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The Elder Scrolls IV: Oblivion Downloads > Modifications > Dungeons and Areas:
Paradise Arena (1.0)
Filename: 72sl_paradisearena.zip


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1.84 MB
1.0
Super Llama
1397
03-30-2008
Modifications > Dungeons and Areas


Average User Rating: 8.2
Number of Votes: 5
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Paradise Arena (1.0) - File Description  


Description:
Paradise Arena is a magical place in the beautiful land of Aestherius. The player stumbles upon a portal near the Imperial Sewers' Southeast exit which leads to this strange land. From the sky, to the hero's retreat, to that silly little shop run by the Strange Wee Man, Paradise Arena is unlike any place you've seen before. The main attraction is, of course, the Arena itself. When you arrive there, you will notice that no one is there. No announcers, no spectators, just magic and a bunch of statues. The big dragon statue in the center of the arena will spawn a random monster for you to fight. The monsters are not leveled, and often you will need to use the oldest and most noble combat tactic... RUN AWAY! The Help portal takes you back to your servant's quarters to grab some companions, and the other statues will heal you and restore Magicka. Once you kill all the baddies, head over to the Purge statue to convert those unsightly bodies into Paradise Arena Kills. Talk to the Strange Wee Man to buy a pet ogre or clannfear, or for some info on the secret island...

This Mod will be in the Mod of the Year Contest -Cometgames13



Paradise Arena (1.0) - Screenshots  
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Paradise Arena (1.0) - File Download Options  

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Paradise Arena (1.0) - Readme  
Readme File:
Paradise Arena
by Super Llama

DESCRIPTION:

This mod adds a really cool new place: Paradise Arena. As its name suggests, it's paradise, and it's an arena! This arena is WAY better than the standard IC Arena, bcause there is no-one running it except its magical nature (and that crazy owl-guy)!
Built in the distant and beautiful land of Aestherius, ancient world of the Aedra, it sits in the middle of a vast ocean. The first thing you'll notice when going through the portal atop the southeast Imperial Sewer Exit is the giant tent to your left. This is a home in which you can live; complete with a serene underground cave home, guarded by stone creatures that will protect you from any harm. This place has been around as long as the universe, and that's not about to change. The second thing you will notice is the sky. It, unlike the sky of Nirn which you are accustomed to, is a masterpiece of colors day and night, and in-between. With vivid purples and greens, blues and yellows, the sky looks like a giant, ever-changing painting in the heavens. The third thing you will notice is the insanely long bridge to your right, leading to a faraway island. This is where the arena stands. If you jump into the water, don't worry about the giant death sharks... they wouldn't hurt a fly. They were named by a complete idiot. After the lengthy journey to the island, you will see the ancient, majestic trees towering over the arena, and the magical gate going up and down without a thought, waiting for a combatant to enter.
Once you go inside the arena, you will see many statues encircled about a great dragon. Activate the dragon, and an enemy spawns. They can be anything from a mudcrab to a Xivilai, a wolf to a bandit lord. It even summons NPCs, like Dremoras, Bandits, Necromancers, Vampires, and Mythic Dawn! It also summons modded creatures, like in MMM. Fight them at your will, or summon two and watch them battle each other, then when they are dead, take their loot! w00t! loot! And you can even summon help from the Help Portal! When the fight is over, activate the purge statue to change those unsightly corpses into trophies!

QUICK DIRECTIONS:
I know you are eager to get started fighting, but there are some things you must know first. To get here, simply go to the Imperial Sewers' Southeast Exit (this is not the one you come out of at the beginning of the game!). On top of the exit, there is a portal. Activate it. You are now at Paradise Arena! Here is the layout of the place: on the left, there is a tent full of stuff to help you get ready. Under the tent, there is a cave where you can live and rest. To the right, there is a huge bridge. Part-way across the bridge, there is a strange easter egg: the Bashful Llama. It is a shop, owned by a rediculous looking owl man named "Strange Wee Man" (hehe); and two pets with spoofy names (Shreck and Giko, spelled wrong so I won't infringe on copyrights), and the SWM sells almost everything you will ever need. If you go further on the bridge, you will find the main attraction: the arena. If you make it successfully past the mischevious gate (it likes to impale you sometimes, due to a script problem that was so funny I just left it there XD) you will see a giant statue of a dragon. Activate it, and a monster spawns (or several, if you are using MMM's increased spawn rate). If you get hurt, activate one of the many health statues to heal yourself. If you are low on Magick, activate the Magicka statues. If you want armor, activate the armor statue, and if you want weapons, activate the weapons statue (which works now, thanks to Sheogorath). When your enemies are dead, use the Purge statue to convert the corpses of your enemies into kills, which are useful in the future (see next sentances). There is a secret island somewhere, but I won't tell you where! Also, this mod is not quite done yet; I will add more pets, more uses of kills, and a super-cool surprise that you're sure to love in version 2.0. ;) Oh yeah, and I'm gonna give the SWM some voice actin' soon enough 8)

