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| New Merchants Items (1.4) - File Description |
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Description:
Now in version 1.4
What's new :
-Added a script that respawn the merchant cells when the player gains a level, so you won't have to wait for days to see the new stuff appearing in the shops.
-Updated the Katana part to the Severian's new Akaviri Import with now off hand / dual wielding weapons.
Upcoming work :
Including evental dual Wieldind mod and extend his auto unequip scripts for Severians off hand weapons.
Release date : Unknown
This mod intends to add several modder's created and the original armors and weapons of the game to the merchants all over Cyrodiil. This includes the mods of the following talented modders :
-Sin: Sin's Expanded Light Armor for Bronze, Golden Mithril, Elven Sky, Elven Eldar, Red Glass and Blue Glass.
Here is a link to his web site http://www.gocworld.com/oblivionmods.htm Stay tuned there is more coming
-Severian: Severian's Akaviri Imports
-Axeface: Blue and Red Archmage Battle Armor and Blades Ceremonial Armor
-Chiz: Braided Battle Dress and Weapons
Why this mod?
My main problem with new armor and weapons mods is that they usually mess with NPCs or Loot leveled list and therfore would conflict with mods as OOO, Francesco or G_loot.
I was also disappointed that high end stuff (ebony, daedric, elven, glass...) cannot be found in stores, I like to have something to get gold for. So I only kept the armors and weapons, there is no change to the actual leveled lists of the game so it does not affect the NPCS and loot, chest spawning.
What it does
Each merchant now have one randomized item of each type (according to the player's level) and X totaly randomized items from the new leveled list (according to the player's level).
This mod should be conflict free as I created new leveled lists and new containers which have been given correct ownership.
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| New Merchants Items (1.4) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | New Merchants Items (1.4) - Readme |  | Readme File: ==========================================
New Merchants Items Mod by Deckard (achanonier here)
==========================================
Now in version 1.4
What new :
Added a script that respawn the merchant cells when the player gains a level, so you won't have to wait for days to see the new stuff appearing in the shops.
Updated the Katana part to the Severian's new Akaviri Import with now off hand / dual wielding weapons.
Upcomming work :
Including evental dual Wieldind mod and extend his auto unequip scripts for Severians off hand weapons.
Release date : Unknown
This mod intends to add several modder's created and the original armors and weapons of the game to the merchants all over Cyrodiil. This includes the mods of the following talented modders :
-Sin: Sin's Expanded Light Armor for Bronze, Golden Mithril, Elven Sky, Elven Eldar, Red Glass and Blue Glass.
Here is a link to his web site http://www.gocworld.com/oblivionmods.htm Stay tuned there is more coming
-Severian: Severian's Akaviri Imports
-Axeface: Blue and Red Archmage Battle Armor and Blades Ceremonial Armor
-Chiz: Braided Battle Dress and Weapons
Why this mod?
My main problem with new armor and weapons mods is that they usually mess with NPCs or Loot leveled list and therfore would conflict with mods ass OOO, Francesco or G_loot.
I was also disappointed that high end stuff (ebony, daedric, elven, glass...) cannot be found in stores, I like to have something to get gold for. So I only kept the armors and weapons, there is no change to the actual leveled lists of the game so it does not affect the NPCS and loot, chest spawning.
What it does
Each merchant now have one randomized item of each type (according to the player's level) and X totaly randomized items from the new leveled list (according to the player's level).
This mod should be conflict free as I created new leveled lists and new containers which have been given correct ownership.
