[Register] [782121 Members] [64592 Online; 181 Members, 64411 Guests]  
The Elder Scrolls 4
File Search





The Elder Scrolls IV: Oblivion Downloads > Modifications > Quest Mods:
The Elder Council: Temple of the One (1.2)
Filename: theeldercouncil_templeoftheone.zip


Size:
Version:
Developer:
Homepage:
Downloads:
Date Added:
Requirements:
Type / Category:
1.51 MB
1.2
giskarduk44
http://www.novazone.karoo.net/
1663
02-07-2009
Requires = The Elder Scrolls IV: Oblivion. Requires = OBLIVION PATCH v1.2 and Shivering Isles Requir
Modifications > Quest Mods


Average User Rating: 9.6
Number of Votes: 7
Related Files:
Latest 5 Modifications > Quest Mods:
- The Lost Chapter PATCHED .esp file (1.1)
- The Lost Chapter Prologue (1.0)
- Realm of Gates (beta)
- Oblivion Collectible Cards (1.32b)
- The Life of Sir Balin (1.0)

4 Other Files by giskarduk44:
- Kvatch Aftermath (7.3)
- Cyrodiil Upgrade Overhaul (6)
- Origin of the Mages Guild (6)
- The Necromancer (1.5)


 Picture of the Month


 The Files
 » Browse Files
 » Search
 » Submit Files

 The News
 » News
 » News Archive
 » Submit News

 Elder Scrolls IV: Oblivion
 » About
 » Features
 » Screenshots
 » Cheats
 » Mod FAQ
 » System Requirements
 » Browse
    - Media
    - Miscellaneous
    - Modifications
    - Official
    - Skins
    - Utilities

 TES III: Morrowind
 » About
 » Features
 » Screenshots
 » System Requirements
 » Browse
    - Media
    - Modifications
    - Official
    - Skins
    - Utilities

 Elder Scrolls Lore
 » Races
    - Orc
    - Breton
    - Imperial
    - Redguard
    - Nord
    - High Elf
    - Dark Elf
    - Wood Elf
    - Argonian
    - Khajiit
 » Provinces
    - High Rock
    - Cyrodiil
    - Hammerfell
    - Skyrim
    - Summerset Isle
    - Morrowind
    - Valenwood
    - Black Marsh
    - Elsweyr
 » Elder Scrolls Universe

 The Community
 » Links
 » ES4 Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
 » PotD Archive
 » Submit PotD
 » Taking Screenshots

 The Site
 » Latest Poll
 » Staff
 » Apply To Volunteer
 » Contact





The Elder Council: Temple of the One (1.2) - File Description  


Description:
Requires = The Elder Scrolls IV: Oblivion.
Requires = OBLIVION PATCH v1.2 and Shivering Isles
Requires = Cyrodiil Upgrade Resource Pack
http://hosted.filefront.com/giskarduk/2330218

Creator's = giskard
Website = http://www.novazone.karoo.net

Just extract the zip in to your oblivion folder (NOT THE OBLIVION DATA FOLDER). This mod makes use of the Modmakers resource pack or MRC for short that I started compiling for my The Necromancer MOD. So if you have other mods of mine installed or mods that use the MRC then you may be asked to over write them during the installation. These files should all be the same so it should be safe to say yes.
Uninstalling

To uninstall this mod correctly, go and talk to Mr Fix It in the Restored Temple of the One Basement. Run the uninstall quest then check your logs for information about what to do next. If the restored temple has not yet appeared in your game, you do not need to run this quest and can simply disable the mod as normal

About TEC - Temple of the One.

This mod should be considered an optional part of the Elder Council Mod but will work perfectly ok on its own. The mod restores the Temple of the one after the main plot ends and adds a little background story and a new order of monks that travel around Cyrodiil taking the word of Akatosh with them and healing the faithful in Martin Septims name. They are based at the restored Temple of the one and there is always one of these new Monks in the new Temple.

