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 49 | Last comment: 09-18-2011 at 13:38

 #1 - 05-31-2006 at 02:31
bl3azy
From: (Anchorage, Alaska)
Joined: January 12th, 2005
Posts: 3
AWesome looking mod Dling now!

 #2 - 05-31-2006 at 10:51
vodazzz
Joined: May 24th, 2005
Posts: 12
I can't find Jack Nueroth anywhere!!!! I only found a skull with items.....

 #3 - bug? - 06-04-2006 at 17:38
metallicstuff
From: (Miamisburg/Ohio)
Joined: June 4th, 2006
Posts: 1
I too could only find the skull and no Jack Nueroth... is he at the stables or just near them? Is he anywhere at all?

 #4 - 06-12-2006 at 12:42
Shiny_Items
From: (London)
Joined: June 12th, 2006
Posts: 7
I only have the rumor option with jack, so how can i start the quest?

 #5 - 06-14-2006 at 09:18
Shiny_Items
From: (London)
Joined: June 12th, 2006
Posts: 7
Ok i realised tht theres 2 jacks.
this mods is good but a bit shabby, looking forward to full version(s)!

 #6 - Well .... ? - 07-07-2006 at 11:15
Obeah
From: (Knivsta)
Joined: June 22nd, 2006
Posts: 3
any hopes for an uppdate soon ?

 #7 - I couldn't find jack - 07-20-2006 at 09:57
black_thorned_rose
From: (California)
Joined: July 20th, 2006
Posts: 7
I couldn't find jack, i know he should be @ the chesnut handy stables, but he isnt there. I activated the mod, and there is even a skull thing on the ground. Am i missing something? Certain time, area of stables, do i have to do something? Plz help if you can.


PS I had also tried making a new character, turning off all mods but this... PLZ HELP!!! confused

 #8 - 08-21-2006 at 12:19
gotbluboy
Joined: March 25th, 2005
Posts: 31
This mod is great but I cant find void salts anyone know where to buy or find them?

 #9 - How to find Jack - 08-21-2006 at 21:20
Neferious
From: (Hollywood, FL)
Joined: August 21st, 2006
Posts: 2
I don't know if this is uniform, and if so I have noooo idea why it was unspoken...

Infront of the warehouse door in the market center in the imperial city are some boxes. I found a book, a journal of Jack's, and it suggested I go look for him. he was there walking around in a robe. Now, I found this with my Nord warrior, not my mystic elf necro, so I am not sure if it is uniform, but I hope so!

 #10 - 09-05-2006 at 13:36
Heroic_Mark
From: (Rainham,Essex)
Joined: July 5th, 2006
Posts: 97
Cool mod i look foword to Downloading this mod

oh and PS
i no were to get void salts there in most of the mage guild shops

 #11 - 09-25-2006 at 16:41
Xodyac
From: (Kentucky)
Joined: August 20th, 2006
Posts: 228
also if ur on a high enough lvl then find storm atronachs and they have void salts

 #12 - 10-10-2006 at 09:22
tesman
Joined: October 10th, 2006
Posts: 4
Nice going keep it up
I'd like to see the full version soon if possibleTwo Thumbs Up!

 #13 - 12-10-2006 at 13:34
seath
Joined: December 10th, 2006
Posts: 2
the door wont open in the temple in the first part of the quest

 #14 - 12-10-2006 at 13:40
seath
Joined: December 10th, 2006
Posts: 2
and i know this is only a beta

 #15 - 01-05-2007 at 14:10
IsolinaBlack
From: (California)
Joined: January 4th, 2007
Posts: 98
This seems entirely FAWESOME! Honestly!
Rock
Love it. I cannot WAIT until the non-beta version comes out... BOOKMARKING this forum, seriously. xD

 #16 - 01-08-2007 at 21:34
joelrulez
From: (Sydney)
Joined: January 8th, 2007
Posts: 5
Sounds awsome ima gonna download when theres audio, i bit later
but sounds awsome!!!!
:thumbsup"

 #17 - 01-08-2007 at 21:34
joelrulez
From: (Sydney)
Joined: January 8th, 2007
Posts: 5
Sounds awsome ima gonna download when theres audio, i bit later
but sounds awsome!!!!
Two Thumbs Up!

 #18 - 01-28-2007 at 18:55
hexen_reaper
Joined: November 3rd, 2004
Posts: 326
Jack, Is no where to Be Found, and i Stood all day at the Stables....confused

 #19 - 02-10-2007 at 15:13
Marlio
From: (Wellington)
Joined: August 21st, 2006
Posts: 3
Wheres the full version???

