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The Elder Scrolls IV: Oblivion Downloads > Modifications > Plants and Nature:
Unique Landscapes Beaches of Cyrodiil (1.5)
Filename: ulboc15.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
4.21 MB
1.5
Aberneth
2903
08-16-2007
Modifications > Plants and Nature


Average User Rating: 8.3
Number of Votes: 11
Related Files:
Latest 5 Modifications > Plants and Nature:
- Natural Environments (2.1.3v) (2.1.3)
- More Vegetables (2.0)
- More Vegetables (1.0)
- Unique landscapes Beaches of Cyrodiil The lost coast (1.4.1)
- Unique Landscapes Entius Gorge (1.1)

5 Other Files by Aberneth:
- Unique landscapes Beaches of Cyrodiil The lost coast (1.4.1)
- Blackberry Replacer (1.0)
- Land Texturepack (1.0)
- Unique Landscapes Beaches of Cyrodiil Lost Coast (1.4)
- Unique Landscapes Fallenleaf Everglade (1.1)

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Unique Landscapes Beaches of Cyrodiil (1.5) - File Description  


Description:
================
Release History:
================
v1.0B: Private Beta. small bugs fixed (I.E. Floating Rocks)
v1.0R: Initial Release
v1.1A: Emergency Bug Fix
v1.2A: Many design flaws fixed. Major changes to oyster bay
v1.2B: Minor bug fixes. Many Floating objects dealt with
v1.3A: ESP cleaned
v1.4: KOTN fix, land expansion/refinement
v1.4.1: Cleanup (by cthulhu314)
v1.5: Added Interiors (by GlasMond), Cleanup (by cthulhu314)



=======
Contact
=======

Aberneth: Aberneth@gmail.com
Unique Landscapes project: http://www.bethsoft.com/bgsforums/index.php?showforum=25 (search there for "Unique landscapes")


===========
Description
===========

UniqueLandscapes Beaches of Cyrodiil: The Lost Coast is the first in a series of UL mods designed to be a total conversion of the beaches of beloved Cyrodiil. The Lost Coast ovehauls the entire area north of Anvil, and divides it into three regions: The Anvil Cliffsides, The Lost Coast, and Oyster Bay. The Anvil Cliffsides are large, stout cliffs that reach from Anvil to Crowhaven. It features a large, tall rock, known as beacon rock, along with a very extensive history of the rock. The Lost Coast is a stretch of long, wide beaches, littered with driftwood and occasional rocks. Even though they are wide open, they protray a sense of solitude and seclusion, hence the name. Oyster bay is an old oyster farming town, long since ruined. Of course, there is a good piece of history to go along with it, but it is featured in the mod as a series of books and journals.


Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


=========================
Compatibility Information
=========================

This mod should be compatible to almost everything except Akaviri Stronghold.

For more information take a look at our thread in the Bethesda board (see "Contact" section), it is updated regularly.


=============
Prerequisites
=============

At least the official Oblivion patch v1.1 should be installed, otherwise most probably the game will crash from time to time.


============
Installation
============

Unpack the archive to the …OblivionData folder, it contains:
- This readme
- The .esp file
- distantLOD folder
- textures folder
- meshes folder

Start the Oblivion launcher, select "Data Files" and activate the .esp. Alternatively activate in OBMM.


===============
Deinstallation
==============

Delete this readme and the .esp file. Also all related data in the included directories should be removed. To do this, unpack the archive again to a temporary directory and compare, which files you should delete.
Important: If you use UL - Entius Gorge and want to keep that, don't delete the ulht directories in the meshes and textures folder.

===============
Acknowledgments
===============

Phitt - Awesome fireflies and driftwood
GlasMond - Additional Interiors
Addiktive - the founder of UL
Cthulhu and Yzerman - kept me sane
UL team - Tech support
UL team - Beta testing
Aberneth - Creator of this mod
Bethsoft - Oblivion/ Oblivion constructionset
Niftools - well, nif tools.


=========================
Legal stuff/ Disclaimer
=========================

Nobody may reproduce, edit, change, reformat, or re-distribute this mod without having fun with it first. But if you do edit it, please contact me (aberneth). Please give me credit if you redistribute this, or if you edit it.



Unique Landscapes Beaches of Cyrodiil (1.5) - Screenshots  
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Unique Landscapes Beaches of Cyrodiil (1.5) - User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 6 | Last comment: 08-18-2007 at 12:50

 #1 - 08-16-2007 at 16:47
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
So, what 's new with the 1.5?

 #2 - 08-16-2007 at 17:59
Choronzon
From:
Joined: June 25th, 2003
Posts: 268
It's in the description above. Hmmm Donut!

v1.5: Added Interiors (by GlasMond), Cleanup (by cthulhu314)

 #3 - 08-17-2007 at 06:16
Vendre
From: (Roma)
Joined: February 21st, 2007
Posts: 245
Ahh, that explains everything.. No seriusly WHAT interiors? There aren't any houses or ayleid ruins in the mod. At least thats what I know.

 #4 - 08-18-2007 at 02:17
Suraci
From: (Kolobrzeg)
Joined: January 24th, 2006
Posts: 218
Not to much in the terms of improvement.
5/10 for me.

 #5 - 08-18-2007 at 04:43
Byronatron
Joined: December 7th, 2004
Posts: 182
I think it means the sunken pirate ships are explorable, Im not 100% sure though.

 #6 - 08-18-2007 at 12:50
aberneth
From: (Oregon)
Joined: July 31st, 2006
Posts: 248
I'm not going to tell you locations. They are secret areas, but they exist.



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