Filefront Weekly Network Update 03 (week 47, 2010) - News - Network News Posted by: Danny on 11-23-2010 @ 07:17
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Welcome to all for the third version of the Filefront Network Update - News Section. This replaces the old unpopular insider and now comes as two parts which aren't as long as the former insider. Hopefully this will look better, than the previous version. The news part of the Weekly update includes the latest news that has been posted on the Network Sites over the past week as well as some of the latest news from the Filefront Main Site, although in this case there is news from the past two weeks. There has been a fair bit of news from both the network sites and the main filefront site including new games, interesting stories, cheats and more
Lots more news can be found from Filefront News, soon to be Gamefront News! - Here
Just like the former Insider we would still like your suggestions Remember; if you see something that you would like to be added to the Weekly Network Update, or you have any suggestions that you think may improve the Network Update then simply drop me an email at Danny[at]alienworlds[dot]net (please put "Network Update" as the subject though ). If you like the Network Update please feel free write a comment as I would love to hear any critism, support or even death threats (constructive though please as this is the only way that I know how good or bad the insider is and it would help me to improve this further). That is of course if anyone actually reads this!
F I L E F R O N T G A M I N G T O D A Y
Filefront Gaming Today News: @PlaystationRU Says Mass Effect 3 Will Be Shown at VGAs
We still don’t know for sure what that BioWare-related VGA teaser was all about, but the @PlaystationRU Twitter feed tweeted today that it’s Mass Effect 3. Here’s the text: “Компания #BioWare для премии #VideoGameAwards показала тизер, в котором мы можем увидеть первые кадры #MassEffect 3.” This roughly translates to: “Company BioWare showed a teaser for Video Game Awards, in which we can see the first footage of Mass Effect 3.”
And the debate begins. Do we think the person operating the @PlaystationRU actually knows what he/she is talking about or do we think they’re making an assumption? Maybe they know it’s something Mass Effect and assumed it was ME3 instead of this other rumored Mass Effect multiplayer something. I don’t think I would presume to assume they know what they’re talking about in this case. So be patient and assume nothing.
Last week, I treated you to my treatise why a few games should not be movies. Now, I feel bad about being negative all the time, and after the Crimson Tide managed to score 60 points* for the second time this year after having not reached that plateau since 1991, I wanted to be nice and encouraging for once. And so here is a list of games that really oughtta be adapted into s**t I can see at the theater. Disclaimer: last week’s list looked at the worst case scenario for why a game should not be adapted, and this week’s looks at the best case for a game should be adapted. But Metal Gear Solid should never be adapted regardless of scenario.
01 - Tetris
02 - Turok
03 - Half-Life
04 - Ratchet and Clank
05 - Halo
06 - Fallout
07 - Alan Wake
08 - Angry Birds
09 - Dark Void
10 - Duke Nukem
Most games are developed on one platform — usually the PC or Xbox 360 — and then ported over to the other platforms, and that usually means that best version of the game is the one on the platform on which it was developed. But Bioshock: Infinite has no lead platform. Irrational Games apparently has such a large number of folks working on the game that they have separate teams developing for each platform –the PC, PS3 and 360 — at the same time. This info comes from Irrational lead designer Chris Kline, posting on the Irrational forums. But that’s not all he said. I’d summarize his other comments, but I don’t really understand what he’s talking about well enough to do so, so here’s a quote:
“We all know that the PS3 is powerful but unique console with its own strengths and challenges. But compared to the PC, the Xbox 360 is challenging too. So instead of declaring a ‘lead platform’ and porting the game to the others, we’ve instead changed the game engine so that all platforms look (to a programmer) more like a PS3. This means implementing a task-oriented task processor that assumes a NUMA (non-uniform memory access) design that mimics the PPU/SPU split of the PS3. Writing code this way is more difficult for us, but has a key advantage: it’s both optimal for the PS3 *and* gives speed improvements on other platforms due to increased cache coherence and more efficient use of multiple processing units.”
The Borderlands Game of the Year Edition jumps platforms on Dec. 3 and will run U.S. customers the standard $49.95 in stores. It’s available for preorder on Feral’s website. The GOTY edition comes packed with all four downloadable content expansion packs, plus a fold-out map of Pandora. No word on a downloadable version of the game, however.
Psyched yet? Well, slow down a second before you go running off to click that preorder button, and check out the Mac system requirements below.
Minimum system requirements call for a 1.8 GHz Intel Mac with at least 2 GB RAM, 128MB or better graphics card, DVD drive, and Mac OS X v10.6.4 or later. The following cards are NOT supported: ATI X1xxx series, NVIDIA 7xxx series and Intel GMA series.
