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The Elder Scrolls III: Morrowind Downloads > Modifications > Companions:
Travelling Odds
Filename: traveling_odds.zip

Date Added:
Type / Category:
792.14 KB
Bloodmoon and Tribunal
Modifications > Companions

Average User Rating: 7.9
Number of Votes: 10
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Travelling Odds - File Description  

This mod adds 8 companions for you to play with, though it is recommended that you only use a few at a time due to their ability to get stuck in interiors and such (we all know how the companion AI is in morrowind). Each has an original name and doubled health for your gaming pleasure.
Note: Due to some problems I have been having with Bloodmoon and Tribunal I haven't been able to actually play this mod, there fore I can't really give a review frown

Enjoy the mod!


Travelling Odds - Screenshots  
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Travelling Odds - File Download Options  

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Travelling Odds - Readme  
Readme File:
A TES III: Morrowind Companions Mod
TITLE: Traveling Odds
AUTHOR: W4rbird
E-MAIL: warbird1@interia.pl
WEBSITE: http://w4rbird.filefront.com

FILENAME: traveling_odds.zip
FILESIZE: 796 KB (zipped)
DATE RELEASED: 23th May 2007

-> Bethesda Softworks - creators of TES3: Morrowind and all it's expansions.

INSTALLATION INSTRUCTIONS: In the archive, a folder 'Data Files' extract into main directory of Morrowind. The default is C:\Program Files\Bethesda Softworks\Morrowind. Launch Morrowind and in 'Data Files' section find and select 'Traveling Odds' plugin. Hit 'OK' and you're done.

DESCRIPTION: Ok, this is basic mod, which allows you to join several odd creatures. They will aid you in your encounters. You can join as much or as little of them... within reason - too many creatures can stuck in interiors, which only cause you to annoy. For that, you can order creature to stay. They are not immortal (but their HP's has been doubled, compared to originals). When creature die it just die and end. You can select among the following creatures: Old Grandma (lich), Old Dwarf Freak (Yagrum Bagarn), Prefabricated Dino (verminous fabricant), Winged Vamp (winged twilight), Mech Spider (centurion spider), Nasty Little Wormie (kwama forager), Bear as Hell (Grizzly bear, brown) and Mr Fat and Ugly (one of Dagoth Ur's followers).

REQUIRMENTS: Tribunal & Bloodmoon (with latest patch).

BUGS: none, that I noticed.

In no way am I responsible for whatever damage this can cause to your computer (but, honestly I doubt it). If you use any part of this file, please make sure you ask for my persmission, before releasing it.

Travelling Odds - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 7 | Last comment: 10-13-2007 at 10:43

 #1 - 05-27-2007 at 11:04
From: (The Heartlands)
Joined: November 5th, 2006
Posts: 334
why do people keep making morrowind mods now? 10/10 tho

 #2 - 05-27-2007 at 11:13
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
They were always doing them... and they would continue doing that until MW lives.

 #3 - 05-29-2007 at 00:56
From: (neu-ulm)
Joined: August 22nd, 2005
Posts: 120
i like this mod, it's good knowing that some people keep modding morrowind

 #4 - True... - 05-30-2007 at 05:01
Joined: May 15th, 2007
Posts: 12
Thats true morrowind mods are still cool i still make them

 #5 - 06-07-2007 at 04:17
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
I forgot to say where you can find those creatures. A soon as you dock in Solstheim, you should be able to see them (look in left direction). If not, then go north, but also rather west wink of Imperial Fort.

 #6 - 07-20-2007 at 03:26
Joined: July 20th, 2007
Posts: 33
Does Solstheim exist in the game TES 3 Morrowind cuz i didnt find it

 #7 - nope - 10-13-2007 at 10:43
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
You must obtain and install Bloodmon expansion first.

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