FEATURES:
A worldmap! YAY!
A cave where you can live, with a giant tent on top
A shop with a buyable ogre and clannfear (and in future releases, more pets)
A very, very long bridge that leads to the arena
An enemy-spawning arena run by magic itself, not by people
Fully compatible with MMM and other monster mods!
An awesome cool thing on the secret island... but it's secret so I won't tell you what it is XD

BUGS / COMPATIBILITY:

Bugs:
Upon approaching the island, you sometimes get a message "This lock cannot be picked, you need a key" and a click noise... I think this has something to do with the gate and the statue loading at different times... or something...
You can walk through some of the giant trees. Thanks to Sheogorath for finding this bug... it seems collision gets unstable when you scale things.
Some of the trees are floating. Thanks again to Sheogorath for finding this bug... I hope I can get around to fixing these eventually.
There are some ground texture bugs; like some of tiles have square seams between textures. This is due to me having a very slow computer that won't run the landscape editor right! :(

If you find any other bugs, please tell me so I can fix them!

Compatibility:
Should be compatible with all your mods, unless you named your worldspace ParadiseArenaWS, or any of your cells start with ParadiseArena (i doubt that though)! I added PA prefixes on all the activators and stuff.

LEGAL:
Do not use any part of this mod in any of your mods without asking me, or modify it in any way without contacting me first. Do not sell the mod or re-upload it in your name. You are permitted to upload this to other servers, as long as it is unmodified and I get credit as the author.

CREDITS:
Super Llama (me), who created this mod

thanks to OB1_Cannoli, who helped me think of the mod, and tested it alot.

SPECIAL THANKS to Sheogorath (aka Mad Griffin) who also tested it and cleaned up several of my scripts; the weapon statue now summons weapons as it was intended (instead of just an axe). He also shrank the bridge, at which I was kind of mad at first because he did it without telling me... but then I got to like it since the LOD works now XD and he also generated the LOD files so you can actually see the island from the tent. He also helped beautify the island. Thanks Sheogorath! 8D I have put a statue in his honor somewhere in the world... tough to find. [hint: ask the strange wee man for rumors]

And of course, thanks to everyone else at the Undernethe mod (Cerberus Studios) who gave me ideas and cheered me on. Thanks, guys! ( underdarkproject.easyphpbb.com )

CONTACT INFO:
You can contact me, Super Llama, at the Elder Scrolls FileFront, by commenting on any of my files; or you can email me at:

superllama527 AT hotmail DOT com

superllama527@hotmail.com


Paradise Arena (1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 25 | Last comment: 07-29-2009 at 08:59

 #1 - ADMIN READ THIS - 03-30-2008 at 09:47
Super_Llama
Joined: April 16th, 2007
Posts: 476
I ACCIDENTLALY UPLOADED THIS MOD THREE TIMES. THIS IS THE CORRECT VERSION, PLEASE DELETE THE OTHER ONES.
-Llama
Done -Cometgames13

 #2 - 03-30-2008 at 10:27
ExhausteD
Joined: October 25th, 2007
Posts: 66
lol u rock XD

 #3 - 03-30-2008 at 11:28
Super_Llama
Joined: April 16th, 2007
Posts: 476
Now you need to add that "this will be in the contest" line thingy

 #4 - 03-30-2008 at 13:31
ExhausteD
Joined: October 25th, 2007
Posts: 66
Oh really? big grin

 #5 - 03-30-2008 at 18:59
Mad_Griffin
Joined: March 4th, 2007
Posts: 148
This mod looks like a nice way to waste time... er... in a good way being that all video games are a waste of time in itself. What I'm trying to say is good work Llama, you will always be our happy pet at Cerberus.

(thanks for the credit by the way!)

 #6 - 03-31-2008 at 09:55
Super_Llama
Joined: April 16th, 2007
Posts: 476
lol... happy pet...
XD

One more thing about this mod: It's a great way to meet monsters you've never seen before. My friend killed a Xivilai in Level 1 with this mod smile

Also it has the standard LOD glitch when played with SI

 #7 - 04-06-2008 at 07:40
DJJULIEN
From: (Zoetermeer)
Joined: February 25th, 2008
Posts: 58
Nice mod, but what I do mis are the creatures in the giant forest next to the arena.
Also I think It is a little anoying that the gate of the arena is: A, that it goes up and down al the time, and B, that it is that big and tall so if you fall down you'd break your neck.