 #20 - 02-17-2007 at 13:53
belgtim
Joined: August 30th, 2006
Posts: 75
think this mod is ended

 #21 - help - 03-22-2007 at 09:26
Penguin_o_doom
From: (Langley)
Joined: January 29th, 2007
Posts: 19
can some1 help me with this i got 2 the part where u get the bones to the women at the necros hideout but then she tells me to go southwest to a grave wuith a melee skeletan urn i go southwest and i find a chest with two skull posts beside it i think its the grave but its not it just has a black bear hide so i go back to hideout and explore and i find the enchanted tomb where i made the skeletan i call it to follow me and i go back 2 the women thinking she will say good job but she justs asks if i had done it yet and keeps giving me urns for rasing skeletans can some1 help me! Ps.wheres the necro world place?

 #22 - 03-30-2007 at 23:38
Oll48
Joined: February 15th, 2007
Posts: 22
screenys plz

 #23 - ??? - 04-14-2007 at 19:58
stargamefanatic2
Joined: December 14th, 2006
Posts: 36
In the necro's hideout, i talked to the woman, gave her the bones she asked, and she gave me the urn and the instructions. I followed those instructions and got my skeleton familiar, but when i went back to her, she just took more bones out of my inventory (which, oddly enough, i didnt have) and gave me another urn, and way to fix this? Ive tried talking to her many times and I now have 12 urns....

 #24 - 05-24-2007 at 12:21
arrowroot
Joined: May 24th, 2007
Posts: 8
its cool but it does not work !!!!!!!!!!Aaargh!!!

 #25 - 05-24-2007 at 12:29
arrowroot
Joined: May 24th, 2007
Posts: 8
i cant find jack anywhere butonly in the necromancers hideout is there a secret to finding him? frown

 #26 - I need some help....... - 07-09-2007 at 07:59
OblivionHunter
Joined: July 1st, 2007
Posts: 35
Why the heck is there no Jack?!?!?!??!?!?!?!?!??!?!? I found his journal and the skull ,but there is no jack

 #27 - 07-21-2007 at 10:10
joeycool666
From: (Nottingham)
Joined: March 7th, 2005
Posts: 6
shame, i cant get contact with this dude i have recording software available i could add custom voices to this

 #28 - 09-25-2007 at 00:26
zealot_124984
From: (Texas)
Joined: January 31st, 2007
Posts: 7
This looks freakin awesome, behind you 100% dude, i dont download betas because of stability reasons but once the initial release comes out ill be all over it.

 #29 - NECROS RULE - 11-21-2007 at 15:49
DaedraGuy
Joined: November 15th, 2007
Posts: 19
NECROMANCERS ARE AWSOME!!! Rock . but i dont want to download untill the completed version comes out. Hmmm Donut! Puke!

 #30 - 12-27-2007 at 03:02
Matte212
From: (Västerås)
Joined: June 25th, 2007
Posts: 2
No Screens Com'on



eek!

 #31 - 01-22-2008 at 21:14
anthraax
Joined: November 22nd, 2007
Posts: 8
It's been over a year with no updates, no screenshots, no nothing... guess this mod is dead :-(

 #32 - HELP - 02-02-2008 at 20:38
OBLIVION_PIRATE
Joined: January 22nd, 2008
Posts: 13
how can iget this mod it`s not in a zip follder but it sounds good have a Beer! Beer! on me

 #33 - 02-02-2008 at 21:15
InyriForge
From: (Chicago, IL)
Joined: October 6th, 2004
Posts: 2159
You will need WinRAR or 7ZIP to open *.RAR archives. Both of these utilities are free to use (WinRAR has a nag screen at the end of the 'trial', but you can still use it).

 #34 - 02-19-2008 at 15:22
ZteveN
Joined: February 19th, 2008
Posts: 16
well to get void salts if you aren't to lazy hit some oblivion gate of buy them or the easiest way type in consule coc-testinghalls



- means space

 #35 - The door won't move - 02-22-2008 at 02:12
nekrogal
From: (Coarsegold CA)
Joined: February 22nd, 2008
Posts: 1
I got to the Aleyid ruin and killed all the vampires one of which had the key to the stone door, but it won't open! I absolutely love the story line, but I want to know how I can fix it. Will anyone be kind enough as to give me advice?