Here is the content added to the merchants and at wich level there are available :
===============================
Light armors Level
Bronze 10
Golden Mithril 10
Elven Sky 18
Elven Eldar 18
Standard Elven 18
Light Braided dress 18
Blue glass 25
Red glass 25
Standard Glass 25
===============================
===============================
Heavy Armors Level
Heavy Braided dress 25
Archmage 25
Blodd Archmage 25
Standard Ebony 25
Standard Daedric 35
Blades Ceremonial Armor (That one you can get when you are member of the Blades)
===============================
===============================
Weapons Level
Standard Elven 18
Braided 18
Standard Glass 25
Standard Ebony 25
Standard Daedric 35
===============================
For each material the following weapons are added
=========New Weapons========
Iron Katana
Steel Katana
Silver Katana
Dwarven Katana
Elven Katana
Glass Katana
Ebony Katana
Daedric Katana
Black Hand Katana
Black Hand Dai-Katana
Iron Dai-Katana
Steel Dai-Katana
Silver Dai-Katana
Dwarven Dai-Katana
Elven Dai-Katana
Glass Dai-Katana
Ebony Dai-Katana
Daedric Dai-Katana
Iron Tanto
Steel Tanto
Silver Tanto
Dwarven Tanto
Elven Tanto
Glass Tanto
Ebony Tanto
Daedric Tanto
Black Hand Tanto
Iron Wakizashi
Steel Wakizashi
Silver Wakizashi
Dwarven Wakizashi
Elven Wakizashi
Glass Wakizashi
Ebony Wakizashi
Daedric Wakizashi
Black Hand Wakizashi
Iron Kodachi
Steel Kodachi
Silver Kodachi
Dwarven Kodachi
Elven Kodachi
Glass Kodachi
Ebony Kodachi
Daedric Kodachi
Black Hand Kodachi
Iron Ninjato
Steel Ninjato
Silver Ninjato
Dwarven Ninjato
Elven Ninjato
Glass Ninjato
Ebony Ninjato
Daedric Ninjato
Black Hand Ninjato
====Off Hand Weapons // Dual Wiedling====
Iron Tanto (off)
Steel Tanto (off)
Silver Tanto (off)
Dwarven Tanto (off)
Elven Tanto (off)
Glass Tanto (off)
Ebony Tanto (off)
Daedric Tanto (off)
Black Hand Tanto (off)
Iron Wakizashi (off)
Steel Wakizashi (off)
Silver Wakizashi (off)
Dwarven Wakizashi (off)
Elven Wakizashi (off)
Glass Wakizashi (off)
Ebony Wakizashi (off)
Daedric Wakizashi (off)
Black Hand Wakizashi (off)
Iron Kodachi (off)
Steel Kodachi (off)
Silver Kodachi (off)
Dwarven Kodachi (off)
Elven Kodachi (off)
Glass Kodachi (off)
Ebony Kodachi (off)
Daedric Kodachi (off)
Black Hand Kodachi (off)
===============================
Installation Notes
-Unzip in your Oblivion/data dir.
-Activate the esp file.
-Enjoy (it make take some games days to appear as the items are spawning according to your ihourtorespawncell value)
Uninstall
-Deactivate the esp file
Use of this mod :
This mod can be bundled, modified but make sure to give the proper credits to me and the modders above.
Known issues : None
All feedback will be really appreciated!
Historical Revision
V1.4
Added the new Akaviri imports mod from Severian and deleted the old katan mod
Change to the leveled lists
Now with dual wielding // off hand weapons as shield
V1.3
The scripts now respawns the cells each time the player gains a level
V1.2
Better version of the script
V1.1
Added a script that force every shop's cell to respawn so that you don't have to wait to get the new stuff
V1 : Original version |  |

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| New Merchants Items (1.4) - User Comments |
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The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.
Total comments: 8 | Last comment: 11-15-2009 at 00:20
Archer145 From: Joined: June 19th, 2006 Posts: 250 | Does it delet all the original store? |
Mage_and_Assassin From: Joined: August 2nd, 2006 Posts: 83 | ...it will just add those kewl new stuff to all the stores and keep the old things |
Aggron From: (The Heartlands) Joined: November 5th, 2006 Posts: 334 | these kind of things make the bartering too big. especially wen my guy is looking for food |
IsolinaBlack From: (California) Joined: January 4th, 2007 Posts: 98 | xDDD
Niiice! Love this mod.
Very fun. -Downloads- ^^;''
Also, in reply to #4... Good idea! xD When I learn how the heck you make custom armor I'll make armor that's for, like, level 50 or 200 or so. xD
Also, to anyone who knows... What is CS? Is it the program that lets you modify stuff? If not, which program does? Lol. |
TOMMYBLAZE From: (Oslo) Joined: August 20th, 2006 Posts: 54 | cs is for modifying stuff |
firewall405 From: (North Carolina) Joined: August 28th, 2007 Posts: 35 | #4 how did you level so high man |
Doudomida From: Joined: November 15th, 2009 Posts: 1 | I cant seem to download it, ive gone to the next page where it says to click to download and then it does nothing so i click the 'click here to try again' button thing and still nothing happens. I have also tryed right clicking and 'download file as' aswell. |
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