RAGE: Mutant Bash TV, id Software’s iOS game to go with its upcoming first-person shooter RAGE, isn’t even cold yet and the company’s founder and technical director is talking about the next RAGE outing for iPhone and iPad.
Talking with Joystiq, John Carmack said the vehicles in the console and PC FPS would be the focus of the company’s next mobile development. Here’s a clip from Joystiq’s story:
“I think we have a really good idea of what we can do in this format, and I’m really excited about getting onto the next game, getting onto what we can do with another slice of Rage,” Carmack told Joystiq today, going on to say: “Taking some of the wasteland material and having riding along in the dune buggies, jumping over ravines, that kind of stuff. There’s more graphics stuff that we can bring in and add yet another level of improvement and polish to the visuals.”
I think that picture there pretty much explains everything, but here’s some context: that listing was up earlier today, and it has since been pulled (but NeoGaf caught it). The proof is also readily available to all via Google cache.
GameStop is not in the habit of posting things that will never exist, and so there is about a 99.9% chance this is happening. The only question, then, is about what the hell is going to be on it. Likelihood is that it”ll be some stuff that’s already/will be available as downloads, like Sonic Adventure and Crazy Taxi and Soul Calibur. And for only $30, I think that’s a good bet. But I hope we’ll get some cool surprises, like, say, Jet Grind Radio or Shenmue. Or that Evil Dead game. JK/JK.
There was a bit of a ruckus across the internet this morning after a post over on GTPlanet. It seems that the full install for the retail version of Gran Turismo 5 takes around 50 minutes, and consumes about 6.4GB of hard drive space.
Lost in all the hoopla was a tweet from Kazunori Yamauchi (that’s a translation) that said GT5 has a 256 MB install option.
Furthermore, Sony has released a statement saying,
GT5 gives users the option of an install. This makes loading times throughout much faster but is not a requirement when first playing.
If users choose not to install the data straight away it will do it in stages as news areas, tracks etc are accessed during normal game play.
Apparently GameStop is doing really well this year, and half of that is because gamers prefer to buy pre-owned (read: cheaper) games. Who knew.
MCV reported that of all the profit GameStop dragged in from sales for the three months ending with October 2010, 47.5 percent is attributable to games they’ve bought back from players to resell. That’s $528 million in revenue and $250.2 million made from reselling used games at a discount — which makes sense when you consider the buyback rates GameStop gives, which are never more than half of what a used game costs you to buy.
Meanwhile, new games (like the stupidly high selling Call of Duty: Black Ops) garnered a profit of about $182 million (21.7 percent of total profits) for the company, and hardware was responsible for another $21 million (7.9 percent).
id Software founder and Technical Director John Carmack told Joystiq that id doesn’t have a game that’ll work with Kinect — but he would like to develop an Xbox Live Arcade game to work with the motion controller.
“I have an itch to make a Kinect title for Xbox Live,” Carmack said during an interview with Joystiq. He went on to say that he doesn’t have any idea what game he’d make, but he thinks the technology is perfect for a small-scale XBLA game.
Could be interesting, considering id just released an iOS game based on its upcoming RAGE first-person shooter. The iPhone’s RAGE: Mutant Bash TV is a rail shooter that contains three levels and goes for $0.99 in the iTunes App Store.
Disney has announced the newest property that will be getting the LEGO treatment: Pirates of the Caribbean.
Set to be released in conjunction with the newest PotC movie in May 2011, LEGO Pirates will of course be developed by TT Games. The story of the game will include all three existing Pirates of the Caribbean movies.
LEGO Pirates will feature two-player co-op, as well as the series’ normal freeplay mode, which lets you replay completed levels to find more secrets. The game will feature over 20 levels and more than 70 different characters to unlock.
Software as a Service is not a new concept to business, but it’s somewhat of a hard sell to gamers. OnLive, the subscription gaming service that promises to stream high-end PC games to subscribers home systems has a new microadapter available in December to facilitate their service delivery.
The mini-console concept is that gamers who subscribe can hook up the small piece of hardware to their Internet service and TV via Ethernet and HDMI. An included wireless battery-powered gamepad serves as the interface. The new version of the service adapter will ship December 2nd and cost $99. For a limited time, those who order the new hardware will get a voucher for a free game available to play on the system.
