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The Elder Scrolls IV: Oblivion Downloads > Modifications > House Mods:
The Float Crib (1.0)
Filename: floatcrib1.0.zip

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116.63 KB
Modifications > House Mods

Average User Rating: 8.3
Number of Votes: 3
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1 Other Files by goldenevil:
- The Float Crib (1.5)

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The Float Crib (1.0) - File Description  

This mod adds a floating house over the Nibenay Bay east of Bravil. It is guarded by a level 60 vampiric warrior with full Daedric Armour. Only High level characters (Or turn the difficulty all the way down) Contains some nice items like a staff, dagger and hood, all enchanted obviously. Has a dark, necromancerish feel to it.

The Float Crib (1.0) - Screenshots  
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The Float Crib (1.0) - File Download Options  

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The Float Crib (1.0) - Readme  
Readme File:
Float Crib 1.0 Readme

This Mod adds a new "house" to the game. It's actually some platforms similar to the "Floating PLatforms" mod.
This is supposed to feel darker with an oblivion/necromancerish feel to it.
It's named "The Float Crib" because that's what my friend called the Floating Platforms mod.

Just add the "Float Crib" ESP file to your Oblivion/Data folder.
On the Oblivion Autorun Menu click Data Files, then double click the Float Crib.esp to select it.
Then run the game and enjoy!

How To PLay:
The teleportation pad to the house is in Cadlew Chapel. Cadlew Chapel is across the lake, east of Bravil.

WARNING!: In the room you teleport to there is a level 60 Guardian fully clad in Daedric Armour who has the key to get into the actual house part!

In the house there are a few nice items. 1 is easy to find, 1 is a little more challenging, and the other is harder still. None are really that hard they just take some looking for.
The 2 harder ones are in a place where you will have to fall off after getting them so don't try to get back up. Just FT back to the Chapel and return.
These are the main reasons for having such a powerful guardian. On a low level these items would imbalance the game.
There are also 16 bottles of Human Blood which give you some vampiric abilities (Without making you into a Vampire)

I don't know of any but it is more than likely that there are so please post them if you find any.

Final Notes:
Feel free to modify this mod anyway you like or use it in a seperate mod, but give me credit for my work.
I have no plans on making changes to this mod, but if there's a bug that someone finds, or I think of some great new idea for it then I will release a new version

The Float Crib (1.0) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 10 | Last comment: 03-08-2008 at 15:19

 #1 - nice - 02-23-2008 at 18:39
Joined: November 9th, 2007
Posts: 11
cool looks good Rock

 #2 - 02-23-2008 at 22:09
From: (Regina)
Joined: November 25th, 2007
Posts: 23
It's my first mod so I didn't put any custom designed items or scripting and it may not be as polished as it could be but I hope to get better and add my own models and maybe a quest.
BTW I forgot to mention in the readme that the guardian is immune to paralysis as far as I know. He also has 1000 HP, so if you are having trouble just set your difficulty to minimum to beat him
Thanks for the early support so far

 #3 - 02-23-2008 at 22:53
Joined: October 18th, 2002
Posts: 21
Very nice mood indeed. One question... the staff, seems to have no uses, even though it says its fully charged. Just wondering what one must do to use it.

 #4 - 02-23-2008 at 23:36
From: (Regina)
Joined: November 25th, 2007
Posts: 23
The staff should be able to be used once per charge because it's so powerful. It's always worked for me during tests so i don't know what's wrong if it's not doing anything. I'll try modifying some of the staff's stats to make it work 100% of the time.

 #5 - 02-24-2008 at 10:30
Joined: October 18th, 2002
Posts: 21
thank you goldenevil, will try out the next version for sure.

 #6 - 02-24-2008 at 15:55
From: (Regina)
Joined: November 25th, 2007
Posts: 23
I think the reason the staff might not have worked is because I forgot to remove the original script for it which was a reward for the Vaermina Daedric Quest, so if you hadn't beaten it yet it may have caused something to not work properly. I have removed the script now so it should work no matter what.

 #7 - 02-25-2008 at 09:21
Joined: February 5th, 2008
Posts: 69
eek!eek!confused Is It Avalible for PS3

 #8 - 03-03-2008 at 12:46
Joined: August 25th, 2007
Posts: 109
Its seems a nice mod.But 1 question was the city on the 5 screen IC.Cuz as far as i rember the IC is round.So you used any mod?But still a very nice mod Two Thumbs Up!.I couldent belive this is your first mod!Two Thumbs Up!

 #9 - 03-03-2008 at 16:53
From: (Regina)
Joined: November 25th, 2007
Posts: 23
The city in the screenshot is of bravil

 #10 - 03-08-2008 at 15:19
Joined: April 17th, 2007
Posts: 48
Where is the portal? I can't find it. confusedconfused

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