 #36 - Jack? - 05-22-2008 at 13:06
Draezon
From:
Joined: June 29th, 2007
Posts: 5
I can't find Jack either. Found the diary, and a skull with all the quest supplies. Any help?

 #37 - 05-23-2008 at 05:41
ValenWoodAssassin
Joined: May 21st, 2008
Posts: 16
yeah, the idea sounds good...no screenies....no updates...its dead..no point in downloading

 #38 - oooo... awwwww - 06-18-2008 at 12:27
darth_dunmer_dude
Joined: June 18th, 2008
Posts: 27
A) no screens (i dont give a **** though)
B)a few complaints
C) D/L NOW!!!

 #39 - ZZIIPP!! - 06-27-2008 at 09:12
therercher
From:
Joined: June 26th, 2008
Posts: 23
MAKE A ZIP PLEASE!!!
Beer! Beer!+Hmmm Donut!=Puke!

 #40 - i think.... - 06-29-2008 at 02:34
Badhaggis
From:
Joined: August 2nd, 2007
Posts: 61
i think someone should contant the mooder and try and get them to start it up again or offer to do it them selves, i would but i dont know didily squat about modding

 #41 - SOMEBODY PLEASE! - 07-01-2008 at 23:37
Greenfire
From: (Colorado)
Joined: July 1st, 2008
Posts: 1
How about somebody who is very good at modding please make a brand new necromancers guild mod instead of everybody whining about it for over 2 years!
DUH!!!Roll Eyes (sarcastic)


PS: Dont tell me to do it because im not a modder

 #42 - where!?!? - 07-25-2008 at 20:24
Palmer640
From: (WI)
Joined: July 25th, 2008
Posts: 3
does this just replace the Mage's guild with the necromancer's guild completely? or does it replace it somewhere specifically and seperate from the mages?

I will download it, but not if it replaces the Mage's guild...

 #43 - how to fine jack? huh? - 12-16-2008 at 22:43
obplayer
From:
Joined: December 16th, 2008
Posts: 2
To active the neomancer quest, first you need to find a journal book ( a book on a box in Imperial Market District) then quest started : " I should find the owner of this book!" then you can start to play Nec Quest. Anyone Have the Idea how to actice the Imperial Legion quest??

 #44 - 04-30-2009 at 14:57
Darth_Dan012
Joined: July 17th, 2008
Posts: 160
Is there ever going to be an official version of this mod?

I don't think I can stand playing it without audio Cry

 #45 - 07-31-2009 at 14:22
asdads
From: (belgrade)
Joined: July 31st, 2009
Posts: 1
i do the first 2 quest for jack ut when he tells me to go to mehtcen i cannot open the door after i take the key from elder vampire!PLEASEEEE HEEELP!!!!!

 #46 - 02-04-2010 at 09:06
DavideDomingos
From:
Joined: February 4th, 2010
Posts: 1
i also cant find jack. This mod conflict with ethereal horses mod that is from the same autor.
There is also an necromancer vilage in the east part of the map. Open the console and type "tmm 1" to see all map markers.

 #47 - 04-21-2010 at 15:39
ZombieGirl
Joined: April 21st, 2010
Posts: 1
I really hope you get back to working on this mod sometime soon.
I'm having a necromantic craze at the moment and this sounds so cool.
(Wait, forget "at the moment", I've liked zombies for years big grin).

 #48 - 01-03-2011 at 11:44
necroangel483
From: (Cape Town)
Joined: January 3rd, 2011
Posts: 5
Perfect! Just what I needed for my necromancerPimp!

 #49 - BUGS! - 09-18-2011 at 13:38
Bobo48
From:
Joined: March 28th, 2011
Posts: 4
Well, when he said I would get a robe, I didnt....
Also, there is a skull with all the quests items in it by Chestnut Handy Stables....



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:


 Latest Files
 » DUN.. (special addition)
 » Visible Mournhol.. (1.0)
 » Champions of Ligh.. (V2)
 » Champions of Lig.. (2.0)
 » Skyrim White Wer.. (1.0)
 » Faction Living.. (v1.00)
 » Dancing Boys (v1)
 » Necromancer Birthsig..
 » Black Rose Manor (1.0)
 » The Castle of Re.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.5044 seconds using 6 MySQL queries and 13 includes
Copyright © 2014 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & FileTrekker. Use of The Elder Scrolls Files materials is subject to certain Terms & Conditions.
TM & © 2014 Bethesda Softworks LLC. All rights reserved. The Elder Scrolls and related marks are trademarks of Bethesda Softworks LLC