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The Elder Scrolls IV: Oblivion Downloads > Modifications > Miscellaneous:
Open Cities - Anvil (1.0v)
Filename: 1.0_open_cities_anvil.zip


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253.96 KB
1.0v
godhugh
594
06-18-2006
Modifications > Miscellaneous


Average User Rating: 9.3
Number of Votes: 3
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Open Cities - Anvil (1.0v) - File Description  


Description:
Turn Anvil into a Morrowind style city! This mod brings Anvil into Tamriel world so no loading is required when entering the city.

When running this mod, in-town performance in identical to your performance in the main world. If you get 5 fps while wandering the countryside I don't recommend you use this as your fps will be the same in-town.



Open Cities - Anvil (1.0v) - Screenshots  
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Open Cities - Anvil (1.0v) - File Download Options  

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Open Cities - Anvil (1.0v) - Readme  
Readme File:
Known Issues:

If you use this in a save game there will be a transition period while the NPC's move into their new digs. NPC movement may be a little wierd during this time. This period could last up to 24 in-game hours.

All mods that are located in Anvil World will not appear in Open Anvil. Mod authors who wish to make their houses/shops/etc compatible can just copy and Paste in Place their buildings into the appropriate cell in Tamriel World.

The Illumination Mod is currently not supported in Open Anvil. You can run the two mods together, the windows in Open Anvil will just not be lit.


Open Cities - Anvil (1.0v) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 2 | Last comment: 06-27-2006 at 17:55

 #1 - 06-18-2006 at 18:35
Master_beta6969
Joined: May 28th, 2006
Posts: 7
omg omg so cool

 #2 - 06-27-2006 at 17:55
MajorSlacker
From: (Brisbane)
Joined: April 15th, 2006
Posts: 37
Hmmm. You working on this for the other towns? 'Cus that would kick ass.



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