I also think it is a pretty long swim when you fall into the water underneath the bridge even worse is that the water is so dirty, my clothes (robes of Shegorath(notice the spelling mistake: she-gorath, there is an O missing? Its a mistake Bethesda Softworkes made as well! smile ) need to be washed twice smile.

Anyway Great mod: 7.8/10 Two Thumbs Up!

 #8 - 04-07-2008 at 07:28
tommyG940
From: (Uden)
Joined: January 2nd, 2008
Posts: 83
looks ***** awesome, 9/10, i'm downloading nowRockRockRock keep up the good work!

 #9 - 04-11-2008 at 15:05
Jedi_Mediator
Joined: July 13th, 2005
Posts: 826
Hey! I really want this great mod, but when I download it gives me a funky .htm document of a FileFront error page, and no mod! I do believe this is a broken link!

Moderator, please save us all! stick out tongue

 #10 - Download Workaround - 04-12-2008 at 11:16
Jedi_Mediator
Joined: July 13th, 2005
Posts: 826
People, if you want to download this file, it looks as if one must right-click and "Save Target As" on the download button(s). That appears to be the only way to get the correct file, at least for me.

If nobody else has this glitch then completely disregard my two posts! wink

 #11 - 04-12-2008 at 22:24
ETFEAR
From:
Joined: August 25th, 2007
Posts: 109
Man i go to the souteast exit and i cant find that tentconfusedconfusedconfused.Cant u just move the portal to the IC stables?

 #12 - 04-17-2008 at 19:18
Super_Llama
Joined: April 16th, 2007
Posts: 476
The portal is on top of the entrance

 #13 - 04-18-2008 at 15:37
sameerz
Joined: April 18th, 2008
Posts: 1
Like ETFEAR said there is no portal right above the SE exit. I placed it in the data folder and everything is right, still no portal. What patch is it tested or made on? I dont have the 533?? or the latest one. Still, you didnt say it needs a new patch. weird

 #14 - 04-25-2008 at 12:07
Super_Llama
Joined: April 16th, 2007
Posts: 476
It doesn't use OBSE or anything... I don't know why you can't find the portal. It's a mage's guild portal, and it's not above the exit, it's right on top of it. Maybe another mod uses the same cell...
Try typing 'cow ParadiseArenaWS 0 0' at the console

 #15 - 09-18-2008 at 14:14
alpoll
Joined: August 25th, 2008
Posts: 14
sounds awesome

 #16 - 09-18-2008 at 14:39
alpoll
Joined: August 25th, 2008
Posts: 14
where is the south east exit?
confused

 #17 - ... - 09-18-2008 at 20:57
alpoll
Joined: August 25th, 2008
Posts: 14
nvm is it possable to get the ninja sketlin sry about the spelling im not even a teen yet

 #18 - 09-25-2008 at 10:05
Super_Llama
Joined: April 16th, 2007
Posts: 476
Lol no, the ninja skeleton is a joke, and is rather weak anyway stick out tongue
By your knowledge of the skeleton I assume you got there ok smile

Currently the only pets are the ogre and the clannfear, but I will add more if I ever get around to another release <_<

 #19 - 12-22-2008 at 08:47
Super_Llama
Joined: April 16th, 2007
Posts: 476
(sorry for double-post)

First, has anyone found Sheogorath's statue yet?
Second, I was thinking of making a sequel with game types (deathmatch, hold the fort, etc)
Third, it might require the latest patch, I haven't tried it with the older ones.

PS: my computer is making very strange noises 0.o

 #20 - 06-11-2009 at 09:44
Le_Stick
From: (Jylland)
Joined: February 6th, 2008
Posts: 16
OMG OMG OMG!!! FREAKING SCARY WEEMAN MIDGET THING!!!!

 #21 - 07-04-2009 at 23:14
Vestman
From:
Joined: July 4th, 2009
Posts: 8
wHERE IS THE SOUTHWEST IMPEREAL SEWERS!!!!Aaargh!!!

 #22 - 07-05-2009 at 10:57
Vestman
From:
Joined: July 4th, 2009
Posts: 8
Were is the southeast sewers! confusedconfused

 #23 - 07-05-2009 at 11:00
Vestman
From:
Joined: July 4th, 2009
Posts: 8
Super Lama where is the southeast exit?

 #24 - 07-05-2009 at 14:55
Vestman
From:
Joined: July 4th, 2009
Posts: 8
Two Thumbs Up! 8/10 ausome mod

 #25 - 07-29-2009 at 08:59
Super_Llama
Joined: April 16th, 2007
Posts: 476
@23: it's in the southeast. If you really need to know, get a map.



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