Filefront Gaming Today News: PSN to Get Co-Op-only Little Big Planet Spin-Off, Plus Beta Invites
You’ll only have to wait for Dec. 14 if you’re itching for a LittleBigPlanet 2 fix, although you’ll need at least one friend and Playstation Move. I don’t know if you’re really that itchy.
In the run-up to LBP2, Media Molecule is releasing a stand-alone spin-off game called Sackboy’s Prehistoric Moves, a 10-level co-op only Playstation Network download title.
Here’s what the Official Playstation Blog has to say about Sackboy‘s dinosaur-themed adventure:
Throughout your mission you must take on challenges engineered by Terrance Dactyl – and you’re going to some need help, so put on your bear skins and grab up to four friends to navigate the tough terrain of the tropical jungle dodging erupting volcanoes and other environmental hazards standing in your way.
No, really. Kevin Butler says Gran Turismo 5 is coming out, they’ve printed the discs, and we have a release date and everything, so nothing could possibly go wrong.
Plus, this new KB ad is kind of hilarious (as they often are), and would Sony’s marketing department expend the kind of energy to add a joke into a commercial if they weren’t serious about the game? It’s totally happening Nov. 24.
According to the Official Playstation Blog, you can see the ad on TV during various NFL games on CBS, including the Indianapolis Colts vs. the New England Patriots game Sunday.
Filefront Gaming Today News: Kinect and Move Will Have Wii Syndrome This Holiday, Says GameStop
Four years ago, when the Wii came out, it was so damn hard to find one that people would fight and point guns at ear other so they could get one. Basically, it was like this: You Tube Link
This happened because Nintendo just didn’t make enough of the goddamn things. Anyway, that long segue was leading to this: GameStop executive vice president Tony Bartel says the exact same thing is going to happen this year with Kinect and Move(who’s gonna win, though, Tony?) I’m not being hyperbolic; he is.
I think you are going to have the exact same thing with new controllers and with the Kinect Bundle that goes out. I think you are going to have consumers following the UPS truck to our stores to pick up that product as soon as they can find it.
So, we are not only excited with the sale of Kinect and with Move, both of which are going to be in short supply during the holiday season, but we like the fact that they are bringing expanded audience to games.
There was some big news the MMO world yesterday, as Turbine announced the next expansion for Lord of the Rings Online. Titled Rise of Saruman, the expansion will be sold in the LotRO store.
In speaking with Eurogamer
There are a lot of story elements and lore elements we have to be sensitive to, we’re looking at the right time-line and as you know there are many steps to Saruman’s corruption and his fall. I’m not actually quite sure yet, but I know we’re going to look at some really substantial encounters around the Tower of Orthanc; around The Gap of Rohan and to Isengard itself. I’m not sure precisely what form that will take yet.
Now Turbine’s giving us a little tease of what we can expect from the expansion with an all new trailer. There’s really nothing there in the way of gameplay, but it does give you a peek at who you’ll ultimately be set against in the new expansion.
Valve just handed out a press release stating we’ll be waiting an additional two months for Portal 2, in what it’s calling “the shortest delay in Valve’s proud tradition of delays.” The new release dates are April 20 for North America and Australia, and April 22 for Europe, according to Shacknews.com.
Originally, the co-op enabled Portal 2 was slated for release for the holidays (that’s right now!), then delayed until February. Now it’s April, but there will totally be cake there, too. And grief counseling. Just assume the party escort submission position.
Still, at least Valve was entertaining in their one-paragraph press release as they dashed all hope of my receiving Portal 2 for my February birthday (along with cake):
Sony has sent out some invitations to an exclusive PlayStation 3 reveal that will be taking place the day after the Spike Video Game Awards (December 12). There’s no word on what will be revealed at this event, but Kotaku is reporting that a source has told them exactly what it will be.
This wouldn’t be a huge surprise, as we’ve all heard that the game is in the works. The first we heard of it was earlier this year when Nolan North hinted that production would begin this year in an interview with GamePro. Also, you might recall that Uncharted 2 was first revealed at the VGAs in 2008.
As we all know, I like teh lahve-akshown game ads. I love ‘em, in fact, at least when they’re awesome, which they usually are. Like this one. And especially this one. But Ranker has more. They’ve got a list of 15 awesome live-action game ads. So head over there and enjoy that
Treyarch has been updating Call of Duty: Black Ops every day or two since it was released and garnered insane sales figures, and yesterday’s update was a pretty big one, with significant changes made to both the Xbox 360 and Playstation 3 editions, and a couple in the works for PC as well.
