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  Thieves Arsenal - Mods
  Posted by: bloodreaver9 on 09-21-2006 @ 12:34 - Source: scruggsywuggsy the ferret
This News Item has been viewed 41,705 times
Thieves Arsenal: The Essentials

You are the master thief. The shadows are your only friends, silence your only weapon. Those who would stand in the way of your goals are no obstacle, because they protect their secrets and their belongings with blades and shields. You are smarter than that. You have no need of a sword. You take what you want, and vanish long before anyone has realized you were ever there. Your skills of stealth make you a master of your trade.

Of course, every tradesman has his tools.

Basso the Boxman has opened up shop in the back alleys of the Imperial City. Among his wares are intriguing novelties, useful only to those who conduct their business while the rest of the city sleeps. The essentials include:

Noisemaker Arrows: These arrows are packed with an alchemical mixture with pyrotechnic properties. When fired against a hard surface, they create a loud crackling sound, accompanied by showers of sparks, which NPCs will immediately investigate. The distraction they provide allows a skilled thief to sneak by undetected.

Water Arrows: The tips of these arrows are filled with water, which is released upon striking a surface. They can be used to douse torches, small fires, and other light sources, creating a pool of shadows to conceal your presence. NPCs will relight doused light sources if they discover them. Water arrows work on all non-magical, open light sources. Smaller lights such as candles can be snuffed out by hand, as well. You can relight doused flames with any fireball spell.

Blackjack and Crowbar: A skillful tap on the back of an unwary opponent's head with one of these weapons sends them off for a long, quiet nap. This only works on NPCs who are unaware of your presence.

Rope Arrows: When shot into a wooden surface, these arrows uncoil a rope which can be climbed. Perfect for getting past obstacles or sneaking into second-story balconies.

Vine Arrows: These arrows carry the seeds of an incredibly fast-growing species of vine. They will embed themselves into any surface, even solid stone, releasing a sturdy vine which you can climb. Similar to rope arrows, but much more useful in dungeons, they are also rarer and more expensive.

AI Upgrades

NPCs will now be more aware of their surroundings. Their AI now includes several levels of suspicion, and the more suspicious they become, the more carefully they will search for you. Their suspicions may be aroused by the sound of a noisemaker arrow, coming across a doused torch, or stumbling upon a dead or unconscious body. Their ability to detect you increases with their level of suspicion. NPCs who are skilled in Illusion may cast a Light spell in order to better find you, while others may light a torch. NPCs will no longer forget about your presence the moment you are out of their sight.

New Merchants

Basso the Boxman is your initial source for these tools, but there are other merchants in each city who can also provide for your thiefly needs. Fencing stolen goods to Basso will allow you to gain access to these other merchants.

A Thief-style Mission

Before Basso will agree to trade with you, he has a little favor to ask. Jenivere, the love of his life, has recently run off with a wealthy landowner in High Rock. Invade the landowner's vast estate, find a way to convince Jenivere to return to Basso, make sure you are not caught - and make off with a priceless artifact in the process.

Progress: 75%

Rope Arrows: Finished
Vine Arrows: Finished
Noisemaker Arrows: Finished
Water Arrows: Light sources such as open flames are having to be modified, because Bethesda has them set up as activators with invisible light sources placed nearby. Tedious, mindless point-and-click now ensues.
Blackjack and Crowbar: Essentially finished. Currently works only on NPCs; may expand it to creatures like goblins.
Corpse Detection: In Progress
AI: Essentially finished; constantly testing and tweaking
Basso's Quest: Not started. When I begin working on this, the mod is almost finished.

More tools, such as flashbombs, oil flasks, and gas arrows, may be added separately later on. The tools listed above are the ones I consider the most useful, fun, and balanced for a stealth-based character.

~ The new tools are available only in limited supplies. This is done to preserve game balance and encourage you to emply them strategically.
~ Unconscious enemies will wake up after a random amount of time, probably between 3 to 6 minutes in real time.
~ Attacking blackjacked enemies has a chance of waking them up, based on your sneak skill.
~ AI changes are limited to the new tools and corpse detection. No existing scripts, NPCs, or packages have been altered, which means you don't need to worry about compatibility issues. This includes Oscuro's Oblivion Overhaul v1.3.
~ The tools will be released in an esm file, so that they can be used by other mods.

Vine Arrows and Assassination

Blackjacking a Guard and Hiding His Body

Using Rope Arrows to Climb Buildings in Bravil

Using Noisemakers to Sneak Through Castle Anvil

          Next News Post 09-22-2006 @ 21:09 - FileFront Network Insider #65
          Previous News Post 09-19-2006 @ 09:40 - Lore Creature Expansion

Average User Rating: 9.8
Number of Votes: 105
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User Comments  
The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 47 | Last comment: 08-16-2009 at 16:01

 #1 - 09-21-2006 at 13:09
Joined: September 7th, 2005
Posts: 121
Amazing. This is gonna be good.

