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  The Swashbuckler - Mods
  Posted by: bloodreaver9 on 07-06-2006 @ 15:49 - Source: Belenos
This News Item has been viewed 8,134 times
Arrr, well today be a piratey day with Pirates of the Caribbean 2 being released so I will be giving ye all some piratey news! Yarr




The Swashbuckler
Oblivion Pirate Mod

Project begun : June 24th 2006
Estimated Release Date : Late August 2006

Features

- New Pirate Town
- Expanded Topal Bay
- New Pirate-themed Clothing
- New Pirate-themed Weaponry
- Pirate Tattoos
- Non-Factional Fencer
- Old-school adventure game style puzzles

Progress

World
Pirate Town of Booty - 70%
Treasure Island - 0%
Topal Bay - 5%

New Clothing
Swashbuckler boots - 100%
Sailor shirts - 100%
Long coats - 90%
Pirate pants - 90%
Trihorn hat - 0%
Bandana - 0%

Quests
Randomized Sea Adventures* - 75%
Curse of the Seaborne Questline - 0%
Full-fledged Treasure Island Questline - 0%
Additional side-quests - 25%
Freelance Fence - 100%

* Randomized Sea Adventures
A captain named Belenos offers you a chance to set sail with his crew to plunder and board ships at sea. When you accept his, you are moved to his boat, and then later into combat with enemy boats. The enemy crew is highly randomized (randomized first mate, captain, 8 different crew members, etc) and the loot's location is also randomized. There is also an additional chance that you'll be boarding a skeleton crew, or a ghost crew. You may also come across a sunken ship wreckage to explore.

How do those random sea encounters work, exactly? You talk to the captain and then you're teleported on the ship out on the sea? Then what do you do?


Quote:
Good question. Basically, you find the npc in the city and he tells you that he's looking for a good fighter to plunder at sea. If you accept, he just tells you to see his First Mate when ever you are ready to set sail. You'll find his first mate eating at the Seawench Tavern, or sitting on a rowboat by the beach.

When you talk to him, you are teleported to a new worldspace with a single boat floating along on water. Your crew is there and you can talk to some of them there. Some will give you tips, etc. I may add a choice add this stage, to chose whether to guard your own treasure or board the enemy ship. Basically, this stage is used to initialized the next part of the mission. The engine needs to do a lot of calculations as it spawns 8-10 different characters, each with randomized looks and items, and spawns loot, so if I threw the player right into battle, his framerate would die for a few seconds. There are a few possibilities for the next part. The computer will determine randomly if you have found a shipwreck to plunder and explore, or if you are boarding a ship. If you are boarding, the computer will then randomly decide if the crew will be human pirates (75% chance), a skeleton crew (20%) or a ghost crew (5%). Once you are ready to hit the sea, you simply need to talk to the captain at the wheel and let him know you are ready.

You are again teleported to a new worldspace. If you are boarding a ship, you will have two boats next to each other with crews on each sides and planks linking ships. The battle automatically begins. I've set it up so that there are ladders on the side of both ships, so if you fall in water, you have a way up, and so do the npcs (due to some very trouble underwater ai behavior, I teleport them back to the deck (where they would climb up on the ladder) after a few seconds.

Once you are boarding, your goal is to find the enemy pirate booty (it will be a specific chest, spawned in one of a dozen random places on the ship) and return it to the Captain. Basically, thats what he wants, the rest is up for grabs for you.

You also recieve bonuses in your pay if you kill the enemy captain and/or the enemy first mate. Once you return to Belenos with the Pirate Booty, you can head back to shore.

Note that time will be accelerated during these stages. Stage 1 (setting to sea) takes 3 hours, Stage 2 (boarding) takes 1 hour, Stage 3 (Getting back to land) takes 3 hours.




So this be soundin' like a good olde mod yarr!!! And really bad eggs!



          Next News Post 07-07-2006 @ 11:46 - The Ocean
          Previous News Post 07-05-2006 @ 16:43 - Elder Scrolls Files - Modder Interview #1 - Grimdeath


Average User Rating: 9.6
Number of Votes: 16
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User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 19 | Last comment: 12-26-2007 at 13:47

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - sounds awsome!! - Posted by: ModernVampire (Member) - 07-06-2006 at 15:54

 Expand#2 - never mind - Posted by: ModernVampire (Member) - 07-06-2006 at 15:57

 Expand#3 - Posted by: ChesterZ (Member) - 07-06-2006 at 18:40

 Expand#4 - Random Thought - Posted by: hawkofwar (Member) - 07-06-2006 at 20:11

 Expand#5 - Posted by: ModernVampire (Member) - 07-06-2006 at 21:39

 Expand#6 - Posted by: wire5 (Member) - 07-07-2006 at 03:42

 Expand#7 - Posted by: Mort22 (Member) - 07-07-2006 at 10:50

 Expand#8 - Posted by: Zax_x_2_x (Member) - 07-07-2006 at 22:07

 Expand#9 - Posted by: EagleGlare (Member) - 07-14-2006 at 18:39

 Expand#10 - Posted by: wire5 (Member) - 07-16-2006 at 05:31

 Expand#11 - Posted by: noobman (Member) - 07-19-2006 at 14:51

 Expand#12 - Nice mod - Posted by: da_smuggler (Member) - 07-20-2006 at 12:57

 Expand#13 - Posted by: noobman (Member) - 07-25-2006 at 07:19

 Expand#14 - WOW!!!!!!!!!! - Posted by: UltraMarine332 (Member) - 07-27-2006 at 05:05

 Expand#15 - Arrr...! - Posted by: Mage_and_Assassin (Member) - 08-07-2006 at 15:42

 Expand#16 - just need three more things now! - Posted by: Retardedpasta (Member) - 08-21-2006 at 13:58

 Expand#17 - Cool! - Posted by: Lip (Member) - 12-24-2007 at 11:50

 Expand#18 - ????? - Posted by: Lip (Member) - 12-25-2007 at 10:48

 Expand#19 - Flip sake! - Posted by: Lip (Member) - 12-26-2007 at 13:47



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