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The Elder Scrolls IV: Oblivion Downloads > Modifications > Huge Mods:
Siege Of Anvil (1.0)
Filename: siege_of_anvil_v1.zip


Size:
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Developer:
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Date Added:
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885 bytes
1.0
siegeghost99
459
12-24-2007
Modifications > Huge Mods


Average User Rating: 5.8
Number of Votes: 10
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Siege Of Anvil (1.0) - File Description  


Description:
This Mod adds a Seige of Anvil. It adds an Oblivon gate, ruins etc. It isen't that interesting. No Screenshots unfortunatly.... frown

- Cometgames13



Siege Of Anvil (1.0) - File Download Options  

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Siege Of Anvil (1.0) - Readme  
Readme File:
Siege Of Anvil By: Siegeghost99
____________________________



Installation: Place the esp. file in your oblivion-data folder
_________________________________________________



how to play: Just go to the Anvil city lighthouse and walk up torward the wall and instead of going to the dock go to the edge of the wall and you will see ruins and an oblivion gate..... also you will see guards and a tent... and on the wall you will see archers!
______________________________________________________________________


Note: This is not a quest just a little battle

About the mod: This is my first mod so it sucks... but its ok for those who like siege's!
__________________________________________________

Inside the tent there is: A chair, A light, and a bedroll!
_______________________________________________


Bugs: When you try to fast travel to this location the game will crash I am curintaly working on it.



Contact me at siegeghost99@yahoo.com if you have questions.


Siege Of Anvil (1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 16 | Last comment: 07-22-2009 at 17:10

 #1 - 12-24-2007 at 11:09
BaconWarrior
Joined: July 13th, 2007
Posts: 325
No screenies no dl.embarrasment

 #2 - 12-24-2007 at 13:36
Super_Llama
Joined: April 16th, 2007
Posts: 476
Looks good for a first mod; but try something a little more fun to play next time wink

 #3 - 12-24-2007 at 17:40
siegeghost99
From: (florida)
Joined: August 1st, 2006
Posts: 25
ok srry about that

 #4 - 12-25-2007 at 06:14
cometgames13
From: (Alllentown, PA)
Joined: October 21st, 2007
Posts: 114
I'm sorry that I put Unknown/Anonymus siegeghost99, but for some reason your not on the member's list.... weird....

 #5 - 12-26-2007 at 10:33
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
Cometgames, you have to add most people to the Devlist. I fixed this particular file, but you may want to invest some time in reading the OPS guide.

Also, I didn't upload t his file because it appears to be broken. I can't for the life of me find the location.

 #6 - 12-26-2007 at 15:53
cometgames13
From: (Alllentown, PA)
Joined: October 21st, 2007
Posts: 114
yeah.. I noticed that two... I check it using the cs and it didn't work... I thought it was just the cs... and I'm in the proccess of reading the ops guide... remember this is my first 3 days.... big grin

 #7 - 12-26-2007 at 22:28
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
Really? I wasn't even aware anyone was hired until I read your news post. It would have been nice if they told me. : |

Personally, I read all of the OPS guides before I did anything. But this isn't the place to discuss it.

 #8 - 12-27-2007 at 05:14
cometgames13
From: (Alllentown, PA)
Joined: October 21st, 2007
Posts: 114
FL hired me, I'm from Undernethe and Cerberus.... Since Abernethe disapeered according to FL...

 #9 - good job - 12-27-2007 at 16:06
werme_o_rama
From:
Joined: December 24th, 2007
Posts: 6
when i put up my first mod (not on file front) i did not know how to even put an oblivion gate, it alaways was way too small

 #10 - 12-30-2007 at 09:21
aggron2
From: (Iowa)
Joined: October 16th, 2007
Posts: 93
this is better thn my mod, im on a first mod development but i dont think it'll be worth puttin on, people will say it's rushed

 #11 - 12-30-2007 at 12:29
cometgames13
From: (Alllentown, PA)
Joined: October 21st, 2007
Posts: 114
Take your time. Filefront's not going anywhere wink

 #12 - hayyyyyy - 01-01-2008 at 08:58
XxEmperorXXSilverstonexX
From: (Toronto)
Joined: December 13th, 2007
Posts: 15
hi comet games/super llame - u kno me from undernethe right!

 #13 - =D - 01-02-2008 at 09:04
StormBlast
From: (Oh so Wales isn't a country now?!?!? Ughh, UK it is......)
Joined: January 2nd, 2008
Posts: 9
Nice description Comet xD
And hey emperor =D

 #14 - Inside the tent there is: A chair, A light, and a bedroll! - 06-27-2008 at 10:58
therercher
From:
Joined: June 26th, 2008
Posts: 23
YAY a bedroll!!!

why is there an explanation mark on, it, is this the big part of the project?

 #15 - PLEASE ANSWER ME - 06-28-2008 at 19:33
elaskin
From:
Joined: June 20th, 2008
Posts: 102
HOW DO YOU MAKE A MOD???? PLEASE TELL ME!!!! And btw I downloaded this mod and I can't find anything, and don't bother asking because it IS checked off in the Data Files on the Oblivion Launcher. Any suggestions? confusedconfused


~elaskin was here Pimp!

 #16 - 07-22-2009 at 17:10
adoringfan
From: (larvik vestfold)
Joined: July 12th, 2009
Posts: 6
to make a mod u gotta download tes construction setResistance is Futile!



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