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  Undernethe- A huge Oblivion mod - Mods
  Posted by: Fire_Legion on 10-11-2006 @ 09:35 - Source: Undernethe Wiki
This News Item has been viewed 14,080 times
The Pitch: This is a huge scale mod which adds an entire underground world to Oblivion. It has its own quests, guilds, races, cities, creatures and books. You get trapped in this huge and spooky place teaming with weird life. You can follow the main quest which allows you to get out, or join the guilds (Morag Tong, Hunter's Guild, The Holy Order, Scout's Company), do the many quests, find the secret empire somewhere in the darkness, or just explore the whole Undernethe...

The Source: http://undernethe.pbwiki.com/FrontPage

Release Date: Very roughly estimated April 2007, although nothing's for sure.

What can I do: Contact the mod owners if you want to help, and join the forum (detailed in their Wiki below)



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Average User Rating: 8.7
Number of Votes: 28
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The following comments are owned by the user that posted them. The Elder Scrolls Files is not responsible for their content.

Total comments: 23 | Last comment: 02-21-2009 at 10:11

 #1 - 10-11-2006 at 09:43
noobman
Joined: July 19th, 2006
Posts: 120
sweet this looks good coolRockTwo Thumbs Up!

 #2 - 10-11-2006 at 11:50
stoffer130
From: (Mariager)
Joined: June 19th, 2006
Posts: 40
nice! get it finish! i really want to try thisRock

 #3 - 10-11-2006 at 13:04
The_Golden_Peanut
From: (Odense)
Joined: October 7th, 2006
Posts: 31
sounds nice i wan't to try it

 #4 - 10-11-2006 at 13:49
llGll
From: (Ontario!)
Joined: October 11th, 2005
Posts: 879
sounds awesome! cant wait!stick out tongue

 #5 - 10-11-2006 at 16:32
soad667
From: (Alex/polis)
Joined: November 12th, 2004
Posts: 440
looks fantastic and it won a place stick out tongue right next to my wanted big mods which are:
Thieves*****nal,Pirate Isles and Myths & Legends:Armor...
what else? just to be different..................i can't wait! stick out tongue smile

 #6 - 10-11-2006 at 22:44
Noxabellus
From: (Texas)
Joined: October 11th, 2006
Posts: 1
Very nice work sofar.

 #7 - 10-12-2006 at 22:51
mr_e12345
Joined: October 12th, 2006
Posts: 3
Thanks for the great comments, everyone. It really helps to keep us motivated. Expect more news fairly soon on this one. Or you can join the forum, and get that news firsthand.

I feel bad for saying it, but Fire Legion unfortunately misspelt our title eek! - read below for the correct spelling.

Mr.E
-Lead Writer: Project Undernethe
http://underdarkproject.easyphpbb.com

 #8 - 10-13-2006 at 08:56
Fire_Legion
Joined: July 30th, 2006
Posts: 276
*Fire Legion rapidly edits the title* Of course I spelt it right wink

 #9 - 10-13-2006 at 11:41
StalkingTiger
From: (Gorleston, Gt. Yarmouth (Norfolk))
Joined: September 2nd, 2006
Posts: 95
Brilliant! Theres so many Oblivion mods that look so fantastic that you'd think Bethesda would take notice....although they have done the stupid thing of putting Oblivion on PS3.... XD

 #10 - 10-14-2006 at 00:30
Master_Lionheart
From: (Breda)
Joined: February 25th, 2004
Posts: 188
Just 1 thing:

... farms... underground?

 #11 - 10-14-2006 at 00:50
Rarusu
From: (Hammerfest)
Joined: May 16th, 2006
Posts: 23
Nice looking! I hope this is working with other huge mods like OOO

 #12 - 10-15-2006 at 01:33
Fire_Legion
Joined: July 30th, 2006
Posts: 276
I'd think it would, seeing as this wouldn't affect the upper world...

 #13 - 10-16-2006 at 12:53
TechWing
Joined: July 4th, 2006
Posts: 41
Very nice mod. I soo want to help on this mod!cool

 #14 - 10-22-2006 at 16:21
Cus_Clade
Joined: July 22nd, 2006
Posts: 37
ive always wanted something like this

 #15 - 10-28-2006 at 15:07
eman13
From: (New Jersey)
Joined: September 3rd, 2006
Posts: 2
This mod looks great. can't wait

 #16 - hmmm - 11-08-2006 at 21:24
playboi14
Joined: November 8th, 2006
Posts: 3
Just wondering when you say that there are all new quests and such are there recorded voices for these quests?

 #17 - re: hmmm - 11-16-2006 at 21:36
mr_e12345
Joined: October 12th, 2006
Posts: 3
Voice acting will likely not be in the initial release, simply due to the immense size that would make the mod, and the effort it would take to secure the talent. We'll try to put it in a v2.0...

 #18 - 11-30-2006 at 19:10
Azrune
From: (St.Joseph, Missouri)
Joined: November 23rd, 2006
Posts: 330
Sooooo, will this mod be completed, there are a lot of massive mods that never get released, just look at oblivionsource.com, they have had a lot of people talk of making large mods, but you never hear of them or their mods. I really hope you complete the mod, but...

 #19 - 12-03-2006 at 02:22
mr_e12345
Joined: October 12th, 2006
Posts: 3
Well, we're going stronger than ever now... (honest, would I lie?)

 #20 - CANT WAIT! - 12-12-2006 at 17:32
EagleStrike
Joined: December 5th, 2006
Posts: 27
Well you totally got my attention. I know all of us get board a little bit of oblvion after the main quest. So you are doing us a huge favor by making the game completely newBeer! Beer! Keep up the good workbig grin

 #21 - CANT WAIT! - 12-12-2006 at 17:32
EagleStrike
Joined: December 5th, 2006
Posts: 27
Well you totally got my attention. I know all of us get board a little bit of Oblivion after the main quest. So you are doing us a huge favor by making the game completely newBeer! Beer! Keep up the good workbig grin

 #22 - 04-04-2007 at 16:21
Mad_Griffin
Joined: March 4th, 2007
Posts: 148
I can help with... literaly anything. I can retexture items, make items, landscape build, LOD generate, script, make topics/conversations/quests, edit pathgrids, and edit AI packages. But their is one problem, I don't know how I could contact your mod if it's... on your computer...

 #23 - The Underneth - 02-21-2009 at 10:11
mysticusa
From: (Rabat)
Joined: February 21st, 2009
Posts: 1
This mod looks like vey nice. I download it but I can't found the enter of the Underneth world. Who can I enter ??



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