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The Elder Scrolls IV: Oblivion Downloads > Modifications > Miscellaneous:
The Black Marsh: Snake Head Island (1.0)
Filename: the_black_marsh_snake_head_island.zip

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3.87 MB
Modifications > Miscellaneous

Average User Rating: 7.1
Number of Votes: 27
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The Black Marsh: Snake Head Island (1.0) - File Description  

Who here is sick of the Oblivion mainland?
I'm getting bored of it, and this is why I love mods such as this one. Kevin has created a small island from the Black Marsh, inhabited by Argonians. I do like Argonians, they sounds funny big grin and I really enjoyed this mod because it brought something new to the game.

Southeast of Leyawiin is a small dock with a boat waiting to take you to the island, activate the boat and your there.
This island is beautiful! Hand crafted from the imagination of Kevin himself, the sun shines and the trees sway slowly in the breeze. Check out the screenshots to see how pretty it is.

Beware though, when you're on the island danger is afoot. The locals tend to keep to themselves, and they don't like unwelcome quests......(mwaahahahahawink)

All in all, for a first worldspace this is a beauty! Keep up your fantastic work Kevin Two Thumbs Up!

Download and enjoy!


The Black Marsh: Snake Head Island (1.0) - Screenshots  
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The Black Marsh: Snake Head Island (1.0) - File Download Options  

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The Black Marsh: Snake Head Island (1.0) - Readme  
Readme File:
The Black Marsh: Snake Head Island version 1.0

Created By Kevin

Requirements: Oblivion 1.2

This mod finally allows you to explore part of the Black Marsh. Home of the Argonians. On the Southern most island of Blackwood, Southeast of Leyawiin, you will find a dock. Activate the ferry to travel to Snake Head Island. It is an island of the West coast of the Black Marsh. It is a medium sized island that includes: an abandoned Argonian village, an Argonian shrine, a tidal cave & a shipwrecked slave ship. You will also encounter some of the native islanders.

This is my first attempt at making a new worldspace. I'm sure it's not perfect, but I hope to make improvements & even make the island bigger in future releases.

INSTALLATION: Unzip the zip file into your Oblivion/Data folder & activate the esp

The Black Marsh: Snake Head Island (1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 15 | Last comment: 03-30-2008 at 14:43

 #1 - 07-09-2007 at 17:54
Joined: October 21st, 2006
Posts: 407
pics what pics I don't see any picsconfused

 #2 - 07-09-2007 at 18:01
Joined: December 11th, 2006
Posts: 442
Blindey......lol, jokes. I had to add them immediatley after, you're too quick for me big grin

 #3 - 07-10-2007 at 00:34
From: (Bjelovar)
Joined: April 13th, 2007
Posts: 10
Seems kinda abandoned, no hills and stuff but anyway, you were right about one thing, i need to get off Cyrodiil and Shivering Isles!!! Downloading...

 #4 - 07-10-2007 at 01:17
From: (Cape Town)
Joined: November 30th, 2006
Posts: 311
Very good!
Did u make those tattoos on the argonian and the statue of the argonian lady yourself or did u get them from a modders resource?
Very good...again!
I for one, think this mod is very good, I dont know why but it just attracts me...
10/10 smile
very nice >.<

 #5 - Perfect - 07-10-2007 at 14:43
Joined: April 16th, 2007
Posts: 476
I was hoping someone would do this! Is this a real island from the previous tes games, or one renamed by you, or just out of your imagination?

 #6 - 07-11-2007 at 06:31
From: (Riverside/Ohio)
Joined: July 10th, 2007
Posts: 1
so are there any quests linked to this island or is it just a place to get away from cyrodill???

 #7 - 07-11-2007 at 08:23
From: (Bjelovar)
Joined: April 13th, 2007
Posts: 10
I can't go inside the Ayleid-looking ruins....

 #8 - Love the concept but... - 07-14-2007 at 07:04
Joined: August 18th, 2006
Posts: 325
There ain't a great deal of things to do as yet. I'll wait till a later version methinks

 #9 - 07-26-2007 at 05:45
From: (Kolobrzeg)
Joined: January 24th, 2006
Posts: 218
Hand crafted from the imagination of Kevin himself
Isn't it too flat? Flat surfaces everywhere! Nice addition to Oblivion, but 5/10.

 #10 - Doesn't look like the Black Marsh in my Head - 08-01-2007 at 00:38
Joined: August 2nd, 2006
Posts: 83
I once read some books ingame about Black Marsh, and when I now think about this place, the first things that come to my mind are Swamp, Argonian Tribes, and more swamp. In my opinion, the fact that it looks nice meaning it looks like a nice place seen in the default oblivion world is bad, i want to see mouldered trees with no leaves, hanging over several slops full of cane... at least thats the picture of my Black Marsh.

I won't rate, too difficult to decide if i want to rate the mod itself or if it looks like original Black Marsh. (Ha, BLACK Marsh see something ? ^^ all should look more creepy)

 #11 - I have some questions and things to say - 08-15-2007 at 06:50
From: (hjhi kiyui)
Joined: August 15th, 2007
Posts: 1
hi ... im new here and I wanted to say somthing .... 1st where should I put those files for the blackmarsh to work ? and 2nd is the blackmarsh should be much bigger I think .... more argonians cities not just an aboanded village .... try to do it more like cyrodiil ... and I think that in its form it should be more Crucbile (from The Shivering Ilse) look alike ...

 #12 - I have a question, but I'm new to the website. - 08-19-2007 at 16:42
Joined: August 19th, 2007
Posts: 8
I have downloaded the mod and unzipped the mod to my date files and activated the mod in my date files before playing the game. I even found the dock with the little boat, but I can't seem to activate the boat in order for the boat to take me to the island. What should I do? Is there something that I'm missing?

 #13 - 11-04-2007 at 19:13
From: (PA)
Joined: July 19th, 2007
Posts: 57
12# some with me with the little boatconfused

 #14 - 01-21-2008 at 05:08
From: (Zagreb)
Joined: November 2nd, 2007
Posts: 18
Haven't you read about Black Marsh already? It's a swamp!!!!

And I don't see a lot of trees there... Or a lot of grass.
Try making it more realistic, with more characters on the island (you don't have to kill them all, by the way), and make some villages that are not abandoned, Black Marsh is one really "civilized" place. I give you 8/10 because you are one of us who don't make any use in Cyrodiil anymore... Just kill people.

Thanks for the good mod (finally out of Cyrodiil) and keep working on it...

 #15 - 03-30-2008 at 14:43
Joined: March 27th, 2008
Posts: 21
Aaargh!!! wen i get to the ferry its a big upside down triangle explain please?

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