The quest starts and ends automatically a few weeks after the main quest ends and provides useful background stories for quests I plan to add to the Elder Council mod later on.

This mod fully supports the Kvatch Aftermath Necromancer Guild Crypt features and the infamy support is designed to be ballanced against the Elder Councils Legion Corruption feature added in 1.1 of Tec. Between the two mods, you could play a corrupt legioneer now.

Compatibility.

This mod represent's a difficult work around for a heavily edited plot area used in the main quest and is 10 times more likely to conflict with mods because fixing up ruined buildings in the Oblivion is a very popular past time for mod makers. So I have separated this from the main Elder Council Mod to give the players a choice in Temple Restoration mods. Had I built this in to the Elder Council mod, any player that wanted the Palace revamp would have been forced to use my temple upgrade as well and that is not what the Cyrodiil Upgrade is about. Its all about choice and this is part of the choice I offer players.

Thank you to my supporters.

This mod is a thank you to the thousands of fans of my work that sent me messages of support and/or donations after the recent trouble. You not only showed me that some decent players existed out there that appreciated the gift I gave them but where willing to say so or even put your money where their mouths where in the form of donations which helped me out more than you can possibly know.

I was facing a depressing summer of saving to pay for downgrades to save money and your donations alone paid for it all for me before the end of march. I was stunned. You may not know this but I supported players for 8 years on respawn and hardly ever got any donations or support back.

So to find so much support for me and my work after I quit was totally unexpected.

After donations paid off our biggest bill me and the wife decided a proper thank you was in order, and rather then give you the old "Thanks a lot" message in some forum. I am making this mod for you to thank you properly. I had originally decided to just make this mod for you then stay retired but the support still comes in today so I am back making mods for oblivion and this thank you gift is mearly the first of many more I hope.

So enjoy this thank you mod, you really do deserve it.

You will not see my on other websites very often because of changes to how I make mods, I am basically using my retirement idea to make mods in piece in a private forum but if you need to contact me you can react me on the mechstorm forums most days. Here is the link.



The Elder Council: Temple of the One (1.2) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download The Elder Council: Temple of the One!



The Elder Council: Temple of the One (1.2) - Readme  
Readme File:
The Elder Council -Temple of the One V1.2 (Cyrodiil Upgrade)

Requires = The Elder Scrolls IV: Oblivion.
Requires = OBLIVION PATCH v1.2 and Shivering Isles
Requires = Cyrodiil Upgrade Resource Pack
http://hosted.filefront.com/giskarduk/2330218

Creator's = giskard
Website = http://www.novazone.karoo.net
Installation

Just extract the zip in to your oblivion folder (NOT THE OBLIVION DATA FOLDER). This mod makes use of the Modmakers resource pack or MRC for short that I started compiling for my The Necromancer MOD. So if you have other mods of mine installed or mods that use the MRC then you may be asked to over write them during the installation. These files should all be the same so it should be safe to say yes.
Uninstalling

To uninstall this mod correctly, go and talk to Mr Fix It in the Restored Temple of the One Basement. Run the uninstall quest then check your logs for information about what to do next. If the restored temple has not yet appeared in your game, you do not need to run this quest and can simply disable the mod as normal

About TEC - Temple of the One.

This mod should be considered an optional part of the Elder Council Mod but will work perfectly ok on its own. The mod restores the Temple of the one after the main plot ends and adds a little background story and a new order of monks that travel around Cyrodiil taking the word of Akatosh with them and healing the faithful in Martin Septims name. They are based at the restored Temple of the one and there is always one of these new Monks in the new Temple.

The quest starts and ends automatically a few weeks after the main quest ends and provides useful background stories for quests I plan to add to the Elder Council mod later on.

This mod fully supports the Kvatch Aftermath Necromancer Guild Crypt features and the infamy support is designed to be ballanced against the Elder Councils Legion Corruption feature added in 1.1 of Tec. Between the two mods, you could play a corrupt legioneer now.

Compatibility.

