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The Elder Scrolls IV: Oblivion Downloads > Modifications > House Mods:
Undead Lair (V1.1)
Filename: undead_lair_v1.1.zip


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83.1 KB
V1.1
Eibbor
490
05-20-2008
Modifications > House Mods


Average User Rating: 10
Number of Votes: 2
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Undead Lair (V1.1) - File Description  


Description:
This mod add a new lair/cave. It comes with a bed, plants from the Realm of Oblivion (bloodgrass, harrada root, spiddal stick), a new type of plant (nettles (not finished yet)), an Undead Wolf called Fang, and two Orcs who will fight each other and then get back up when they die. It also includes two new spells, Greater Art of Reanimation (reanimate for 180 seconds on target) and Art of Reanimation (reanimate for 30 seconds on target). There is a new sword, the Claymore of the Undead, and new gauntlets, the Gauntlets of the Undead. It is located next to Clavicus Viles' Shine.



Undead Lair (V1.1) - Screenshots  
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Undead Lair (V1.1) - File Download Options  

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Undead Lair (V1.1) - Readme  
Readme File:
Undead Lair

DESCRIPTION
This mod add a new lair/cave. It comes with a bed, plants from the Realm of Oblivion (bloodgrass, harrada root, spiddal stick), a new type of plant (nettles (not finished yet)), an Undead Wolf called Fang, and two Orcs who will fight each other and then get back up when they die. It also includes two new spells, Greater Art of Reanimation (reanimate for 180 seconds on target) and Art of Reanimation (reanimate for 30 seconds on target). There is a new sword, the Claymore of the Undead, and new gauntlets, the Gauntlets of the Undead. It is located next to Clavicus Viles' Shrine.

INSTALATION
Extract the ESP file into your Oblivion/Data folder. This mod uses no new textures or meshes.

PERMISSION
Ask permission before using any of part of this mod in another mod.


Undead Lair (V1.1) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 4 | Last comment: 01-02-2009 at 06:42

 #1 - 05-25-2008 at 05:09
TheMetalGearSnake
Joined: February 9th, 2008
Posts: 12
I have only one question. I don't seem to see where you mentioned this lair is at. Did you mention it? Did I miss it somewhere? That's it, otherwise I love the concept!Rock

 #2 - 05-25-2008 at 14:02
TheMetalGearSnake
Joined: February 9th, 2008
Posts: 12
Forgive my noob-ish first remark, I skipped over the ever-important README!!! >_< sorry. But, I have to ask one more thing, do you recommend I have the latest version of Oblivion for this mod? It works for me, but about half the stuff you have listed in this mod isn't there or isn't working. From what I can remember I did not see the wolf, the servant was wearing normal clothing, no armor. I found the gauntlets and sword in a rock, but couldn't use them.

 #3 - 05-26-2008 at 08:17
Eibbor
From: (North East)
Joined: April 10th, 2008
Posts: 44
Yes, I recommend that you have Oblivion version 1.2 (download at http://www.elderscrolls.com/downloads/updates_patches.htm ). The servant only wears normal clothes due to a mistake I made, but I feel that it is better that he doesn't wear strong armor early on in the game

 #4 - Where? - 01-02-2009 at 06:42
Trapvader
Joined: December 30th, 2008
Posts: 6
Seriously, where is it? I can't find it anywhere. It isn't marked on my map, i've checked all around Clavicus Vile's shrine, I did install it and tick it in data files, so where is it? Cry



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