Most of the changes are the same between both platforms, and are principally geared toward fixing issues with the online multiplayer mode. And not a moment too soon, as multiplayer for Xbox 360 (where I’m playing) has been frustratingly busted when searching for games with more than three friends.
It’s not clear whether connectivity issues between players have been fixed (which seems to be the culprit behind the problems with party matchmaking I just mentioned), as all the updates are a bit vague. Treyarch does make it sound like everything should be running better, however.
It’s that time again. Mod Db’s Mod of the Year Awards are once again upon us. What is this, you ask? It’s their annual award show celebrating the best of the modding and indie gaming communities. Now in its 9th year(!!!), the venerable commemoration of DIY game development has added a couple of interesting new wrinkles to the festivities:
* Indies and Mods will now be awarded in their own separate categories (yay!)
This is long, long overdue – Moddb has begun to emerge as a vast clearing house for indie games, and these days you’re just as likely to see an indie featured on their slider as you are a true mod. Sounds to me like a perfect excuse for random speculation: Might we soon see Indie DB given double billing with the parent site? Who knows! But it’s fun to start fake rumors!
Up first we have the M4A3 Sherman, painted in the whitewash camouflage scheme that was common amongst US Army vehicles during the Battle of the Bulge. By the time the Battle of the Bulge had started, the M4A3 was the main Sherman variant currently in use by the US Army. For obvious reasons, tanks could not be brought back to the factories to be re-painted. Instead they were painted in the field in a camouflage pattern called whitewash. Rather than be an even, pure white coat of paint, the tanks were painted unevenly. Combined with paint that chipped easily, this created a camouflage effect that actually worked better in snowy conditions, and thus allowed the M4A3 to serve with distinction throughout the entirety of the Battle of the Bulge. The M4A3 Sherman was made by Pointblank86.
Up next we have the mighty German Panther G medium tank, re-painted to be used in the Battle of the Bulge.
Read: Forgotten Hope 2 - Return of the Steel
More Battlefield 2 News: FileFront's Battlefield 2 Files Battlefield 2: BattleField Play4Free
EA and Dice have announced a brand new BF game and its Free totally Free as in nothing to pay The new game called Battlefield Play4Free is based on BF2 BC2 and BH. It takes updated maps from BF2 adds the leveling up and customization system from BH the just for good measure throws in the weapons and vehicles from BC2, Oh yeah and its Free (did I mention that already) The game has been penciled in for the 30th of November but that could be just the start of the closed beta. Head over to there official site for more info and ofcourse as soon as we have more we will let you know.
Here are a couple of videos to wet your appitites.
Read: BattleField Play4Free
More Battlefield 2 News: FileFront's Battlefield 2 Files Empire at War: ModDB: 2010 Mod of the Year Awards
It's that time of year again. The 2010 ModDB: Mod of the Year Awards are here. It's time to get out and start voting for your favourite mods; hopefully some of those being Empire at War/ Forces of Corruption mods. Last year our community's mods obtained some respectful spots on the Top 100 list; we had a total of four mods in the Top 100. This year let's try and get even more of our favourite EAW/FOC mods on the Top 100 list and show the modding community how strong our community is. Remember you are allowed to vote for as many mods as you want so get out there and start voting. Click on the image below to be taken to ModDB:
Mod of the Year Awards
(To vote just visit the Moddb profiles of the mods you want to vote for and click the vote button. No membership is required however member votes count for more. You have the ability to vote for as many mods as you want so don't feel like you're restricted to one vote.)
Read: ModDB: 2010 Mod of the Year Awards
More Empire at War News: FileFront's Empire at War Files Empire at War: Legacy Era Mod: Confederation
This is the new Consortium. More details will come soone.
Oh yeah, it's not actually the Consortium anymore. It explores a side and possibility never put in a mod as far as I know-the leftovers of the Confederation (yeah, the one from Legacy of the Force). Now more will be explained in time, but for now I give you the unit list.
The faction is comprised of former members of the Conferedation who are trying to revive it. This means the Consortium is now called the Confederation Revenant.
Flameknight7 is still busy and is currently working on the Assault Coop Mod for FarCry. Here is part of the description from Moddb.
Quote:Assault Coop Mod is all about co-op! Each map will include save points, objectives, events, and even a mini-storyline to it. Players will be able to make tactical plans to take out enemy strongholds. You will fight to complete the mission along with your friends and along with some AI allies. Coop mappers can customize their maps with over 20+ custom/edited triggers. Survival, Waves, Campaign, Escort, Tower Defense style maps? Yes they can be made in Far Cry with Assault Coop Mod.
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