This mod represent's a difficult work around for a heavily edited plot area used in the main quest and is 10 times more likely to conflict with mods because fixing up ruined buildings in the Oblivion is a very popular past time for mod makers. So I have separated this from the main Elder Council Mod to give the players a choice in Temple Restoration mods. Had I built this in to the Elder Council mod, any player that wanted the Palace revamp would have been forced to use my temple upgrade as well and that is not what the Cyrodiil Upgrade is about. Its all about choice and this is part of the choice I offer players.

Thank you to my supporters.

This mod is a thank you to the thousands of fans of my work that sent me messages of support and/or donations after the recent trouble. You not only showed me that some decent players existed out there that appreciated the gift I gave them but where willing to say so or even put your money where their mouths where in the form of donations which helped me out more than you can possibly know.

I was facing a depressing summer of saving to pay for downgrades to save money and your donations alone paid for it all for me before the end of march. I was stunned. You may not know this but I supported players for 8 years on respawn and hardly ever got any donations or support back.

So to find so much support for me and my work after I quit was totally unexpected.

After donations paid off our biggest bill me and the wife decided a proper thank you was in order, and rather then give you the old "Thanks a lot" message in some forum. I am making this mod for you to thank you properly. I had originally decided to just make this mod for you then stay retired but the support still comes in today so I am back making mods for oblivion and this thank you gift is mearly the first of many more I hope.

So enjoy this thank you mod, you really do deserve it.

You will not see my on other websites very often because of changes to how I make mods, I am basically using my retirement idea to make mods in piece in a private forum but if you need to contact me you can react me on the mechstorm forums most days. Here is the link.

http://www.mechstorm.net/forums/

Change log

Version 1.1
The Altar in the restored Temple one reduces the players infamy by 1 point each time the player prays there.

Version 1.2
Renamed the amin folder to Anim so the preying idle anims worked without my other mods being installed.



Modders Resource Pack (MRC)

You will notice several files install in to a folder called MRCompilation, these are all modders resources either made by my or others. The necromancer also uses this folder but its meshes are placed in different locations so they appear correctly in the CS. However these files are modders resources and if you use them and keep the file structure, do not edit the files you find here. My mods use them and so will yours. So make your own versions of meshes and textures if you need to edit them, put your versions in the MRCompilation folder and you will have contributed to the resource pack idea I have started. When others see that folder they will know its safe to use those files them selves and they too will eventually contribute.

Often mods using these files will over write exiting files in the MRCompilation but as long as no mod maker edits existing files, all mods that need them should work. Thats the idea anyway. And theres not a single BSA or ESM in sight. :D

All you have to do is add them to the editor, the meshes and textures are already setup to work the moment you add the parts you need. Then distribute the parts you use with your own mod and everybody is happy. The credits for the parts used in this mod that where not made by me are below. Everything else is my work or I have forgotten to credit somebody in which case let me know so I can give that person the proper credit.

Giskard


The Elder Council: Temple of the One (1.2) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 1 | Last comment: 02-07-2009 at 07:30

 #1 - This is the real giskard - 02-07-2009 at 07:30
giskarduk44
Joined: November 28th, 2008
Posts: 7
Just to let you all know, this is the real giskard, this was uploaded by me. Ask on my website if you need a comfirmation.



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:


 Latest Files
 » DUN.. (special addition)
 » Visible Mournhol.. (1.0)
 » Champions of Ligh.. (V2)
 » Champions of Lig.. (2.0)
 » Skyrim White Wer.. (1.0)
 » Faction Living.. (v1.00)
 » Dancing Boys (v1)
 » Necromancer Birthsig..
 » Black Rose Manor (1.0)
 » The Castle of Re.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.3813 seconds using 6 MySQL queries and 13 includes
Copyright © 2014 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & FileTrekker. Use of The Elder Scrolls Files materials is subject to certain Terms & Conditions.
TM & © 2014 Bethesda Softworks LLC. All rights reserved. The Elder Scrolls and related marks are trademarks of Bethesda Softworks LLC