 #2 - 09-21-2006 at 13:28
From: (Rozenburg)
Joined: December 22nd, 2003
Posts: 140
That's just... AWESOME!

 #3 - 09-21-2006 at 14:01
Joined: January 6th, 2006
Posts: 68
this looks sweet

 #4 - 09-21-2006 at 14:03
Joined: January 6th, 2006
Posts: 68
how do you download

 #5 - cant wait.. - 09-21-2006 at 16:33
Joined: September 19th, 2005
Posts: 14
been looking forwards to this for a while..

good luck on getting it finished.

 #6 - 09-21-2006 at 16:55
Joined: August 12th, 2004
Posts: 100
Sweet Jesus. Thief meets Oblivion. I want.

 #7 - 09-21-2006 at 17:12
Joined: December 17th, 2005
Posts: 42
Cry Beautiful (sniff,sniff) no words......(goes off crying how he thinks hes dead and has gone to heaven)

 #8 - 09-21-2006 at 17:13
Joined: December 17th, 2005
Posts: 42
sorry for double post, but 4, you cant download it yet, look for it when it comes in the downloads sectionRoll Eyes (sarcastic)

 #9 - 09-21-2006 at 18:51
From: (Palostio)
Joined: December 15th, 2004
Posts: 290
love it, I WANT IT NOW!!!

 #10 - 09-21-2006 at 21:26
From: (Virginia/Alabama)
Joined: November 2nd, 2005
Posts: 51
you rock! is it compatible with OOO v1.3?

 #11 - 09-21-2006 at 23:18
Joined: March 15th, 2006
Posts: 159
Elder Scrolls á la Splinter Cell? (last movie)

 #12 - 09-22-2006 at 02:11
From: (Valga)
Joined: July 10th, 2005
Posts: 245
AAAWSOME!!!! You rock!!!Rock

 #13 - 09-22-2006 at 03:28
Joined: July 27th, 2005
Posts: 36
#10, he wrote at the bottem that ti Should be Compatible. Because its all new scripts. And it doesnt overwrite any other ones

 #14 - 09-22-2006 at 03:50
From: (Virginia/Alabama)
Joined: November 2nd, 2005
Posts: 51
oh, my bad

 #15 - 09-22-2006 at 04:04
From: (haifa)
Joined: May 31st, 2006
Posts: 13
dam thats good *****ing new stuff im really impressed
keep up the good workRock

 #16 - 09-22-2006 at 13:00
Joined: September 5th, 2002
Posts: 169
Fantastic! For this, it would be worthwhile to get back into Oblivion, I think big grin

 #17 - 09-22-2006 at 16:10
Joined: July 19th, 2006
Posts: 120
sweet this isnt an oficail mod is it this looks sweetTwo Thumbs Up!Pimp!Rock

 #18 - I'm 100% sure to give it a 12/10... - 09-23-2006 at 03:53
Joined: August 2nd, 2006
Posts: 83
And it looks like it is compatible with OOO v1.3 ! Wooha !
And...I hope they change the citicen behaviour as well, I sneaked into Umbacanos house, stole almost everything but suddenly the guard came through a door, saw me and said : "Hello..."
I hope this will get changed as well, cause at the moment robbing a house is just too easy... ! Roll Eyes (sarcastic)

 #19 - A question... - 09-23-2006 at 03:59
Joined: August 2nd, 2006
Posts: 83
Is deadlier sneaking included ? Because 12x Sneak damage rocks big grin !
At least, in OOO it is just too difficult without it, and even with the mod activated my assassin dies on 2-3 hits... Hmmm Donut!

 #20 - 09-23-2006 at 12:46
Joined: September 23rd, 2006
Posts: 1
How the heck does one download it?

 #21 - 09-23-2006 at 20:26
Joined: December 17th, 2005
Posts: 42

1.) When will be the release date
Good job overall. And nice presentation
Question to everyone: some of the mods i download wont show up. For instance, the sythes on the sythe mod wont show up, and some of the characters,like the Gray prince,have a yellow aurora around them with an exclamation mark in them.

 #22 - 09-24-2006 at 16:56
Joined: April 20th, 2006
Posts: 1
These additions will be very welcome. I think they are extremely cool.

 #23 - OK! - 09-25-2006 at 19:23
From: (Novosibirsk)
Joined: September 13th, 2006
Posts: 1
Two Thumbs Up!Roll Eyes (sarcastic)Roll Eyes (sarcastic) Хорошо!

