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The Elder Scrolls IV: Oblivion Downloads > Modifications > Weapon and Armor:
Sephiroth's Masamune (1.1)
Filename: masa1_1.7z


Size:
Version:
Developer:
Downloads:
Date Added:
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Type / Category:
583.52 KB
1.1
AlexScorpion
1502
10-28-2009
Shivering Isles Patch 1.2.0.201, Oblivion Patch 1.2.0.214
Modifications > Weapon and Armor


Average User Rating: 8.7
Number of Votes: 7
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Sephiroth's Masamune (1.1) - File Description  


Description:
This plugin simply adds a katana into the game.Check the screens.
This is still a work in progress.



Sephiroth's Masamune (1.1) - Screenshots  
Screenshots:
Click to enlarge


Sephiroth's Masamune (1.1) - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Sephiroth's Masamune!


Third-Party Download Locations:

Download from third party serverhttp://www.tesnexus.com/downloads/file.php?id=12922


Sephiroth's Masamune (1.1) - Readme  
Readme File:
Name: Sephiroth's Masamune
Version: 1.1
Date: 8/27/2007
Category: Weapons and Armor
Requirements: Shivering Isles Patch 1.2.0.201, Oblivion Patch 1.2.0.214
Author(s): alexscorpion
Source: http://www.tessource.net

Description
===========
This plugin simply adds a katana into the game.Check the screens.
This is still a work in progress.

Location
========
Imperial city Market place .. on the statue .

Details
=======
This is a beta release . I am still working on the textures and couple of other katana's .

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)OblivionData
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

OblivionDataMeshesWeapons11masamune
OblivionDataTexturesArmor11masamune


Incompatibility
===============
none .

Known Issues or Bugs
====================
none

History
=======
Have made the katana a little bit shorter ( ca 40 cm ). It is still very long
.
Contact
=======

Examples:

You can pm me.

Credits
=======

Examples:
Thanks to Bethesda for creating Oblivion.
Thanks to TESSource.net for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
==========
3D Studio Max - http://www.autodesk.com/3dsmax
Blender - http://www.blender.org
Photoshop - http://www.adobe.com/products/photoshop/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.


Sephiroth's Masamune (1.1) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 2 | Last comment: 10-29-2009 at 06:43

 #1 - 10-28-2009 at 13:10
Orchidea
From:
Joined: May 29th, 2008
Posts: 237
its like 4 meters long, you wouldn't be able to holster it like that...?

 #2 - 10-29-2009 at 06:43
witchunter180
From: (Macon)
Joined: January 15th, 2005
Posts: 281
Make it so that when you do holster it (whichever way) it drags in the ground, leaving a glowing trail as in Advent Children lol



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