 #24 - 09-27-2006 at 21:03
From: (Melbourne, Victoria)
Joined: September 25th, 2006
Posts: 4
Must have *starts clawing at own eyes*.. lol ANYWAYZ this looks really good, the Noisemakers are probaly gonna be my fav stick out tongue

 #25 - 09-29-2006 at 02:16
From: (Hawaii)
Joined: July 19th, 2006
Posts: 17
sweet!!!! Rock

 #26 - omg - 09-29-2006 at 04:10
Joined: January 11th, 2006
Posts: 83
this looks freakin awsome , i love stealth but as some one just said , its just too easy to break in and steal stuff , could you change that also plz?

like if the ppl wake up when in grabbing something , make them get up , get a sword and report/ attack me

 #27 - 10-02-2006 at 15:33
Joined: October 2nd, 2006
Posts: 7
awesome Hmmm Donut! big grin Beer! Beer!

 #28 - O_O - 10-02-2006 at 16:28
Joined: April 19th, 2006
Posts: 97
OMFG THIS LOOKS AWSOME!!! MUST HAVE!!!!! when does it come out?!

 #29 - 10-04-2006 at 12:46
From: (Hawaii)
Joined: July 19th, 2006
Posts: 17
im gonna kill billy with a vine arrow and climb through him... big grin (sorry 4 double post... couldn't hold it in for more than i week... itryed! Cry )

 #30 - 10-06-2006 at 00:15
From: (Berlin)
Joined: October 6th, 2006
Posts: 1
Hi, I can´t see the Videos!frown

 #31 - 10-06-2006 at 22:55
From: (Melbourne, Victoria)
Joined: September 25th, 2006
Posts: 4
Any news from creator? have heard anything a while

 #32 - oh boy, Pagliarullo[or what his name is...] should see this! - 10-07-2006 at 20:40
Joined: October 7th, 2006
Posts: 80
oh boy, Pagliarullo[or what his name is...] should see this!
these are thief 3 weapons and sounds, lol.
It's about time!!!

 #33 - ZOMG! - 10-14-2006 at 17:24
Joined: October 6th, 2006
Posts: 13
This will be awsom for my theif, I made a picture of her running on a vine so this will be sooooo Crazy Cool Stickerz!!!

 #34 - 10-14-2006 at 21:56
From: (wellington)
Joined: October 14th, 2006
Posts: 1
when is this going to be finished it sounds owsome

 #35 - Update - 10-28-2006 at 09:49
Joined: October 28th, 2006
Posts: 2
It's going to be a little while till it's released. I hope to finish it up over winter break and release it in January.
@32: Emil has seen it. He likes. ;-)

 #36 - 10-28-2006 at 14:41
Joined: October 28th, 2006
Posts: 5
ME WANT!! ME NEED!!!!!!!!!!!!!!!!!!! MUST GET!!!!! STOP LOOKING AT ME!!!!! whens the release date for the mod?! ME WANT! ME NEEED! MUST GET!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 #37 - 10-29-2006 at 05:12
Joined: October 28th, 2006
Posts: 5
dude, seriously thats like the smartest ideas ever, i was always *****ed how theives couldnt scale walls, or dose fires, u are a serious genious. keep up the amazing work.

 #38 - Awwwawaaawaw - 11-13-2006 at 19:06
From: (Anytown Amerika)
Joined: September 2nd, 2006
Posts: 178
Hmmm Donut! awwawaaw drool, looks......yummy.....Beer! Beer!Hmmm Donut!

 #39 - 01-06-2007 at 15:13
Joined: April 19th, 2006
Posts: 97
Garrgghhh come out already!

 #40 - nervous - 01-12-2007 at 05:12
From: (Košice)
Joined: January 12th, 2007
Posts: 1
I think that this mod is great, better then OOO, but it really making me mad and :furious, that i must wait so much, could you please write when it will be finished?

 #41 - 01-14-2007 at 02:20
From: (Cape Town)
Joined: November 30th, 2006
Posts: 311
HI I think that this mod has 1 definition: COOOOOOOOOOL!!!!!!!!!RockRockRock

 #42 - Release - 01-15-2007 at 05:50
Joined: January 15th, 2007
Posts: 1
is there a date for the release out now??

cant wait for playing this mod...big grin

 #43 - RELEASED - 03-10-2007 at 22:50
Joined: October 28th, 2006
Posts: 2
Thieves*****nal has been released.
Download: http://www.tessource.net/files/file.php?id=9655

 #44 - *_* - 12-26-2007 at 06:54
Joined: December 26th, 2007
Posts: 1

 #45 - ??? - 06-21-2008 at 04:46
From: (derbyshire)
Joined: June 20th, 2008
Posts: 2
confusedHow do you download beacause im kinda newconfusedbig grin

 #46 - 06-21-2008 at 04:48
From: (derbyshire)
Joined: June 20th, 2008
Posts: 2

 #47 - thieves arrows - 08-16-2009 at 16:01
Joined: August 16th, 2009
Posts: 1
where do you download that mod at

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